Merge pull request #2 from El13B/godot4

Godot latests renames and the likes
This commit is contained in:
Péter Magyar 2023-01-08 11:57:44 +01:00 committed by GitHub
commit 0115582dbb
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GPG Key ID: 4AEE18F83AFDEB23
116 changed files with 544 additions and 925 deletions

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class CharacterAtlas : public Resource {
GDCLASS(CharacterAtlas, Resource);

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class CharacterAtlasEntry : public Resource {
GDCLASS(CharacterAtlasEntry, Resource);

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class AuraGroup : public Resource {
GDCLASS(AuraGroup, Resource);

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@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/ustring.h"
#endif
#include "item_template.h"

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "item_template.h"

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class ItemInstance;
class ItemTemplate;

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@ -98,7 +98,7 @@ void ItemInstance::add_item_stat_modifier(const int stat_id, const int base_mod,
void ItemInstance::remove_item_stat_modifier(const int index) {
ERR_FAIL_INDEX(index, _modifiers.size());
_modifiers.remove(index);
_modifiers.remove_at(index);
}
void ItemInstance::clear_item_stat_modifiers() {
_modifiers.clear();
@ -197,11 +197,8 @@ Dictionary ItemInstance::_to_dict() {
return dict;
}
void ItemInstance::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_item_template_path = dict.get("item_path", 0);
@ -271,12 +268,12 @@ void ItemInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("stat_modifiers_set", "mods"), &ItemInstance::stat_modifiers_set);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "stat_modifiers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, ""), "stat_modifiers_set", "stat_modifiers_get");
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "desc"), "_get_description"));
GDVIRTUAL_BIND("_get_description", "desc");
ClassDB::bind_method(D_METHOD("get_description"), &ItemInstance::get_description);
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict", "dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &ItemInstance::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &ItemInstance::to_dict);

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@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "../../item_enums.h"

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@ -377,7 +377,7 @@ Ref<ItemInstance> ItemTemplate::create_item_instance() {
}
Ref<ItemInstance> item;
item.instance();
item.instantiate();
//todo setup
//ERR_EXPLAIN("NOT YET IMPLEMENTED!");
@ -441,7 +441,7 @@ void ItemTemplate::_validate_property(PropertyInfo &property) const {
}
void ItemTemplate::_bind_methods() {
BIND_VMETHOD(MethodInfo("_create_item_instance"));
GDVIRTUAL_BIND("_create_item_instance");
ClassDB::bind_method(D_METHOD("create_item_instance"), &ItemTemplate::create_item_instance);
@ -568,7 +568,7 @@ void ItemTemplate::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text_translation_key", "value"), &ItemTemplate::set_text_translation_key);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_translation_key"), "set_text_translation_key", "get_text_translation_key");
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "desc"), "_get_description"));
GDVIRTUAL_BIND("_get_description");
ClassDB::bind_method(D_METHOD("get_description"), &ItemTemplate::get_description);
//StatMods Property binds

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@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "scene/resources/texture.h"

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@ -51,7 +51,7 @@ void ModelVisual::add_visual_entry(const Ref<ModelVisualEntry> visual_entry) {
void ModelVisual::remove_visual_entry(const int index) {
ERR_FAIL_INDEX(index, _visual_entries.size());
_visual_entries.remove(index);
_visual_entries.remove_at(index);
}
int ModelVisual::get_visual_entry_count() const {

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "../../item_enums.h"
#include "model_visual_entry.h"

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@ -106,12 +106,12 @@ void ModelVisualEntry::set_attachment(const int index, const Ref<PackedScene> &a
_entries.write[index].attachment = attachment;
}
Transform ModelVisualEntry::get_transform(const int index) const {
ERR_FAIL_INDEX_V(index, _entries.size(), Transform());
Transform3D ModelVisualEntry::get_transform(const int index) const {
ERR_FAIL_INDEX_V(index, _entries.size(), Transform3D());
return _entries[index].transform;
}
void ModelVisualEntry::set_transform(const int index, const Transform &transform) {
void ModelVisualEntry::set_transform(const int index, const Transform3D &transform) {
ERR_FAIL_INDEX(index, _entries.size());
_entries.write[index].transform = transform;
@ -228,7 +228,7 @@ void ModelVisualEntry::_get_property_list(List<PropertyInfo> *p_list) const {
} else {
p_list->push_back(PropertyInfo(Variant::OBJECT, "entry_" + itos(i) + "/attachment", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
}
p_list->push_back(PropertyInfo(Variant::TRANSFORM, "entry_" + itos(i) + "/transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, "entry_" + itos(i) + "/transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
}
}

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@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/string/ustring.h"
#include "core/math/color.h"
#else
#include "core/resource.h"
#include "core/ustring.h"
#include "core/color.h"
#endif
#include "scene/resources/texture.h"
@ -88,8 +83,8 @@ public:
Ref<PackedScene> get_attachment(const int index);
void set_attachment(const int index, const Ref<PackedScene> &attachment);
Transform get_transform(const int index) const;
void set_transform(const int index, const Transform &transform);
Transform3D get_transform(const int index) const;
void set_transform(const int index, const Transform3D &transform);
int get_size() const;
void set_size(const int value);
@ -106,7 +101,7 @@ protected:
Color color;
Ref<PackedScene> attachment;
Transform transform;
Transform3D transform;
MVEE() {
color = Color(1, 1, 1, 1);

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@ -278,7 +278,7 @@ void LootDataBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item", "index"), &LootDataBase::get_item);
ClassDB::bind_method(D_METHOD("set_item", "index", "value"), &LootDataBase::set_item);
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::ARRAY, "arr"), "_get_loot"));
GDVIRTUAL_BIND("_get_loot");
ClassDB::bind_method(D_METHOD("get_loot"), &LootDataBase::get_loot);
ClassDB::bind_method(D_METHOD("_get_loot"), &LootDataBase::_get_loot);

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@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/templates/vector.h"
#include "core/variant/array.h"
#else
#include "core/vector.h"
#include "core/array.h"
#endif
#include "../items/item_template.h"

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@ -67,7 +67,7 @@ void EntitySpeciesData::add_model_data(const Ref<SpeciesModelData> &model_data)
void EntitySpeciesData::remove_model_data(const int index) {
ERR_FAIL_INDEX(index, _model_datas.size());
_model_datas.remove(index);
_model_datas.remove_at(index);
}
int EntitySpeciesData::get_model_data_count() const {
@ -99,7 +99,7 @@ void EntitySpeciesData::add_spell(const Ref<Spell> &spell) {
void EntitySpeciesData::remove_spell(const int index) {
ERR_FAIL_INDEX(index, _spells.size());
_spells.remove(index);
_spells.remove_at(index);
}
int EntitySpeciesData::get_spell_count() const {
@ -131,7 +131,7 @@ void EntitySpeciesData::add_aura(const Ref<Spell> &aura) {
void EntitySpeciesData::remove_aura(const int index) {
ERR_FAIL_INDEX(index, _auras.size());
_auras.remove(index);
_auras.remove_at(index);
}
int EntitySpeciesData::get_aura_count() const {
@ -176,7 +176,7 @@ void EntitySpeciesData::_validate_property(PropertyInfo &property) const {
}
void EntitySpeciesData::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::STRING, "_generate_name", PropertyInfo(Variant::INT, "seed")));
GDVIRTUAL_BIND("_generate_name", "seed");
ClassDB::bind_method(D_METHOD("generate_name"), &EntitySpeciesData::generate_name);

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@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/ustring.h"
#endif
#include "../../entity_enums.h"

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@ -115,11 +115,8 @@ Dictionary SpeciesInstance::_to_dict() {
return dict;
}
void SpeciesInstance::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_id = dict.get("id", 0);
set_species_path(dict.get("species_path", ""));
@ -171,8 +168,8 @@ void SpeciesInstance::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "head_index"), "set_head_index", "get_head_index");
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &SpeciesInstance::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &SpeciesInstance::to_dict);

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "../items/model_visual_entry.h"

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@ -27,11 +27,8 @@ SOFTWARE.
#include "../../defines.h"
#include "../../singletons/ess.h"
#if VERSION_MAJOR > 3
#include "core/string/ustring.h"
#else
#include "core/ustring.h"
#endif
int SpeciesModelData::get_id() {
@ -73,7 +70,7 @@ void SpeciesModelData::add_visual(const Ref<ModelVisualEntry> &visual) {
void SpeciesModelData::remove_visual(const int index) {
ERR_FAIL_INDEX(index, _visuals.size());
_visuals.remove(index);
_visuals.remove_at(index);
}
int SpeciesModelData::get_visual_count() const {
@ -123,7 +120,7 @@ void SpeciesModelData::remove_customizable_slot_entry(const int slot_index, cons
ERR_FAIL_INDEX(slot_index, _customizable_slots.size());
ERR_FAIL_INDEX(index, _customizable_slots.size());
_customizable_slots.write[slot_index].remove(index);
_customizable_slots.write[slot_index].remove_at(index);
}
int SpeciesModelData::get_customizable_slot_count() const {
@ -196,7 +193,7 @@ void SpeciesModelData::remove_color_customizable_slot_color(const int slot_index
ERR_FAIL_INDEX(slot_index, _customizable_color_slots.size());
ERR_FAIL_INDEX(index, _customizable_color_slots.size());
_customizable_color_slots.write[slot_index].colors.remove(index);
_customizable_color_slots.write[slot_index].colors.remove_at(index);
}
Vector<Color> SpeciesModelData::get_color_customizable_slot_colors(const int slot_index) const {

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@ -25,17 +25,11 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#include "core/math/color.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "core/color.h"
#endif
#include "scene/resources/packed_scene.h"

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@ -1886,7 +1886,7 @@ void Spell::_handle_spell_heal(Ref<SpellHealInfo> data) {
void Spell::_handle_projectile(Ref<SpellCastInfo> info) {
if (_projectile_scene.is_valid()) {
Node *projectile = _projectile_scene->instance();
Node *projectile = _projectile_scene->instantiate();
Node *p = info->caster_get()->get_parent();
@ -1927,7 +1927,7 @@ void Spell::_handle_effect(Ref<SpellCastInfo> info) {
if (_damage_enabled && has_target) {
Ref<SpellDamageInfo> sdi;
sdi.instance();
sdi.instantiate();
sdi->spell_source_set(Ref<Spell>(this));
sdi->dealer_set(info->caster_get());
@ -1950,7 +1950,7 @@ void Spell::_handle_effect(Ref<SpellCastInfo> info) {
}
Ref<AuraApplyInfo> aai;
aai.instance();
aai.instantiate();
aai->caster_set(info->caster_get());
aai->target_set(info->target_get());
@ -1968,7 +1968,7 @@ void Spell::_handle_effect(Ref<SpellCastInfo> info) {
}
Ref<SpellCastInfo> sci;
sci.instance();
sci.instantiate();
sci->caster_set(info->caster_get());
sci->target_set(info->caster_get());
@ -1989,7 +1989,7 @@ void Spell::_handle_effect(Ref<SpellCastInfo> info) {
}
Ref<SpellCastInfo> sci;
sci.instance();
sci.instantiate();
sci->caster_set(info->caster_get());
sci->target_set(info->target_get());
@ -2009,7 +2009,7 @@ void Spell::_aura_sapply(Ref<AuraApplyInfo> info) {
Ref<AuraData> ad = info->target_get()->aura_gets_by(info->caster_get(), _id);
if (!ad.is_valid()) {
ad.instance();
ad.instantiate();
setup_aura_data(ad, info);
@ -2348,10 +2348,10 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("cast_interrupts", "info"), &Spell::cast_interrupts);
ClassDB::bind_method(D_METHOD("cast_finishs", "info"), &Spell::cast_finishs);
BIND_VMETHOD(MethodInfo("_cast_starts", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_cast_starts_triggered", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_cast_interrupts", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_cast_finishs", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
GDVIRTUAL_BIND("_cast_starts", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_cast_starts_triggered", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_cast_interrupts", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_cast_finishs", "info", "SpellCastInfo");
//Aura Commands
ClassDB::bind_method(D_METHOD("aura_sapply", "info"), &Spell::aura_sapply);
@ -2362,13 +2362,13 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("aura_removes_dispell", "aura"), &Spell::aura_removes_dispell);
ClassDB::bind_method(D_METHOD("aura_supdate", "aura", "delta"), &Spell::aura_supdate);
BIND_VMETHOD(MethodInfo("_aura_sapply", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraApplyInfo")));
BIND_VMETHOD(MethodInfo("_aura_sdeapply", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_aura_sadd", PropertyInfo(Variant::OBJECT, "aura", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_aura_sremove", PropertyInfo(Variant::OBJECT, "aura", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_aura_removes_expired", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_aura_removes_dispell", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_aura_supdate", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::REAL, "delta")));
GDVIRTUAL_BIND("_aura_sapply", "info", "AuraApplyInfo");
GDVIRTUAL_BIND("_aura_sdeapply", "info", "AuraData");
GDVIRTUAL_BIND("_aura_sadd", "aura", "AuraData");
GDVIRTUAL_BIND("_aura_sremove", "aura", "AuraData");
GDVIRTUAL_BIND("_aura_removes_expired", "info", "AuraData");
GDVIRTUAL_BIND("_aura_removes_dispell", "info", "AuraData");
GDVIRTUAL_BIND("_aura_supdate", "info", "AuraData", "delta");
ClassDB::bind_method(D_METHOD("_aura_sapply", "info"), &Spell::_aura_sapply);
ClassDB::bind_method(D_METHOD("_aura_sdeapply", "aura"), &Spell::_aura_sdeapply);
@ -2384,23 +2384,23 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("son_spell_hit", "info"), &Spell::son_spell_hit);
ClassDB::bind_method(D_METHOD("son_physics_process", "info", "delta"), &Spell::son_physics_process);
BIND_VMETHOD(MethodInfo("_son_cast_player_moved", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_son_cast_damage_received", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_son_spell_hit", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_son_physics_process", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo"), PropertyInfo(Variant::REAL, "delta")));
GDVIRTUAL_BIND("_son_cast_player_moved", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_son_cast_damage_received", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_son_spell_hit", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_son_physics_process", "info", "SpellCastInfo", "delta");
//Clientside Event Handlers
BIND_VMETHOD(MethodInfo("_notification_scast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
GDVIRTUAL_BIND("_notification_scast", "what", "info", "SpellCastInfo");
ClassDB::bind_method(D_METHOD("notification_scast", "what", "info"), &Spell::notification_scast);
BIND_VMETHOD(MethodInfo("_notification_ccast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
GDVIRTUAL_BIND("_notification_ccast", "what", "info", "SpellCastInfo");
ClassDB::bind_method(D_METHOD("notification_ccast", "what", "info"), &Spell::notification_ccast);
//Aura EventHandlers
BIND_VMETHOD(MethodInfo("_notification_saura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_sheal", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_notification_aura_scast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_notification_sdamage", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_notification_saura", "what", "data", "AuraData");
GDVIRTUAL_BIND("_notification_sheal", "what", "data", "AuraData", "data", "SpellHealInfo");
GDVIRTUAL_BIND("_notification_aura_scast", "what", "data", "AuraData", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_notification_sdamage", "what", "data", "AuraData", "data", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("notification_saura", "what", "data"), &Spell::notification_saura);
ClassDB::bind_method(D_METHOD("notification_sheal", "what", "aura", "info"), &Spell::notification_sheal);
@ -2430,33 +2430,33 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("notification_sentity_resource_added", "data", "value"), &Spell::notification_sentity_resource_added);
ClassDB::bind_method(D_METHOD("notification_sentity_resource_removed", "data", "value"), &Spell::notification_sentity_resource_removed);
BIND_VMETHOD(MethodInfo("_son_remove", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_son_remove_expired", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_son_remove_dispell", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_son_remove", "data", "AuraData");
GDVIRTUAL_BIND("_son_remove_expired", "data", "AuraData");
GDVIRTUAL_BIND("_son_remove_dispell", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_notification_sdeath", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_notification_sdeath", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_notification_scooldown_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_scooldown_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_scategory_cooldown_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_scategory_cooldown_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("_notification_scooldown_added", "data", "AuraData", "id", "value");
GDVIRTUAL_BIND("_notification_scooldown_removed", "data", "AuraData", "id", "value");
GDVIRTUAL_BIND("_notification_scategory_cooldown_added", "data", "AuraData", "id", "value");
GDVIRTUAL_BIND("_notification_scategory_cooldown_removed", "data", "AuraData", "id", "value");
BIND_VMETHOD(MethodInfo("_notification_sgcd_started", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::REAL, "gcd")));
BIND_VMETHOD(MethodInfo("_notification_sgcd_finished", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_notification_sgcd_started", "data", "AuraData", "gcd");
GDVIRTUAL_BIND("_notification_sgcd_finished", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_son_physics_process_aura", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_son_physics_process_aura", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_notification_sxp_gained", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_slevel_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_sxp_gained", "data", "AuraData", "value");
GDVIRTUAL_BIND("_notification_slevel_up", "data", "AuraData", "value");
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_sentity_resource_added", "data", "AuraData", "value");
GDVIRTUAL_BIND("_notification_sentity_resource_removed", "data", "AuraData", "value");
//Aura Clientside Event Handlers
BIND_VMETHOD(MethodInfo("_notification_caura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_cheal", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_notification_aura_ccast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_notification_cdamage", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_notification_caura", "what", "data", "AuraData");
GDVIRTUAL_BIND("_notification_cheal", "what", "data", "AuraData", "data", "SpellHealInfo");
GDVIRTUAL_BIND("_notification_aura_ccast", "what", "data", "AuraData", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_notification_cdamage", "what", "data", "AuraData", "data", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("notification_caura", "what", "data"), &Spell::notification_caura);
ClassDB::bind_method(D_METHOD("notification_cheal", "what", "aura", "info"), &Spell::notification_cheal);
@ -2479,45 +2479,45 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("notification_centity_resource_added", "data", "value"), &Spell::notification_centity_resource_added);
ClassDB::bind_method(D_METHOD("notification_centity_resource_removed", "data", "value"), &Spell::notification_centity_resource_removed);
BIND_VMETHOD(MethodInfo("_con_cast_failed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_con_cast_started", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_con_cast_state_changed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_con_cast_finished", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_con_spell_cast_success", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
GDVIRTUAL_BIND("_con_cast_failed", "data", "AuraData", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_con_cast_started", "data", "AuraData", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_con_cast_state_changed", "data", "AuraData", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_con_cast_finished", "data", "AuraData", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_con_spell_cast_success", "data", "AuraData", "info", "SpellCastInfo");
BIND_VMETHOD(MethodInfo("_notification_cdeath", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_notification_cdeath", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_notification_ccooldown_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_ccooldown_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_ccategory_cooldown_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_ccategory_cooldown_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("_notification_ccooldown_added", "data", "AuraData", "id", "value");
GDVIRTUAL_BIND("_notification_ccooldown_removed", "data", "AuraData", "id", "value");
GDVIRTUAL_BIND("_notification_ccategory_cooldown_added", "data", "AuraData", "id", "value");
GDVIRTUAL_BIND("_notification_ccategory_cooldown_removed", "data", "AuraData", "id", "value");
BIND_VMETHOD(MethodInfo("_con_aura_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_con_aura_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_con_aura_refresh", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_con_aura_added", "data", "AuraData");
GDVIRTUAL_BIND("_con_aura_removed", "data", "AuraData");
GDVIRTUAL_BIND("_con_aura_refresh", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_con_damage_dealt", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_con_dealt_damage", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_con_heal_dealt", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_con_dealt_heal", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
GDVIRTUAL_BIND("_con_damage_dealt", "data", "AuraData", "info", "SpellDamageInfo");
GDVIRTUAL_BIND("_con_dealt_damage", "data", "AuraData", "info", "SpellDamageInfo");
GDVIRTUAL_BIND("_con_heal_dealt", "data", "AuraData", "info", "SpellHealInfo");
GDVIRTUAL_BIND("_con_dealt_heal", "data", "AuraData", "info", "SpellHealInfo");
BIND_VMETHOD(MethodInfo("_notification_cgcd_started", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::REAL, "gcd")));
BIND_VMETHOD(MethodInfo("_notification_cgcd_finished", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
GDVIRTUAL_BIND("_notification_cgcd_started", "data", "AuraData", "gcd");
GDVIRTUAL_BIND("_notification_cgcd_finished", "data", "AuraData");
BIND_VMETHOD(MethodInfo("_notification_cxp_gained", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_clevel_up", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_cxp_gained", "data", "AuraData", "value");
GDVIRTUAL_BIND("_notification_clevel_up", "data", "AuraData", "value");
BIND_VMETHOD(MethodInfo("_notification_centity_resource_added", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_centity_resource_removed", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_centity_resource_added", "data", "AuraData", "value");
GDVIRTUAL_BIND("_notification_centity_resource_removed", "data", "AuraData", "value");
//Equipment
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "ret"), "_equip_should_deny", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_equip_should_deny", "data", "AuraData", "equip_slot", "item", "ItemInstance");
BIND_VMETHOD(MethodInfo("_equip_son_success", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_son_fail", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_con_success", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_con_fail", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
GDVIRTUAL_BIND("_equip_son_success", "data", "AuraData", "equip_slot", "item", "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_son_fail", "data", "AuraData", "equip_slot", "item", "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_con_success", "data", "AuraData", "equip_slot", "item", "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_con_fail", "data", "AuraData", "equip_slot", "item", "ItemInstance", "old_item", "ItemInstance", "bag_slot");
ClassDB::bind_method(D_METHOD("equip_should_deny", "data", "equip_slot", "item"), &Spell::equip_should_deny);
@ -2530,20 +2530,20 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("calculate_initial_damage", "data"), &Spell::calculate_initial_damage);
ClassDB::bind_method(D_METHOD("handle_spell_damage", "data"), &Spell::handle_spell_damage);
BIND_VMETHOD(MethodInfo("_calculate_initial_damage", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_handle_spell_damage", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_calculate_initial_damage", "data", "SpellDamageInfo");
GDVIRTUAL_BIND("_handle_spell_damage", "data", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("calculate_initial_heal", "data"), &Spell::calculate_initial_heal);
ClassDB::bind_method(D_METHOD("handle_spell_heal", "data"), &Spell::handle_spell_heal);
BIND_VMETHOD(MethodInfo("_calculate_initial_heal", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_handle_spell_heal", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
GDVIRTUAL_BIND("_calculate_initial_heal", "data", "SpellHealInfo");
GDVIRTUAL_BIND("_handle_spell_heal", "data", "SpellHealInfo");
ClassDB::bind_method(D_METHOD("handle_projectile", "info"), &Spell::handle_projectile);
ClassDB::bind_method(D_METHOD("handle_effect", "info"), &Spell::handle_effect);
BIND_VMETHOD(MethodInfo("_handle_projectile", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_handle_effect", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
GDVIRTUAL_BIND("_handle_projectile", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_handle_effect", "info", "SpellCastInfo");
ClassDB::bind_method(D_METHOD("handle_gcd", "info"), &Spell::handle_gcd);
ClassDB::bind_method(D_METHOD("handle_cooldown", "info"), &Spell::handle_cooldown);
@ -2567,7 +2567,7 @@ void Spell::_bind_methods() {
//Aura Calculations / Queries
ClassDB::bind_method(D_METHOD("setup_aura_data", "data", "info"), &Spell::setup_aura_data);
BIND_VMETHOD(MethodInfo("_setup_aura_data", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraApplyInfo")));
GDVIRTUAL_BIND("_setup_aura_data", "data", "AuraData", "info", "AuraApplyInfo");
ClassDB::bind_method(D_METHOD("_setup_aura_data", "data", "info"), &Spell::_setup_aura_data);
@ -2577,10 +2577,10 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("aura_calculate_initial_damage", "aura_data", "info"), &Spell::aura_calculate_initial_damage);
ClassDB::bind_method(D_METHOD("handle_aura_damage", "aura_data", "data"), &Spell::handle_aura_damage);
BIND_VMETHOD(MethodInfo("_aura_sapply_passives_damage_receive", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_aura_sapply_passives_damage_deal", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_aura_calculate_initial_damage", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraApplyInfo")));
BIND_VMETHOD(MethodInfo("_handle_aura_damage", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_aura_sapply_passives_damage_receive", "data", "SpellDamageInfo");
GDVIRTUAL_BIND("_aura_sapply_passives_damage_deal", "data", "SpellDamageInfo");
GDVIRTUAL_BIND("_aura_calculate_initial_damage", "data", "AuraData", "info", "AuraApplyInfo");
GDVIRTUAL_BIND("_handle_aura_damage", "data", "AuraData", "info", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("_aura_sapply_passives_damage_receive", "info"), &Spell::_aura_sapply_passives_damage_receive);
ClassDB::bind_method(D_METHOD("_aura_sapply_passives_damage_deal", "info"), &Spell::_aura_sapply_passives_damage_deal);
@ -2593,10 +2593,10 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("aura_calculate_initial_heal", "aura_data", "info"), &Spell::aura_calculate_initial_heal);
ClassDB::bind_method(D_METHOD("handle_aura_heal", "aura_data", "data"), &Spell::handle_aura_heal);
BIND_VMETHOD(MethodInfo("_aura_sapply_passives_heal_receive", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_aura_sapply_passives_heal_deal", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
BIND_VMETHOD(MethodInfo("_aura_calculate_initial_heal", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "AuraApplyInfo")));
BIND_VMETHOD(MethodInfo("_handle_aura_heal", PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData"), PropertyInfo(Variant::OBJECT, "spell_heal_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
GDVIRTUAL_BIND("_aura_sapply_passives_heal_receive", "info", "SpellDamageInfo");
GDVIRTUAL_BIND("_aura_sapply_passives_heal_deal", "info", "SpellDamageInfo");
GDVIRTUAL_BIND("_aura_calculate_initial_heal", "aura_data", "AuraData", "info", "AuraApplyInfo");
GDVIRTUAL_BIND("_handle_aura_heal", "aura_data", "AuraData", "spell_heal_info", "SpellHealInfo");
ClassDB::bind_method(D_METHOD("_aura_sapply_passives_heal_receive", "info"), &Spell::_aura_sapply_passives_heal_receive);
ClassDB::bind_method(D_METHOD("_aura_sapply_passives_heal_deal", "info"), &Spell::_aura_sapply_passives_heal_deal);
@ -2696,7 +2696,7 @@ void Spell::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "spells_cast_on_learn", PROPERTY_HINT_NONE, "17/17:Spell", PROPERTY_USAGE_DEFAULT, "Spell"), "spells_cast_on_learn_set", "spells_cast_on_learn_get");
ADD_GROUP("Texts", "text");
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "desc"), "_get_description", PropertyInfo(Variant::INT, "class_level"), PropertyInfo(Variant::INT, "character_level")));
GDVIRTUAL_BIND("_get_description", "class_level", "character_level");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_name"), "set_name", "get_name");
@ -2938,7 +2938,7 @@ void Spell::_bind_methods() {
ClassDB::bind_method(D_METHOD("aura_set_visual_spell_effects", "value"), &Spell::aura_set_visual_spell_effects);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "aura_visual_spell_effects", PROPERTY_HINT_RESOURCE_TYPE, "SpellEffectVisual"), "aura_set_visual_spell_effects", "aura_get_visual_spell_effects");
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "desc"), "_aura_get_description", PropertyInfo(Variant::INT, "class_level"), PropertyInfo(Variant::INT, "character_level")));
GDVIRTUAL_BIND("_aura_get_description", "class_level", "character_level");
ADD_GROUP("Aura Texts", "aura_text");
ClassDB::bind_method(D_METHOD("aura_get_text_translation_key"), &Spell::aura_get_text_translation_key);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "scene/resources/texture.h"

View File

@ -25,14 +25,11 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class SpellCooldownManipulationData : public Reference {
GDCLASS(SpellCooldownManipulationData, Reference);
class SpellCooldownManipulationData : public RefCounted {
GDCLASS(SpellCooldownManipulationData, RefCounted);
public:
void set_id() {}

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class SpellEffectVisual : public Resource {
GDCLASS(SpellEffectVisual, Resource);

View File

@ -363,6 +363,6 @@ void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &ESSResourceDB::clear);
ClassDB::bind_method(D_METHOD("add_entity_resource_db", "other"), &ESSResourceDB::add_entity_resource_db);
BIND_VMETHOD(MethodInfo("_initialize"));
GDVIRTUAL_BIND("_initialize");
ClassDB::bind_method(D_METHOD("initialize"), &ESSResourceDB::initialize);
}

View File

@ -25,21 +25,13 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/templates/hash_map.h"
#include "core/string/ustring.h"
#include "core/core_bind.h"
#include "core/variant/variant.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/hash_map.h"
#include "core/ustring.h"
#include "core/bind/core_bind.h"
#include "core/variant.h"
#endif
#include "../item_enums.h"

View File

@ -25,7 +25,6 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/variant/variant.h"
#include "core/templates/vector.h"
#include "core/templates/hash_map.h"
@ -33,15 +32,7 @@ SOFTWARE.
#include "core/config/engine.h"
#include "core/variant/array.h"
#include "core/core_bind.h"
#else
#include "core/variant.h"
#include "core/vector.h"
#include "core/hash_map.h"
#include "core/ustring.h"
#include "core/engine.h"
#include "core/array.h"
#include "core/bind/core_bind.h"
#endif
#include "ess_resource_db_map.h"

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@ -27,7 +27,6 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/variant/variant.h"
#include "core/templates/vector.h"
#include "core/templates/hash_map.h"
@ -35,15 +34,7 @@ SOFTWARE.
#include "core/config/engine.h"
#include "core/variant/array.h"
#include "core/core_bind.h"
#else
#include "core/variant.h"
#include "core/vector.h"
#include "core/hash_map.h"
#include "core/ustring.h"
#include "core/engine.h"
#include "core/array.h"
#include "core/bind/core_bind.h"
#endif
#include "scene/main/node.h"

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@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/templates/hash_map.h"
#else
#include "core/hash_map.h"
#endif
#include "ess_resource_db.h"

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@ -25,18 +25,14 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#else
#include "core/reference.h"
#include "core/ustring.h"
#endif
#include "scene/main/node.h"
class ESDragAndDrop : public Reference {
GDCLASS(ESDragAndDrop, Reference);
class ESDragAndDrop : public RefCounted {
GDCLASS(ESDragAndDrop, RefCounted);
public:
static const String BINDING_STRING_ES_DRAG_AND_DROP_TYPE;

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@ -30,11 +30,8 @@ void ESSEditorPlugin::fix_ids(Variant param) {
ESSEditorPlugin::ESSEditorPlugin(EditorNode *p_node) {
editor = p_node;
#if VERSION_MAJOR > 3
//editor->add_tool_menu_item("ESS: make ids unique", this, "fix_ids");
#else
editor->add_tool_menu_item("ESS: make ids unique", this, "fix_ids");
#endif
}
ESSEditorPlugin::~ESSEditorPlugin() {

View File

@ -354,13 +354,13 @@ EntityAI::~EntityAI() {
}
void EntityAI::_bind_methods() {
BIND_VMETHOD(MethodInfo("_on_set_owner"));
GDVIRTUAL_BIND("_on_set_owner");
BIND_VMETHOD(MethodInfo("_update", PropertyInfo(Variant::REAL, "delta")));
BIND_VMETHOD(MethodInfo("_pet_update", PropertyInfo(Variant::REAL, "delta")));
GDVIRTUAL_BIND("_update", "delta");
GDVIRTUAL_BIND("_pet_update", "delta");
BIND_VMETHOD(MethodInfo("_move", PropertyInfo(Variant::REAL, "delta")));
BIND_VMETHOD(MethodInfo("_pet_move", PropertyInfo(Variant::REAL, "delta")));
GDVIRTUAL_BIND("_move", "delta");
GDVIRTUAL_BIND("_pet_move", "delta");
ClassDB::bind_method(D_METHOD("get_enabled"), &EntityAI::get_enabled);
ClassDB::bind_method(D_METHOD("set_enabled", "value"), &EntityAI::set_enabled);
@ -399,10 +399,10 @@ void EntityAI::_bind_methods() {
ClassDB::bind_method(D_METHOD("_on_set_owner"), &EntityAI::_on_set_owner);
//EventHandlers
BIND_VMETHOD(MethodInfo("_notification_saura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_sheal", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_notification_scast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_notification_sdamage", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_notification_saura", "what", "data", "AuraData");
GDVIRTUAL_BIND("_notification_sheal", "what", "info", "SpellHealInfo");
GDVIRTUAL_BIND("_notification_scast", "what", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_notification_sdamage", "what", "info", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("notification_saura", "what", "data"), &EntityAI::notification_saura);
ClassDB::bind_method(D_METHOD("notification_sheal", "what", "info"), &EntityAI::notification_sheal);
@ -426,31 +426,31 @@ void EntityAI::_bind_methods() {
ClassDB::bind_method(D_METHOD("notification_sentity_resource_added", "resource"), &EntityAI::notification_sentity_resource_added);
ClassDB::bind_method(D_METHOD("notification_sentity_resource_removed", "resource"), &EntityAI::notification_sentity_resource_removed);
BIND_VMETHOD(MethodInfo("_notification_sdeath", PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_notification_sdeath", "data", "Entity");
BIND_VMETHOD(MethodInfo("_notification_scooldown_added", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_scooldown_removed", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("_notification_scooldown_added", "id", "value");
GDVIRTUAL_BIND("_notification_scooldown_removed", "id", "value");
BIND_VMETHOD(MethodInfo("_notification_scategory_cooldown_added", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_notification_scategory_cooldown_removed", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("_notification_scategory_cooldown_added", "id", "value");
GDVIRTUAL_BIND("_notification_scategory_cooldown_removed", "id", "value");
BIND_VMETHOD(MethodInfo("_notification_sgcd_started", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::REAL, "gcd")));
BIND_VMETHOD(MethodInfo("_notification_sgcd_finished", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_notification_sgcd_started", "entity", "Entity", "gcd");
GDVIRTUAL_BIND("_notification_sgcd_finished", "entity", "Entity");
BIND_VMETHOD(MethodInfo("_notification_sxp_gained", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_slevel_up", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_sxp_gained", "entity", "Entity", "value");
GDVIRTUAL_BIND("_notification_slevel_up", "entity", "Entity", "value");
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_added", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
GDVIRTUAL_BIND("_notification_sentity_resource_added", "resource", "EntityResource");
GDVIRTUAL_BIND("_notification_sentity_resource_removed", "resource", "EntityResource");
//Equipment
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "ret"), "_equip_should_deny", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_equip_should_deny", "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity", "equip_slot", "item", "ItemInstance");
BIND_VMETHOD(MethodInfo("_equip_son_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_son_fail", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_con_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_con_fail", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
GDVIRTUAL_BIND("_equip_son_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_son_fail", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_con_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_con_fail", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
ClassDB::bind_method(D_METHOD("equip_should_deny", "entity", "equip_slot", "item"), &EntityAI::equip_should_deny_bind);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "scene/main/node.h"

View File

@ -308,11 +308,8 @@ Dictionary AuraData::_to_dict() {
return dict;
}
void AuraData::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
ERR_FAIL_COND(!ESS::get_singleton()->get_resource_db().is_valid());
_aura_id = dict.get("aura_id", 0);
@ -447,8 +444,8 @@ void AuraData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "slow"), "set_slow", "get_slow");
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &AuraData::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &AuraData::to_dict);
@ -456,8 +453,8 @@ void AuraData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_to_dict"), &AuraData::_to_dict);
//Networking
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::ARRAY, "arr"), "_to_send_array"));
BIND_VMETHOD(MethodInfo("_from_send_array", PropertyInfo(Variant::ARRAY, "arr")));
GDVIRTUAL_BIND("_to_send_array");
GDVIRTUAL_BIND("_from_send_array", "arr");
ClassDB::bind_method(D_METHOD("to_send_array"), &AuraData::to_send_array);
ClassDB::bind_method(D_METHOD("from_send_array", "arr"), &AuraData::from_send_array);

View File

@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
#else
#include "core/resource.h"
#include "core/array.h"
#include "core/dictionary.h"
#endif
#include "../../spell_enums.h"

View File

@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/ustring.h"
#endif
class Spell;

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@ -332,7 +332,7 @@ Ref<EntityAI> EntityClassData::_get_ai_instance() {
}
Ref<EntityAI> ai;
ai.instance();
ai.instantiate();
return ai;
}
@ -378,7 +378,7 @@ EntityClassData::~EntityClassData() {
}
void EntityClassData::_bind_methods() {
BIND_VMETHOD(MethodInfo("_setup_resources", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_setup_resources", "entity", "Entity");
ClassDB::bind_method(D_METHOD("get_id"), &EntityClassData::get_id);
ClassDB::bind_method(D_METHOD("set_id", "value"), &EntityClassData::set_id);
@ -498,7 +498,7 @@ void EntityClassData::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ais", "auras"), &EntityClassData::set_ais);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "ais", PROPERTY_HINT_NONE, "17/17:EntityAI", PROPERTY_USAGE_DEFAULT, "EntityAI"), "set_ais", "get_ais");
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "ret", PROPERTY_HINT_RESOURCE_TYPE, "EntityAI"), "_get_ai_instance"));
GDVIRTUAL_BIND("_get_ai_instance");
ClassDB::bind_method(D_METHOD("get_ai_instance"), &EntityClassData::get_ai_instance);
ClassDB::bind_method(D_METHOD("_get_ai_instance"), &EntityClassData::_get_ai_instance);

View File

@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/ustring.h"
#endif
#include "core/math/math_funcs.h"
#include "scene/resources/texture.h"

View File

@ -140,7 +140,7 @@ Ref<EntityAI> EntityData::_get_ai_instance() {
}
Ref<EntityAI> ai;
ai.instance();
ai.instantiate();
return ai;
}
@ -265,8 +265,8 @@ void EntityData::_validate_property(PropertyInfo &property) const {
void EntityData::_bind_methods() {
//Interactions
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "can"), "_cans_interact", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_sinteract", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_cans_interact", "entity", "Entity");
GDVIRTUAL_BIND("_sinteract", "entity", "Entity");
ClassDB::bind_method(D_METHOD("cans_interact", "entity"), &EntityData::cans_interact_bind);
ClassDB::bind_method(D_METHOD("sinteract", "entity"), &EntityData::sinteract_bind);
@ -314,7 +314,7 @@ void EntityData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "species_instance", PROPERTY_HINT_RESOURCE_TYPE, "SpeciesInstance"), "set_species_instance", "get_species_instance");
//AI
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "ret", PROPERTY_HINT_RESOURCE_TYPE, "EntityAI"), "_get_ai_instance"));
GDVIRTUAL_BIND("_get_ai_instance");
ClassDB::bind_method(D_METHOD("get_ai"), &EntityData::get_ai);
ClassDB::bind_method(D_METHOD("set_ai", "value"), &EntityData::set_ai);
@ -329,7 +329,7 @@ void EntityData::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "loot_db", PROPERTY_HINT_RESOURCE_TYPE, "LootDataBase"), "set_loot_db", "get_loot_db");
ClassDB::bind_method(D_METHOD("generate_name"), &EntityData::generate_name);
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "name"), "_generate_name"));
GDVIRTUAL_BIND("_generate_name");
ADD_GROUP("Immunities", "immunity");
ClassDB::bind_method(D_METHOD("get_immunity_flags"), &EntityData::get_immunity_flags);

View File

@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#include "core/ustring.h"
#endif
#include "scene/resources/texture.h"

View File

@ -39,11 +39,8 @@ Dictionary EntityDataContainer::_to_dict() {
return dict;
}
void EntityDataContainer::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
}
EntityDataContainer::EntityDataContainer() {
@ -53,8 +50,8 @@ EntityDataContainer::~EntityDataContainer() {
void EntityDataContainer::_bind_methods() {
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("from_dict", "dict");
GDVIRTUAL_BIND("to_dict", "dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &EntityDataContainer::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &EntityDataContainer::to_dict);

View File

@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/variant/dictionary.h"
#else
#include "core/resource.h"
#include "core/dictionary.h"
#endif
class EntityDataContainer : public Resource {
GDCLASS(EntityDataContainer, Resource);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "item_container_data_entry.h"

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class ItemTemplate;

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "vendor_item_data_entry.h"

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class ItemTemplate;
class Spell;

View File

@ -43,11 +43,8 @@ SOFTWARE.
#include "./skills/entity_skill.h"
#include "scene/2d/node_2d.h"
#if VERSION_MAJOR > 3
#include "core/object/script_language.h"
#else
#include "core/script_language.h"
#endif
#include "core/version.h"
@ -209,7 +206,7 @@ void Entity::instance_body(const Ref<EntityData> &data, const int model_index) {
data->get_entity_species_data()->get_model_data_count() > model_index &&
data->get_entity_species_data()->get_model_data(model_index).is_valid() &&
data->get_entity_species_data()->get_model_data(model_index)->get_body().is_valid()) {
Node *node = data->get_entity_species_data()->get_model_data(model_index)->get_body()->instance();
Node *node = data->get_entity_species_data()->get_model_data(model_index)->get_body()->instantiate();
add_child(node);
set_body(node);
@ -269,7 +266,7 @@ void Entity::setc_guid(int value) {
}
//Transforms
Transform Entity::get_transform_3d(bool only_stored) const {
Transform3D Entity::get_transform_3d(bool only_stored) const {
if (!only_stored && _body_3d) {
ERR_FAIL_COND_V(!INSTANCE_VALIDATE(_body_3d), _transform);
@ -278,7 +275,7 @@ Transform Entity::get_transform_3d(bool only_stored) const {
return _transform;
}
void Entity::set_transform_3d(const Transform &transform, bool only_stored) {
void Entity::set_transform_3d(const Transform3D &transform, bool only_stored) {
if (!only_stored && _body_3d) {
ERR_FAIL_COND(!INSTANCE_VALIDATE(_body_3d));
@ -650,11 +647,8 @@ void Entity::setup(Ref<EntityCreateInfo> info) {
sets_entity_name(info->get_entity_name());
}
#if VERSION_MAJOR > 3
if (!info->get_serialized_data().is_empty()) {
#else
if (!info->get_serialized_data().empty()) {
#endif
from_dict(info->get_serialized_data());
} else {
sets_entity_data(info->get_entity_data());
@ -865,7 +859,7 @@ void Entity::setup_actionbars() {
if (!gets_bag().is_valid()) {
Ref<Bag> bag;
bag.instance();
bag.instantiate();
bag->set_size(gets_entity_data()->get_bag_size());
@ -1005,7 +999,7 @@ void Entity::pet_removes_index(int index) {
Entity *entity = _s_pets.get(index);
_s_pets.remove(index);
_s_pets.remove_at(index);
sees_removes(entity);
@ -1079,7 +1073,7 @@ void Entity::pet_removec_index(int index) {
//Entity *entity = _c_pets.get(index);
_c_pets.remove(index);
_c_pets.remove_at(index);
//#if VERSION_MAJOR < 4
//ERR_FAIL_COND(!ObjectDB::instance_validate(entity));
@ -1359,11 +1353,8 @@ Dictionary Entity::_to_dict() {
return dict;
}
void Entity::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
//// Transforms ////
@ -1438,7 +1429,7 @@ void Entity::_from_dict(const Dictionary &dict) {
Ref<ItemInstance> ii = _s_equipment[i];
if (!ii.is_valid()) {
ii.instance();
ii.instantiate();
}
ii->from_dict(equipment[String::num(i)]);
@ -1510,7 +1501,7 @@ void Entity::_from_dict(const Dictionary &dict) {
for (int i = 0; i < auras.size(); ++i) {
Ref<AuraData> r;
r.instance();
r.instantiate();
r->from_dict(auras.get(String::num(i), Dictionary()));
r->set_owner(this);
@ -1646,7 +1637,7 @@ void Entity::_from_dict(const Dictionary &dict) {
for (int i = 0; i < skills.size(); ++i) {
Ref<EntitySkill> r;
r.instance();
r.instantiate();
r->from_dict(skills.get(String::num(i), Dictionary()));
@ -1658,14 +1649,11 @@ void Entity::_from_dict(const Dictionary &dict) {
Dictionary bagd = dict.get("bag", Dictionary());
#if VERSION_MAJOR > 3
if (!bagd.is_empty()) {
#else
if (!bagd.empty()) {
#endif
if (!_s_bag.is_valid()) {
Ref<Bag> bag;
bag.instance();
bag.instantiate();
bag->from_dict(bagd);
@ -1681,7 +1669,7 @@ void Entity::_from_dict(const Dictionary &dict) {
if (dict.has("actionbar_profile")) {
if (!_action_bar_profile.is_valid())
_action_bar_profile.instance();
_action_bar_profile.instantiate();
_action_bar_profile->from_dict(dict.get("actionbar_profile", Dictionary()));
}
@ -2522,7 +2510,7 @@ void Entity::resource_removes(int index) {
ERR_FAIL_INDEX(index, _s_resources.size());
Ref<EntityResource> res = _s_resources.get(index);
_s_resources.remove(index);
_s_resources.remove_at(index);
notification_sentity_resource_removed(res);
@ -2544,7 +2532,7 @@ void Entity::resource_addc_rpc(int index, String data) {
res = Ref<EntityResource>(Object::cast_to<EntityResource>(ClassDB::instance(clsname)));
ERR_FAIL_COND(!res.is_valid());
//res.instance();
//res.instantiate();
String script_path = dict.get("script", "");
@ -2617,7 +2605,7 @@ void Entity::resource_removec(int index) {
ERR_FAIL_INDEX(index, _c_resources.size());
Ref<EntityResource> res = _c_resources.get(index);
_c_resources.remove(index);
_c_resources.remove_at(index);
notification_centity_resource_removed(res);
}
@ -2826,7 +2814,7 @@ void Entity::sdeal_heal_to(Ref<SpellHealInfo> info) {
//Damage, Heal RPCs
void Entity::cdamage_dealt_rpc(String data) {
Ref<SpellDamageInfo> info;
info.instance();
info.instantiate();
info->from_dict(data_as_dict(data));
info->resolve_references(this);
@ -2834,7 +2822,7 @@ void Entity::cdamage_dealt_rpc(String data) {
}
void Entity::cdealt_damage_rpc(String data) {
Ref<SpellDamageInfo> info;
info.instance();
info.instantiate();
info->from_dict(data_as_dict(data));
info->resolve_references(this);
@ -2842,7 +2830,7 @@ void Entity::cdealt_damage_rpc(String data) {
}
void Entity::cheal_dealt_rpc(String data) {
Ref<SpellHealInfo> info;
info.instance();
info.instantiate();
info->from_dict(data_as_dict(data));
info->resolve_references(this);
@ -2850,7 +2838,7 @@ void Entity::cheal_dealt_rpc(String data) {
}
void Entity::cdealt_heal_rpc(String data) {
Ref<SpellHealInfo> info;
info.instance();
info.instantiate();
info->from_dict(data_as_dict(data));
info->resolve_references(this);
@ -3069,7 +3057,7 @@ void Entity::_item_uses(int item_id) {
return;
Ref<SpellCastInfo> info;
info.instance();
info.instantiate();
info->caster_set(this);
info->target_set(gets_target());
@ -3088,7 +3076,7 @@ void Entity::_item_uses(int item_id) {
return;
Ref<SpellCastInfo> info;
info.instance();
info.instantiate();
info->caster_set(this);
info->target_set(gets_target());
@ -3406,7 +3394,7 @@ void Entity::aura_refresheds(Ref<AuraData> aura) {
void Entity::aura_addc_rpc(String data) {
Ref<AuraData> aura;
aura.instance();
aura.instantiate();
aura->from_dict(data_as_dict(data));
aura->set_owner(this);
aura->resolve_references(this);
@ -3416,7 +3404,7 @@ void Entity::aura_addc_rpc(String data) {
void Entity::aura_removec_rpc(String data) {
Ref<AuraData> aura;
aura.instance();
aura.instantiate();
aura->from_dict(data_as_dict(data));
aura->set_owner(this);
aura->resolve_references(this);
@ -3426,7 +3414,7 @@ void Entity::aura_removec_rpc(String data) {
void Entity::aura_removec_exact_rpc(String data) {
Ref<AuraData> aura;
aura.instance();
aura.instantiate();
aura->from_dict(data_as_dict(data));
aura->set_owner(this);
aura->resolve_references(this);
@ -3436,7 +3424,7 @@ void Entity::aura_removec_exact_rpc(String data) {
void Entity::aura_removec_expired_rpc(String data) {
Ref<AuraData> aura;
aura.instance();
aura.instantiate();
aura->from_dict(data_as_dict(data));
aura->set_owner(this);
aura->resolve_references(this);
@ -3446,7 +3434,7 @@ void Entity::aura_removec_expired_rpc(String data) {
void Entity::aura_removec_dispelled_rpc(String data) {
Ref<AuraData> aura;
aura.instance();
aura.instantiate();
aura->from_dict(data_as_dict(data));
aura->set_owner(this);
aura->resolve_references(this);
@ -3456,7 +3444,7 @@ void Entity::aura_removec_dispelled_rpc(String data) {
void Entity::aura_refreshedc_rpc(String data) {
Ref<AuraData> aura;
aura.instance();
aura.instantiate();
aura->from_dict(data_as_dict(data));
aura->set_owner(this);
aura->resolve_references(this);
@ -3799,7 +3787,7 @@ void Entity::cast_interrupts() {
void Entity::cast_startc_rpc(String data) {
Ref<SpellCastInfo> info;
info.instance();
info.instantiate();
info->from_dict(data_as_dict(data));
info->resolve_references(this);
@ -3844,7 +3832,7 @@ void Entity::cast_spell_successs(Ref<SpellCastInfo> info) {
void Entity::cast_spell_successc_rpc(String data) {
Ref<SpellCastInfo> info;
info.instance();
info.instantiate();
info->from_dict(data_as_dict(data));
info->resolve_references(this);
@ -4489,7 +4477,7 @@ void Entity::skill_addc_id(int skill_id, int value, int max_value) {
ERR_FAIL_COND(skill_hasc_id(skill_id));
Ref<EntitySkill> skill;
skill.instance();
skill.instantiate();
skill->set_skill_id(skill_id);
skill->set_current(value);
@ -4796,7 +4784,7 @@ void Entity::_class_talent_sreceive_learn_request(int spec_index, int class_tale
}
Ref<AuraApplyInfo> info;
info.instance();
info.instantiate();
info->caster_set(this);
info->target_set(this);
@ -5043,7 +5031,7 @@ void Entity::_character_talent_sreceive_learn_request(int spec_index, int charac
}
Ref<AuraApplyInfo> info;
info.instance();
info.instantiate();
info->caster_set(this);
info->target_set(this);
@ -5296,14 +5284,14 @@ void Entity::setc_target_bag(const Ref<Bag> bag) {
void Entity::setc_bag_rpc(String data) {
Ref<Bag> bag;
bag.instance();
bag.instantiate();
bag->from_dict(data_as_dict(data));
setc_bag(bag);
}
void Entity::setc_target_bag_rpc(String data) {
Ref<Bag> bag;
bag.instance();
bag.instantiate();
bag->from_dict(data_as_dict(data));
setc_target_bag(bag);
@ -5334,7 +5322,7 @@ void Entity::notification_item_sadded(Ref<Bag> bag, Ref<ItemInstance> item, int
}
void Entity::item_addc_rpc(int slot_id, String item_data) {
Ref<ItemInstance> ii;
ii.instance();
ii.instantiate();
ii->from_dict(data_as_dict(item_data));
item_addc(slot_id, ii);
@ -5405,7 +5393,7 @@ void Entity::notification_target_item_sadded(Ref<Bag> bag, Ref<ItemInstance> ite
}
void Entity::target_item_addc_rpc(int slot_id, String item_data) {
Ref<ItemInstance> ii;
ii.instance();
ii.instantiate();
ii->from_dict(data_as_dict(item_data));
target_item_addc(slot_id, ii);
@ -5490,7 +5478,7 @@ void Entity::data_adds(Ref<EntityDataContainer> data) {
void Entity::data_removes(int index) {
ERR_FAIL_INDEX(index, _s_data.size());
_s_data.remove(index);
_s_data.remove_at(index);
}
Ref<EntityDataContainer> Entity::data_gets(int index) {
ERR_FAIL_INDEX_V(index, _s_data.size(), Ref<EntityDataContainer>());
@ -5507,7 +5495,7 @@ void Entity::data_addc(Ref<EntityDataContainer> data) {
void Entity::data_removec(int index) {
ERR_FAIL_INDEX(index, _c_data.size());
_c_data.remove(index);
_c_data.remove_at(index);
}
Ref<EntityDataContainer> Entity::data_getc(int index) {
ERR_FAIL_INDEX_V(index, _c_data.size(), Ref<EntityDataContainer>());
@ -5538,7 +5526,7 @@ Ref<ActionBarProfile> Entity::get_action_bar_profile() {
if (_action_bar_profile.is_valid())
return _action_bar_profile;
_action_bar_profile.instance();
_action_bar_profile.instantiate();
Ref<ClassProfile> cp = ProfileManager::get_singleton()->getc_player_profile()->get_class_profile(gets_entity_data()->get_path());
@ -5691,13 +5679,13 @@ void Entity::sees_removes_index(int index) {
Entity *e = _s_sees.get(index);
if (unlikely(!INSTANCE_VALIDATE(e))) {
_s_sees.remove(index);
_s_sees.remove_at(index);
return;
}
e->seen_by_removes(this);
_s_sees.remove(index);
_s_sees.remove_at(index);
}
void Entity::sees_removes(Entity *entity) {
if (unlikely(!INSTANCE_VALIDATE(entity))) {
@ -5745,7 +5733,7 @@ Entity *Entity::seen_by_gets(int index) {
return _s_seen_by.get(index);
}
void Entity::seen_by_removes_index(int index) {
_s_seen_by.remove(index);
_s_seen_by.remove_at(index);
}
void Entity::seen_by_removes(Entity *entity) {
_s_seen_by.erase(entity);
@ -5971,7 +5959,7 @@ Entity::Entity() {
_s_free_spell_points = 0;
_c_free_spell_points = 0;
//_action_bar_profile.instance();
//_action_bar_profile.instantiate();
_actionbar_locked = false;
_stats.resize(ESS::get_singleton()->stat_get_count());
@ -6781,8 +6769,8 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("onc_open_winow_request", PropertyInfo(Variant::INT, "window_id")));
//setup
BIND_VMETHOD(MethodInfo("_setup"));
BIND_VMETHOD(MethodInfo("_initialize"));
GDVIRTUAL_BIND("_setup");
GDVIRTUAL_BIND("_initialize");
ClassDB::bind_method(D_METHOD("_initialize"), &Entity::_initialize);
ClassDB::bind_method(D_METHOD("setup", "info"), &Entity::setup);
@ -6829,19 +6817,19 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("notification_cstat_changed", "stat"), &Entity::notification_cstat_changed);
//EventHandlers
BIND_VMETHOD(MethodInfo("_notification_sdeath"));
GDVIRTUAL_BIND("_notification_sdeath");
BIND_VMETHOD(MethodInfo("_notification_sgcd_started", PropertyInfo(Variant::REAL, "gcd")));
BIND_VMETHOD(MethodInfo("_notification_sgcd_finished"));
GDVIRTUAL_BIND("_notification_sgcd_started", "gcd");
GDVIRTUAL_BIND("_notification_sgcd_finished");
BIND_VMETHOD(MethodInfo("_notification_sxp_gained", PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_slevel_up", PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_sxp_gained", "value");
GDVIRTUAL_BIND("_notification_slevel_up", "value");
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_added", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
BIND_VMETHOD(MethodInfo("_notification_sentity_resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
GDVIRTUAL_BIND("_notification_sentity_resource_added", "resource", "EntityResource");
GDVIRTUAL_BIND("_notification_sentity_resource_removed", "resource", "EntityResource");
BIND_VMETHOD(MethodInfo("_son_target_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "old_target", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_con_target_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "old_target", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_son_target_changed", "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity", "old_target", "Entity");
GDVIRTUAL_BIND("_con_target_changed", "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity", "old_target", "Entity");
//Serverside
ADD_SIGNAL(MethodInfo("notification_sdamage", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
@ -6849,10 +6837,10 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("notification_scast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
ADD_SIGNAL(MethodInfo("notification_saura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_saura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_sheal", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_notification_scast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_notification_sdamage", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_notification_saura", "what", "data", "AuraData");
GDVIRTUAL_BIND("_notification_sheal", "what", "info", "SpellHealInfo");
GDVIRTUAL_BIND("_notification_scast", "what", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_notification_sdamage", "what", "info", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("notification_saura", "what", "data"), &Entity::notification_saura);
ClassDB::bind_method(D_METHOD("notification_sheal", "what", "info"), &Entity::notification_sheal);
@ -6865,10 +6853,10 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("notification_ccast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "spell_cast_info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
ADD_SIGNAL(MethodInfo("notification_caura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "aura_data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_caura", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "AuraData")));
BIND_VMETHOD(MethodInfo("_notification_cheal", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellHealInfo")));
BIND_VMETHOD(MethodInfo("_notification_ccast", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellCastInfo")));
BIND_VMETHOD(MethodInfo("_notification_cdamage", PropertyInfo(Variant::INT, "what"), PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "SpellDamageInfo")));
GDVIRTUAL_BIND("_notification_caura", "what", "data", "AuraData");
GDVIRTUAL_BIND("_notification_cheal", "what", "info", "SpellHealInfo");
GDVIRTUAL_BIND("_notification_ccast", "what", "info", "SpellCastInfo");
GDVIRTUAL_BIND("_notification_cdamage", "what", "info", "SpellDamageInfo");
ClassDB::bind_method(D_METHOD("notification_caura", "what", "data"), &Entity::notification_caura);
ClassDB::bind_method(D_METHOD("notification_cheal", "what", "info"), &Entity::notification_cheal);
@ -6893,8 +6881,8 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("setc_free_class_talent_points", "value"), &Entity::setc_free_class_talent_points);
ADD_PROPERTY(PropertyInfo(Variant::INT, "cfree_class_talent_points", PROPERTY_HINT_NONE, "", 0), "setc_free_class_talent_points", "getc_free_class_talent_points");
BIND_VMETHOD(MethodInfo("_class_talent_sreceive_learn_request", PropertyInfo(Variant::INT, "spec_index"), PropertyInfo(Variant::INT, "class_talent_row"), PropertyInfo(Variant::INT, "class_talent_culomn")));
BIND_VMETHOD(MethodInfo("_class_talent_sreceive_reset_request"));
GDVIRTUAL_BIND("_class_talent_sreceive_learn_request", "spec_index", "class_talent_row", "class_talent_culomn");
GDVIRTUAL_BIND("_class_talent_sreceive_reset_request");
ADD_SIGNAL(MethodInfo("sclass_talent_learned", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "class_talent_id")));
ADD_SIGNAL(MethodInfo("cclass_talent_learned", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "class_talent_id")));
@ -6902,11 +6890,11 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("sclass_talent_reset", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
ADD_SIGNAL(MethodInfo("cclass_talent_reset", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_son_class_talent_learned", PropertyInfo(Variant::INT, "class_talent_id")));
BIND_VMETHOD(MethodInfo("_con_class_talent_learned", PropertyInfo(Variant::INT, "class_talent_id")));
GDVIRTUAL_BIND("_son_class_talent_learned", "class_talent_id");
GDVIRTUAL_BIND("_con_class_talent_learned", "class_talent_id");
BIND_VMETHOD(MethodInfo("_son_class_talent_reset"));
BIND_VMETHOD(MethodInfo("_con_class_talent_reset"));
GDVIRTUAL_BIND("_son_class_talent_reset");
GDVIRTUAL_BIND("_con_class_talent_reset");
ClassDB::bind_method(D_METHOD("class_talent_crequest_learn", "spec_index", "class_talent_row", "class_talent_culomn"), &Entity::class_talent_crequest_learn);
ClassDB::bind_method(D_METHOD("class_talent_sreceive_learn_request", "spec_index", "class_talent_row", "class_talent_culomn"), &Entity::class_talent_sreceive_learn_request);
@ -6947,8 +6935,8 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("setc_free_character_talent_points", "value"), &Entity::setc_free_character_talent_points);
ADD_PROPERTY(PropertyInfo(Variant::INT, "cfree_character_talent_points", PROPERTY_HINT_NONE, "", 0), "setc_free_character_talent_points", "getc_free_character_talent_points");
BIND_VMETHOD(MethodInfo("_character_talent_sreceive_learn_request", PropertyInfo(Variant::INT, "spec_index"), PropertyInfo(Variant::INT, "character_talent_row"), PropertyInfo(Variant::INT, "character_talent_culomn")));
BIND_VMETHOD(MethodInfo("_character_talent_sreceive_reset_request"));
GDVIRTUAL_BIND("_character_talent_sreceive_learn_request", "spec_index", "character_talent_row", "character_talent_culomn");
GDVIRTUAL_BIND("_character_talent_sreceive_reset_request");
ADD_SIGNAL(MethodInfo("scharacter_talent_learned", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "character_talent_id")));
ADD_SIGNAL(MethodInfo("ccharacter_talent_learned", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "character_talent_id")));
@ -6956,11 +6944,11 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("scharacter_talent_reset", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
ADD_SIGNAL(MethodInfo("ccharacter_talent_reset", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_son_character_talent_learned", PropertyInfo(Variant::INT, "character_talent_id")));
BIND_VMETHOD(MethodInfo("_con_character_talent_learned", PropertyInfo(Variant::INT, "character_talent_id")));
GDVIRTUAL_BIND("_son_character_talent_learned", "character_talent_id");
GDVIRTUAL_BIND("_con_character_talent_learned", "character_talent_id");
BIND_VMETHOD(MethodInfo("_son_character_talent_reset"));
BIND_VMETHOD(MethodInfo("_con_character_talent_reset"));
GDVIRTUAL_BIND("_son_character_talent_reset");
GDVIRTUAL_BIND("_con_character_talent_reset");
ClassDB::bind_method(D_METHOD("character_talent_crequest_learn", "spec_index", "character_talent_row", "character_talent_culomn"), &Entity::character_talent_crequest_learn);
ClassDB::bind_method(D_METHOD("character_talent_sreceive_learn_request", "spec_index", "character_talent_row", "character_talent_culomn"), &Entity::character_talent_sreceive_learn_request);
@ -6992,10 +6980,10 @@ void Entity::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::POOL_INT_ARRAY, "scharacter_talents", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_ENTITY_HIDDEN), "scharacter_talents_set", "scharacter_talents_get");
//Cooldowns
BIND_VMETHOD(MethodInfo("notification_scooldown_added", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("notification_scooldown_removed", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("notification_scategory_cooldown_added", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("notification_scategory_cooldown_removed", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("notification_scooldown_added", "id", "value");
GDVIRTUAL_BIND("notification_scooldown_removed", "id", "value");
GDVIRTUAL_BIND("notification_scategory_cooldown_added", "id", "value");
GDVIRTUAL_BIND("notification_scategory_cooldown_removed", "id", "value");
ClassDB::bind_method(D_METHOD("notification_scooldown_added", "cooldown"), &Entity::notification_scooldown_added);
ClassDB::bind_method(D_METHOD("notification_scooldown_removed", "cooldown"), &Entity::notification_scooldown_removed);
@ -7003,30 +6991,30 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("notification_scategory_cooldown_removed", "category_cooldown"), &Entity::notification_scategory_cooldown_removed);
//Clientside EventHandlers
BIND_VMETHOD(MethodInfo("_notification_cdeath"));
GDVIRTUAL_BIND("_notification_cdeath");
BIND_VMETHOD(MethodInfo("notification_ccooldown_added", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("notification_ccooldown_removed", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("notification_ccategory_cooldown_added", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("notification_ccategory_cooldown_removed", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("notification_ccooldown_added", "id", "value");
GDVIRTUAL_BIND("notification_ccooldown_removed", "id", "value");
GDVIRTUAL_BIND("notification_ccategory_cooldown_added", "id", "value");
GDVIRTUAL_BIND("notification_ccategory_cooldown_removed", "id", "value");
ClassDB::bind_method(D_METHOD("notification_ccooldown_added", "cooldown"), &Entity::notification_ccooldown_added);
ClassDB::bind_method(D_METHOD("notification_ccooldown_removed", "cooldown"), &Entity::notification_ccooldown_removed);
ClassDB::bind_method(D_METHOD("notification_ccategory_cooldown_added", "category_cooldown"), &Entity::notification_ccategory_cooldown_added);
ClassDB::bind_method(D_METHOD("notification_ccategory_cooldown_removed", "category_cooldown"), &Entity::notification_ccategory_cooldown_removed);
BIND_VMETHOD(MethodInfo("_notification_cgcd_started", PropertyInfo(Variant::REAL, "gcd")));
BIND_VMETHOD(MethodInfo("_notification_cgcd_finished"));
GDVIRTUAL_BIND("_notification_cgcd_started", "gcd");
GDVIRTUAL_BIND("_notification_cgcd_finished");
BIND_VMETHOD(MethodInfo("_notification_cxp_gained", PropertyInfo(Variant::INT, "value")));
BIND_VMETHOD(MethodInfo("_notification_clevel_up", PropertyInfo(Variant::INT, "value")));
GDVIRTUAL_BIND("_notification_cxp_gained", "value");
GDVIRTUAL_BIND("_notification_clevel_up", "value");
BIND_VMETHOD(MethodInfo("_notification_centity_resource_added", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
BIND_VMETHOD(MethodInfo("_notification_centity_resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "EntityResource")));
GDVIRTUAL_BIND("_notification_centity_resource_added", "resource", "EntityResource");
GDVIRTUAL_BIND("_notification_centity_resource_removed", "resource", "EntityResource");
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "value"), "_canc_interact"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "value"), "_cans_interact"));
BIND_VMETHOD(MethodInfo("_sinteract"));
GDVIRTUAL_BIND("_canc_interact");
GDVIRTUAL_BIND("_cans_interact");
GDVIRTUAL_BIND("_sinteract");
ClassDB::bind_method(D_METHOD("cast_spell_successc", "info"), &Entity::cast_spell_successc);
ClassDB::bind_method(D_METHOD("cast_spell_successc_rpc", "data"), &Entity::cast_spell_successc_rpc);
@ -7050,7 +7038,7 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("spell_casts", "spell_id"), &Entity::spell_casts);
ClassDB::bind_method(D_METHOD("spell_crequest_cast", "spell_id"), &Entity::spell_crequest_cast);
BIND_VMETHOD(MethodInfo("_item_uses", PropertyInfo(Variant::INT, "item_id")));
GDVIRTUAL_BIND("_item_uses", "item_id");
ClassDB::bind_method(D_METHOD("item_uses", "item_id"), &Entity::item_uses);
ClassDB::bind_method(D_METHOD("item_crequest_use", "item_id"), &Entity::item_crequest_use);
@ -7080,8 +7068,8 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("ssend_open_window", "window_id"), &Entity::ssend_open_window);
ClassDB::bind_method(D_METHOD("copen_window", "window_id"), &Entity::copen_window);
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "ret"), "_iss_target_in_interact_range"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "ret"), "_isc_target_in_interact_range"));
GDVIRTUAL_BIND("_iss_target_in_interact_range");
GDVIRTUAL_BIND("_isc_target_in_interact_range");
ClassDB::bind_method(D_METHOD("iss_target_in_interact_range"), &Entity::iss_target_in_interact_range);
ClassDB::bind_method(D_METHOD("isc_target_in_interact_range"), &Entity::isc_target_in_interact_range);
@ -7143,14 +7131,14 @@ void Entity::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "sauras", PROPERTY_HINT_NONE, "17/17:AuraData", PROPERTY_USAGE_ENTITY_HIDDEN, "AuraData"), "sauras_set", "sauras_get");
//Hooks
BIND_VMETHOD(MethodInfo("_moved"));
GDVIRTUAL_BIND("_moved");
ClassDB::bind_method(D_METHOD("moved"), &Entity::moved);
ADD_SIGNAL(MethodInfo("notification_cmouse_entered"));
ADD_SIGNAL(MethodInfo("notification_cmouse_exited"));
BIND_VMETHOD(MethodInfo("_notification_cmouse_enter"));
BIND_VMETHOD(MethodInfo("_notification_cmouse_exit"));
GDVIRTUAL_BIND("_notification_cmouse_enter");
GDVIRTUAL_BIND("_notification_cmouse_exit");
ClassDB::bind_method(D_METHOD("notification_cmouse_enter"), &Entity::notification_cmouse_enter);
ClassDB::bind_method(D_METHOD("notification_cmouse_exit"), &Entity::notification_cmouse_exit);
@ -7158,8 +7146,8 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("notification_ctargeted"));
ADD_SIGNAL(MethodInfo("notification_cuntargeted"));
BIND_VMETHOD(MethodInfo("_notification_ctargeted"));
BIND_VMETHOD(MethodInfo("_notification_cuntargeted"));
GDVIRTUAL_BIND("_notification_ctargeted");
GDVIRTUAL_BIND("_notification_cuntargeted");
ClassDB::bind_method(D_METHOD("notification_ctargeted"), &Entity::notification_ctargeted);
ClassDB::bind_method(D_METHOD("notification_cuntargeted"), &Entity::notification_cuntargeted);
@ -7218,8 +7206,8 @@ void Entity::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "cseed", PROPERTY_HINT_NONE, "", 0), "setc_seed", "getc_seed");
//Interaction type
BIND_VMETHOD(MethodInfo("_gets_relation_to", PropertyInfo(Variant::OBJECT, "to", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_getc_relation_to", PropertyInfo(Variant::OBJECT, "to", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_gets_relation_to", "to", "Entity");
GDVIRTUAL_BIND("_getc_relation_to", "to", "Entity");
ClassDB::bind_method(D_METHOD("gets_relation_to", "to"), &Entity::gets_relation_to_bind);
ClassDB::bind_method(D_METHOD("_gets_relation_to", "to"), &Entity::_gets_relation_to);
@ -7307,12 +7295,12 @@ void Entity::_bind_methods() {
ADD_SIGNAL(MethodInfo("equip_con_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
ADD_SIGNAL(MethodInfo("equip_con_fail", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "ret"), "_equip_should_deny", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_equip_should_deny", "equip_slot", "item", "ItemInstance");
BIND_VMETHOD(MethodInfo("_equip_son_success", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_son_fail", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_con_success", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
BIND_VMETHOD(MethodInfo("_equip_con_fail", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::OBJECT, "old_item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "bag_slot")));
GDVIRTUAL_BIND("_equip_son_success", PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_son_fail", PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_con_success", PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
GDVIRTUAL_BIND("_equip_con_fail", PropertyInfo(Variant::INT, "equip_slot", "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance", "old_item", "ItemInstance", "bag_slot");
ADD_SIGNAL(MethodInfo("equipment_changed", PropertyInfo(Variant::INT, "slot")));
@ -7323,7 +7311,7 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("equip_con_success", "equip_slot", "item", "old_item", "bag_slot"), &Entity::equip_con_success);
ClassDB::bind_method(D_METHOD("equip_con_fail", "equip_slot", "item", "old_item", "bag_slot"), &Entity::equip_con_fail);
BIND_VMETHOD(MethodInfo("_equips", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::INT, "bag_slot")));
GDVIRTUAL_BIND("_equips", "equip_slot", "bag_slot");
ClassDB::bind_method(D_METHOD("equip_crequest", "equip_slot", "bag_slot"), &Entity::equip_crequest);
ClassDB::bind_method(D_METHOD("equips", "equip_slot", "bag_slot"), &Entity::equips);
@ -7335,13 +7323,13 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("equip_gets_slot", "index"), &Entity::equip_gets_slot);
ClassDB::bind_method(D_METHOD("equip_getc_slot", "index"), &Entity::equip_getc_slot);
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "can"), "_equip_can_equip_item", PropertyInfo(Variant::INT, "equip_slot"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_equip_can_equip_item", "equip_slot", "item", "ItemInstance");
ClassDB::bind_method(D_METHOD("equip_can_equip_item", "equip_slot", "item"), &Entity::equip_can_equip_item);
ClassDB::bind_method(D_METHOD("_equip_can_equip_item", "equip_slot", "item"), &Entity::_equip_can_equip_item);
BIND_VMETHOD(MethodInfo("_equip_applys_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
BIND_VMETHOD(MethodInfo("_equip_deapplys_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_equip_applys_item", "item", "ItemInstance");
GDVIRTUAL_BIND("_equip_deapplys_item", "item", "ItemInstance");
ClassDB::bind_method(D_METHOD("equip_applys_item", "item"), &Entity::equip_applys_item);
ClassDB::bind_method(D_METHOD("equip_deapplys_item", "item"), &Entity::equip_deapplys_item);
@ -7349,8 +7337,8 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("_equip_applys_item", "item"), &Entity::_equip_applys_item);
ClassDB::bind_method(D_METHOD("_equip_deapplys_item", "item"), &Entity::_equip_deapplys_item);
BIND_VMETHOD(MethodInfo("_equip_applyc_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
BIND_VMETHOD(MethodInfo("_equip_deapplyc_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_equip_applyc_item", "item", "ItemInstance");
GDVIRTUAL_BIND("_equip_deapplyc_item", "item", "ItemInstance");
ClassDB::bind_method(D_METHOD("cequip_applys_item", "item"), &Entity::equip_applyc_item);
ClassDB::bind_method(D_METHOD("equip_deapplyc_item", "item"), &Entity::equip_deapplyc_item);
@ -7564,7 +7552,7 @@ void Entity::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "sspells", PROPERTY_HINT_NONE, "17/17:Spell", PROPERTY_USAGE_ENTITY_HIDDEN, "Spell"), "sspells_set", "sspells_get");
//Crafting
BIND_VMETHOD(MethodInfo("_crafts", PropertyInfo(Variant::INT, "id")));
GDVIRTUAL_BIND("_crafts", "id");
ADD_SIGNAL(MethodInfo("crafts_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
ADD_SIGNAL(MethodInfo("ccraft_success", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
@ -7633,7 +7621,7 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("instance_body"), &Entity::instance_body);
ClassDB::bind_method(D_METHOD("on_body_changed"), &Entity::on_body_changed);
BIND_VMETHOD(MethodInfo("_body_changed"));
GDVIRTUAL_BIND("_body_changed");
ADD_SIGNAL(MethodInfo("body_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
//Transforms
@ -7737,8 +7725,8 @@ void Entity::_bind_methods() {
ClassDB::bind_method(D_METHOD("vendor_item_sell_crequest", "slot_id"), &Entity::vendor_item_sell_crequest);
ClassDB::bind_method(D_METHOD("vendor_item_ssell", "slot_id"), &Entity::vendor_item_ssell);
BIND_VMETHOD(MethodInfo("_vendor_item_sbuy", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::INT, "count")));
BIND_VMETHOD(MethodInfo("_vendor_item_ssell", PropertyInfo(Variant::INT, "slot_id")));
GDVIRTUAL_BIND("_vendor_item_sbuy", "index", "count");
GDVIRTUAL_BIND("_vendor_item_ssell", "slot_id");
ClassDB::bind_method(D_METHOD("_vendor_item_sbuy", "index", "count"), &Entity::_vendor_item_sbuy);
ClassDB::bind_method(D_METHOD("_vendor_item_ssell", "slot_id"), &Entity::_vendor_item_ssell);
@ -7812,8 +7800,8 @@ void Entity::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sai", PROPERTY_HINT_RESOURCE_TYPE, "EntityAI", PROPERTY_USAGE_ENTITY_HIDDEN), "sets_ai", "gets_ai");
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict");
ClassDB::bind_method(D_METHOD("is_deserialized"), &Entity::is_deserialized);

View File

@ -25,17 +25,12 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/object.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"
#else
#include "core/object.h"
#include "core/ustring.h"
#include "core/vector.h"
#endif
#include "core/io/networked_multiplayer_peer.h"
#include "scene/main/multiplayer_peer.h"
#include "scene/main/node.h"
@ -44,7 +39,7 @@ SOFTWARE.
#include "../data/spells/spell.h"
#include "core/io/json.h"
#include "core/math/transform.h"
#include "core/math/transform_3d.h"
#include "core/math/transform_2d.h"
#include "../data/spells/spell.h"
@ -258,8 +253,8 @@ public:
void set_character_skeleton(Node *skeleton);
//Transforms
Transform get_transform_3d(bool only_stored = false) const;
void set_transform_3d(const Transform &transform, bool only_stored = false);
Transform3D get_transform_3d(bool only_stored = false) const;
void set_transform_3d(const Transform3D &transform, bool only_stored = false);
Transform2D get_transform_2d(bool only_stored = false) const;
void set_transform_2d(const Transform2D &transform, bool only_stored = false);
@ -1154,7 +1149,7 @@ private:
//// Transforms ////
Transform _transform;
Transform3D _transform;
Transform2D _transform_2d;
//// PlayerData ////

View File

@ -286,11 +286,8 @@ Dictionary EntityResource::_to_dict() {
return dict;
}
void EntityResource::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_dirty = dict.get("dirty", false);
_should_process = dict.get("should_process", false);
@ -435,25 +432,25 @@ void EntityResource::_bind_methods() {
ClassDB::bind_method(D_METHOD("mods_changed"), &EntityResource::mods_changed);
BIND_VMETHOD(MethodInfo("_notification_sstat_changed", PropertyInfo(Variant::INT, "statid"), PropertyInfo(Variant::REAL, "curent")));
BIND_VMETHOD(MethodInfo("_notification_cstat_changed", PropertyInfo(Variant::INT, "statid"), PropertyInfo(Variant::REAL, "curent")));
GDVIRTUAL_BIND("_notification_sstat_changed", "statid", "curent");
GDVIRTUAL_BIND("_notification_cstat_changed", "statid", "curent");
BIND_VMETHOD(MethodInfo("_ons_target_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "old_target", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_onc_target_changed", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity"), PropertyInfo(Variant::OBJECT, "old_target", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_ons_target_changed", "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity", "old_target", "Entity");
GDVIRTUAL_BIND("_onc_target_changed", "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity", "old_target", "Entity");
BIND_VMETHOD(MethodInfo("_ons_added", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
BIND_VMETHOD(MethodInfo("_onc_added", PropertyInfo(Variant::OBJECT, "entity", PROPERTY_HINT_RESOURCE_TYPE, "Entity")));
GDVIRTUAL_BIND("_ons_added", "entity", "Entity");
GDVIRTUAL_BIND("_onc_added", "entity", "Entity");
BIND_VMETHOD(MethodInfo("_process_server", PropertyInfo(Variant::REAL, "delta")));
BIND_VMETHOD(MethodInfo("_process_client", PropertyInfo(Variant::REAL, "delta")));
GDVIRTUAL_BIND("_process_server", "delta");
GDVIRTUAL_BIND("_process_client", "delta");
BIND_VMETHOD(MethodInfo("_stacking_mod_added", PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_stacking_mod_removed", PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("_stacking_mod_added", "value");
GDVIRTUAL_BIND("_stacking_mod_removed", "value");
BIND_VMETHOD(MethodInfo("_non_stacking_mod_added", PropertyInfo(Variant::REAL, "value")));
BIND_VMETHOD(MethodInfo("_non_stacking_mod_removed", PropertyInfo(Variant::REAL, "value")));
GDVIRTUAL_BIND("_non_stacking_mod_added", "value");
GDVIRTUAL_BIND("_non_stacking_mod_removed", "value");
BIND_VMETHOD(MethodInfo("_mods_changed"));
GDVIRTUAL_BIND("_mods_changed");
ClassDB::bind_method(D_METHOD("process_server", "delta"), &EntityResource::process_server);
ClassDB::bind_method(D_METHOD("_process_server", "delta"), &EntityResource::_process_server);
@ -461,12 +458,12 @@ void EntityResource::_bind_methods() {
ClassDB::bind_method(D_METHOD("process_client", "delta"), &EntityResource::process_client);
ClassDB::bind_method(D_METHOD("_process_client", "delta"), &EntityResource::_process_client);
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::STRING, "str"), "_gets_update_string"));
BIND_VMETHOD(MethodInfo("_receivec_update_string", PropertyInfo(Variant::STRING, "str")));
GDVIRTUAL_BIND("_gets_update_string");
GDVIRTUAL_BIND("_receivec_update_string", "str");
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &EntityResource::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &EntityResource::to_dict);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "../../defines.h"

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "entity_resource.h"
#include "entity_resource_cost_data.h"

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "entity_resource.h"
#include "entity_resource_cost_data.h"

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "entity_resource.h"
#include "entity_resource_cost_data.h"

View File

@ -103,11 +103,8 @@ Dictionary EntitySkill::_to_dict() {
return dict;
}
void EntitySkill::_from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_skill_id = dict.get("skill_id", 0);
_skill_path = dict.get("skill_path", "");
@ -153,8 +150,8 @@ void EntitySkill::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "get_disabled");
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &EntitySkill::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &EntitySkill::to_dict);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "entity_skill_data.h"

View File

@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/string/ustring.h"
#else
#include "core/resource.h"
#include "core/ustring.h"
#endif
class EntitySkillData : public Resource {
GDCLASS(EntitySkillData, Resource);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "../../entity_enums.h"
#include "level_stat_data.h"

View File

@ -31,7 +31,7 @@ int LevelStatData::get_stat_diff(int main_stat, int old_level, int new_level) {
void LevelStatData::_bind_methods() {
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::INT, "diff"), "_get_stat_diff", PropertyInfo(Variant::INT, "main_stat"), PropertyInfo(Variant::INT, "old_level"), PropertyInfo(Variant::INT, "new_level")));
GDVIRTUAL_BIND("_get_stat_diff", "main_stat", "old_level", "new_level");
ClassDB::bind_method(D_METHOD("get_stat_diff", "stat", "old_level", "new_level"), &LevelStatData::get_stat_diff);
}

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class LevelStatData : public Resource {
GDCLASS(LevelStatData, Resource);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "level_stat_data.h"

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "scene/resources/curve.h"

View File

@ -24,15 +24,10 @@ SOFTWARE.
#define ENTITY_ENUMS_H
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/object.h"
#include "core/string/ustring.h"
#include "core/object/class_db.h"
#else
#include "core/object.h"
#include "core/ustring.h"
#endif
class EntityEnums : public Object {
GDCLASS(EntityEnums, Object);

View File

@ -75,8 +75,8 @@ AIFormation::AIFormation() {
}
void AIFormation::_bind_methods() {
BIND_VMETHOD(MethodInfo("_on_set_owner"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::VECTOR3, "pos"), "_get_position", PropertyInfo(Variant::INT, "slot_index")));
GDVIRTUAL_BIND("_on_set_owner");
GDVIRTUAL_BIND("_get_position", "slot_index");
ClassDB::bind_method(D_METHOD("get_owner"), &AIFormation::get_owner);
ClassDB::bind_method(D_METHOD("set_owner", "entity"), &AIFormation::set_owner_bind);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
#include "scene/main/node.h"

View File

@ -25,19 +25,16 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#else
#include "core/reference.h"
#endif
#include "core/object/ref_counted.h"
#include "../entities/entity.h"
class Entity;
class Spell;
class AuraApplyInfo : public Reference {
GDCLASS(AuraApplyInfo, Reference);
class AuraApplyInfo : public RefCounted {
GDCLASS(AuraApplyInfo, RefCounted);
public:
Entity *caster_get() const;

View File

@ -205,11 +205,8 @@ Dictionary SpellCastInfo::to_dict() {
return dict;
}
void SpellCastInfo::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_has_cast_time = dict.get("has_cast_time", true);
_cast_time = dict.get("cast_time", 0);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#else
#include "core/resource.h"
#endif
class Spell;
class Entity;

View File

@ -362,7 +362,7 @@ void Bag::_from_dict(const Dictionary &dict) {
for (int i = 0; i < keys.size(); ++i) {
Ref<ItemInstance> ii;
ii.instance();
ii.instantiate();
ii->from_dict(items[keys.get(i)]);
@ -388,21 +388,21 @@ Bag::~Bag() {
}
void Bag::_bind_methods() {
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "could_add"), "_add_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
BIND_VMETHOD(MethodInfo("_add_item_at", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::BOOL, "signal")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), "_get_item", PropertyInfo(Variant::INT, "index")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), "_remove_item", PropertyInfo(Variant::INT, "index")));
BIND_VMETHOD(MethodInfo("_swap_items", PropertyInfo(Variant::INT, "item1_index"), PropertyInfo(Variant::INT, "item2_index")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "can"), "_can_add_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::INT, "count"), "_get_item_count"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::INT, "count"), "_get_valid_item_count"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::INT, "size"), "_get_size"));
BIND_VMETHOD(MethodInfo("_set_size", PropertyInfo(Variant::INT, "size")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "full"), "_is_full"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "overburdened"), "_is_overburdened"));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::BOOL, "has"), "_has_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemTemplate"), PropertyInfo(Variant::INT, "count")));
BIND_VMETHOD(MethodInfo("_remove_items", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemTemplate"), PropertyInfo(Variant::INT, "count")));
BIND_VMETHOD(MethodInfo("_change_item_equip", PropertyInfo(Variant::INT, "slot_id"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance")));
GDVIRTUAL_BIND("_add_item", "item", "ItemInstance");
GDVIRTUAL_BIND("_add_item_at", "index", "item", "ItemInstance", "signal");
GDVIRTUAL_BIND("_get_item", "index");
GDVIRTUAL_BIND("_remove_item", "index");
GDVIRTUAL_BIND("_swap_items", "item1_index", "item2_index");
GDVIRTUAL_BIND("_can_add_item", "item", "ItemInstance");
GDVIRTUAL_BIND("_get_item_count");
GDVIRTUAL_BIND("_get_valid_item_count");
GDVIRTUAL_BIND("_get_size");
GDVIRTUAL_BIND("_set_size", "size");
GDVIRTUAL_BIND("_is_full");
GDVIRTUAL_BIND("_is_overburdened");
GDVIRTUAL_BIND("_has_item", "item", "ItemTemplate", "count");
GDVIRTUAL_BIND("_remove_items", "item", "ItemTemplate", "count");
GDVIRTUAL_BIND("_change_item_equip", "slot_id", "item", "ItemInstance");
ADD_SIGNAL(MethodInfo("item_added", PropertyInfo(Variant::OBJECT, "bag", PROPERTY_HINT_RESOURCE_TYPE, "Bag"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "slot_id")));
ADD_SIGNAL(MethodInfo("item_removed", PropertyInfo(Variant::OBJECT, "bag", PROPERTY_HINT_RESOURCE_TYPE, "Bag"), PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "ItemInstance"), PropertyInfo(Variant::INT, "slot_id")));
@ -442,8 +442,8 @@ void Bag::_bind_methods() {
ClassDB::bind_method(D_METHOD("_remove_items", "item", "count"), &Bag::_remove_items);
//Serialization
BIND_VMETHOD(MethodInfo("_from_dict", PropertyInfo(Variant::DICTIONARY, "dict")));
BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::DICTIONARY, "dict"), "_to_dict"));
GDVIRTUAL_BIND("_from_dict", "dict");
GDVIRTUAL_BIND("_to_dict");
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &Bag::from_dict);
ClassDB::bind_method(D_METHOD("to_dict"), &Bag::to_dict);

View File

@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "../item_enums.h"

View File

@ -193,7 +193,7 @@ Ref<ItemInstance> GridBag::get_and_remove_item(const int index) {
Ref<ItemInstance> item = _items.get(index);
_items.remove(index);
_items.remove_at(index);
//Go over everything, to make sure item site changes won't cause bugs.
for (int x = 0; x < _size_x; ++x) {
@ -212,7 +212,7 @@ Ref<ItemInstance> GridBag::get_and_remove_item(const int index) {
void GridBag::remove_item(const int index) {
ERR_FAIL_INDEX(index, _items.size());
_items.remove(index);
_items.remove_at(index);
//Go over everything, to make sure item site changes won't cause bugs.
for (int x = 0; x < _size_x; ++x) {
@ -230,7 +230,7 @@ void GridBag::basic_add_item(const Ref<ItemInstance> item) {
_items.push_back(item);
}
void GridBag::basic_remove_item(const int index) {
_items.remove(index);
_items.remove_at(index);
}
int GridBag::get_item_count() const {

View File

@ -25,21 +25,17 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "../item_enums.h"
class itemTemplate;
class ItemInstance;
class GridBag : public Reference {
GDCLASS(GridBag, Reference);
class GridBag : public RefCounted {
GDCLASS(GridBag, RefCounted);
public:
int get_allowed_item_types() const;

View File

@ -25,13 +25,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "../item_enums.h"
@ -39,8 +35,8 @@ class Player;
class itemTemplate;
class ItemInstance;
class Inventory : public Reference {
GDCLASS(Inventory, Reference);
class Inventory : public RefCounted {
GDCLASS(Inventory, RefCounted);
public:
int get_allowed_item_types() const;

View File

@ -47,7 +47,7 @@ Ref<ItemInstance> Bag::remove_item(const int index) {
Ref<ItemInstance> item = _items.get(index);
_items.remove(index);
_items.remove_at(index);
//Go over everything, to make sure item site changes won't cause bugs.
for (int x = 0; x < _size_x; ++x) {

View File

@ -25,21 +25,17 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/templates/vector.h"
#else
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "../item_enums.h"
class itemTemplate;
class ItemInstance;
class Bag : public Reference {
GDCLASS(Bag, Reference);
class Bag : public RefCounted {
GDCLASS(Bag, RefCounted);
public:
int get_allowed_item_types() const;

View File

@ -25,14 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/object.h"
#include "core/string/ustring.h"
#include "core/object/class_db.h"
#else
#include "core/object.h"
#include "core/ustring.h"
#endif
class ItemEnums : public Object {
GDCLASS(ItemEnums, Object);

View File

@ -38,7 +38,6 @@ SOFTWARE.
#include "../singletons/ess.h"
#if VERSION_MAJOR > 3
#define VARIANT_ARRAY_GET(arr) \
Vector<Variant> r; \
@ -47,16 +46,7 @@ SOFTWARE.
} \
return r;
#else
#define VARIANT_ARRAY_GET(arr) \
Vector<Variant> r; \
for (int i = 0; i < arr.size(); i++) { \
r.push_back(arr[i].get_ref_ptr()); \
} \
return r;
#endif
bool ESSMaterialCache::get_initialized() {
return _initialized;
@ -122,7 +112,7 @@ void ESSMaterialCache::material_set(const int index, const Ref<Material> &value)
}
void ESSMaterialCache::material_remove(const int index) {
_materials.remove(index);
_materials.remove_at(index);
}
int ESSMaterialCache::material_get_num() const {
@ -161,7 +151,7 @@ void ESSMaterialCache::texture_remove(const Ref<Texture> &texture) {
void ESSMaterialCache::texture_remove_index(const int index) {
ERR_FAIL_INDEX(index, _textures.size());
_textures.remove(index);
_textures.remove_at(index);
}
void ESSMaterialCache::textures_clear() {
_textures.clear();
@ -336,7 +326,7 @@ void ESSMaterialCache::_bind_methods() {
ClassDB::bind_method(D_METHOD("inc_ref_count"), &ESSMaterialCache::inc_ref_count);
ClassDB::bind_method(D_METHOD("dec_ref_count"), &ESSMaterialCache::dec_ref_count);
BIND_VMETHOD(MethodInfo("_setup_material_albedo", PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture")));
GDVIRTUAL_BIND("_setup_material_albedo", "texture", "Texture");
ClassDB::bind_method(D_METHOD("material_get", "index"), &ESSMaterialCache::material_get);
ClassDB::bind_method(D_METHOD("material_lod_get", "index"), &ESSMaterialCache::material_lod_get);

View File

@ -25,15 +25,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/math/color.h"
#include "core/templates/vector.h"
#else
#include "core/color.h"
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "core/math/rect2.h"
#include "scene/resources/material.h"

View File

@ -163,7 +163,7 @@ void ESSMaterialCachePCM::_setup_material_albedo(Ref<Texture> texture) {
}
ESSMaterialCachePCM::ESSMaterialCachePCM() {
_packer.instance();
_packer.instantiate();
#if GODOT4
#warning implement

View File

@ -27,15 +27,10 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/io/resource.h"
#include "core/math/color.h"
#include "core/templates/vector.h"
#else
#include "core/color.h"
#include "core/resource.h"
#include "core/vector.h"
#endif
#include "core/math/rect2.h"
#include "scene/resources/material.h"

View File

@ -106,10 +106,10 @@ void SpellDamageInfo::receiver_set_bind(Node *value) {
_receiver = e;
}
Ref<Reference> SpellDamageInfo::source_get() {
Ref<RefCounted> SpellDamageInfo::source_get() {
return _damage_source;
}
void SpellDamageInfo::source_set(Ref<Reference> value) {
void SpellDamageInfo::source_set(Ref<RefCounted> value) {
_damage_source_type = DAMAGE_SOURCE_UNKNOWN;
_damage_source = value;
_damage_source_id = 0;
@ -201,11 +201,8 @@ Dictionary SpellDamageInfo::to_dict() {
return dict;
}
void SpellDamageInfo::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_immune = dict.get("immune", true);
_damage = dict.get("damage", 0);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#else
#include "core/reference.h"
#endif
#include "core/object/ref_counted.h"
#include "../spell_enums.h"
#include "scene/main/node.h"
@ -37,8 +34,8 @@ SOFTWARE.
class Entity;
class Spell;
class SpellDamageInfo : public Reference {
GDCLASS(SpellDamageInfo, Reference);
class SpellDamageInfo : public RefCounted {
GDCLASS(SpellDamageInfo, RefCounted);
public:
enum DamageSourceType {
@ -74,8 +71,8 @@ public:
void receiver_set(Entity *value);
void receiver_set_bind(Node *value);
Ref<Reference> source_get();
void source_set(Ref<Reference> value);
Ref<RefCounted> source_get();
void source_set(Ref<RefCounted> value);
Ref<Spell> spell_source_get();
void spell_source_set(const Ref<Spell> &value);
@ -107,7 +104,7 @@ private:
int _damage_type;
int _damage_source_type;
Ref<Reference> _damage_source;
Ref<RefCounted> _damage_source;
int _damage_source_id;
Entity *_dealer;

View File

@ -107,10 +107,10 @@ void SpellHealInfo::receiver_set_bind(Node *value) {
_receiver = e;
}
Ref<Reference> SpellHealInfo::source_get() {
Ref<RefCounted> SpellHealInfo::source_get() {
return _heal_source;
}
void SpellHealInfo::source_set(Ref<Reference> value) {
void SpellHealInfo::source_set(Ref<RefCounted> value) {
_heal_source_type = HEAL_SOURCE_UNKNOWN;
_heal_source = value;
_heal_source_id = 0;
@ -202,11 +202,8 @@ Dictionary SpellHealInfo::to_dict() {
return dict;
}
void SpellHealInfo::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_immune = dict.get("immune", true);
_heal = dict.get("heal", 0);

View File

@ -25,11 +25,8 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#else
#include "core/reference.h"
#endif
#include "core/object/ref_counted.h"
#include "../spell_enums.h"
#include "scene/main/node.h"
@ -37,8 +34,8 @@ SOFTWARE.
class Entity;
class Spell;
class SpellHealInfo : public Reference {
GDCLASS(SpellHealInfo, Reference);
class SpellHealInfo : public RefCounted {
GDCLASS(SpellHealInfo, RefCounted);
public:
enum HealSourceType {
@ -77,8 +74,8 @@ public:
void receiver_set(Entity *value);
void receiver_set_bind(Node *value);
Ref<Reference> source_get();
void source_set(Ref<Reference> value);
Ref<RefCounted> source_get();
void source_set(Ref<RefCounted> value);
Ref<Spell> spell_source_get();
void spell_source_set(const Ref<Spell> &value);
@ -110,7 +107,7 @@ private:
int _heal_type;
int _heal_source_type;
Ref<Reference> _heal_source;
Ref<RefCounted> _heal_source;
int _heal_source_id;
Entity *_dealer;

View File

@ -93,11 +93,8 @@ Dictionary ActionBarButtonEntry::to_dict() const {
return dict;
}
void ActionBarButtonEntry::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_action_bar_id = dict.get("action_bar_id", 0);
_slot_id = dict.get("slot_id", 0);

View File

@ -25,18 +25,14 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/variant/dictionary.h"
#else
#include "core/reference.h"
#include "core/dictionary.h"
#endif
class ActionBarEntry;
class ActionBarButtonEntry : public Reference {
GDCLASS(ActionBarButtonEntry, Reference);
class ActionBarButtonEntry : public RefCounted {
GDCLASS(ActionBarButtonEntry, RefCounted);
public:
static const String BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE;

View File

@ -117,11 +117,8 @@ Dictionary ActionBarEntry::to_dict() const {
return dict;
}
void ActionBarEntry::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
for (int i = 0; i < _button_entries.size(); ++i) {
_button_entries.get(i)->set_owner(NULL);
@ -136,7 +133,7 @@ void ActionBarEntry::from_dict(const Dictionary &dict) {
for (int i = 0; i < arr.size(); ++i) {
Ref<ActionBarButtonEntry> e;
e.instance();
e.instantiate();
e->from_dict(arr.get(i));
e->set_owner(this);

View File

@ -25,24 +25,18 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/templates/vector.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
#else
#include "core/reference.h"
#include "core/vector.h"
#include "core/array.h"
#include "core/dictionary.h"
#endif
#include "action_bar_button_entry.h"
class ActionBarProfile;
class ActionBarEntry : public Reference {
GDCLASS(ActionBarEntry, Reference);
class ActionBarEntry : public RefCounted {
GDCLASS(ActionBarEntry, RefCounted);
public:
Ref<ActionBarProfile> get_owner();

View File

@ -99,7 +99,7 @@ Ref<ActionBarEntry> ActionBarProfile::get_action_bar(int index) {
void ActionBarProfile::remove_action_bar(const int index) {
_action_bars.get(index)->set_owner(NULL);
_action_bars.remove(index);
_action_bars.remove_at(index);
emit_change();
}
@ -132,13 +132,9 @@ Dictionary ActionBarProfile::to_dict() const {
return dict;
}
void ActionBarProfile::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
if (dict.is_empty())
return;
#else
if (dict.empty())
return;
#endif
for (int i = 0; i < _action_bars.size(); ++i) {
_action_bars.get(i)->set_owner(NULL);
@ -152,7 +148,7 @@ void ActionBarProfile::from_dict(const Dictionary &dict) {
for (int i = 0; i < arr.size(); ++i) {
Ref<ActionBarEntry> e;
e.instance();
e.instantiate();
e->from_dict(arr.get(i));
e->set_owner(this);

View File

@ -25,26 +25,19 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
#else
#include "core/reference.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "core/array.h"
#include "core/dictionary.h"
#endif
#include "action_bar_entry.h"
class ClassProfile;
class ActionBarProfile : public Reference {
GDCLASS(ActionBarProfile, Reference);
class ActionBarProfile : public RefCounted {
GDCLASS(ActionBarProfile, RefCounted);
public:
Ref<ClassProfile> get_owner();

View File

@ -127,11 +127,8 @@ Dictionary ClassProfile::to_dict() const {
return dict;
}
void ClassProfile::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
_character_class_name = dict.get("character_class_name", "");
_class_path = dict.get("class_path", "");
@ -148,10 +145,10 @@ void ClassProfile::from_dict(const Dictionary &dict) {
}
ClassProfile::ClassProfile() {
_action_bar_profile.instance();
_action_bar_profile.instantiate();
_action_bar_profile->set_owner(this);
_input_profile.instance();
_input_profile.instantiate();
_input_profile->set_owner(this);
_level = 1;
@ -160,10 +157,10 @@ ClassProfile::ClassProfile() {
}
ClassProfile::ClassProfile(const StringName &class_path) {
_action_bar_profile.instance();
_action_bar_profile.instantiate();
_action_bar_profile->set_owner(this);
_input_profile.instance();
_input_profile.instantiate();
_input_profile->set_owner(this);
_class_path = class_path;
@ -173,10 +170,10 @@ ClassProfile::ClassProfile(const StringName &class_path) {
}
ClassProfile::ClassProfile(const String &class_name, const StringName &class_path, const int level, const int xp, const bool locked) {
_action_bar_profile.instance();
_action_bar_profile.instantiate();
_action_bar_profile->set_owner(this);
_input_profile.instance();
_input_profile.instantiate();
_input_profile->set_owner(this);
_character_class_name = class_name;

View File

@ -25,21 +25,16 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#include "core/variant/dictionary.h"
#else
#include "core/reference.h"
#include "core/ustring.h"
#include "core/dictionary.h"
#endif
#include "actionbar/action_bar_profile.h"
#include "input/input_profile.h"
class ClassProfile : public Reference {
GDCLASS(ClassProfile, Reference);
class ClassProfile : public RefCounted {
GDCLASS(ClassProfile, RefCounted);
public:
StringName get_class_path() const;

View File

@ -24,13 +24,9 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/string/ustring.h"
#include "core/config/project_settings.h"
#else
#include "core/ustring.h"
#include "core/project_settings.h"
#endif
#include "../class_profile.h"

View File

@ -25,18 +25,14 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#else
#include "core/reference.h"
#include "core/ustring.h"
#endif
class ClassProfile;
class InputProfile : public Reference {
GDCLASS(InputProfile, Reference);
class InputProfile : public RefCounted {
GDCLASS(InputProfile, RefCounted);
public:
Ref<ClassProfile> get_owner();

View File

@ -43,7 +43,7 @@ void InputProfileModifier::set_modifier(int index, String value) {
}
void InputProfileModifier::remove_modifier(int index) {
_modifier_actions->remove(index);
_modifier_actions->remove_at(index);
}
int InputProfileModifier::get_entry_count() {
@ -67,7 +67,7 @@ void InputProfileModifier::set_entry(int index, Ref<InputProfileModifierEntry> v
}
void InputProfileModifier::remove_entry(int index) {
_entries->remove(index);
_entries->remove_at(index);
}
InputProfileModifier::InputProfileModifier() {

View File

@ -25,20 +25,15 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/templates/vector.h"
#include "core/string/ustring.h"
#else
#include "core/reference.h"
#include "core/vector.h"
#include "core/ustring.h"
#endif
#include "input_profile_modifier_entry.h"
class InputProfileModifier : public Reference {
GDCLASS(InputProfileModifier, Reference);
class InputProfileModifier : public RefCounted {
GDCLASS(InputProfileModifier, RefCounted);
public:
int get_modifier_count();

View File

@ -25,16 +25,12 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#else
#include "core/reference.h"
#include "core/ustring.h"
#endif
class InputProfileModifierEntry : public Reference {
GDCLASS(InputProfileModifierEntry, Reference);
class InputProfileModifierEntry : public RefCounted {
GDCLASS(InputProfileModifierEntry, RefCounted);
public:
String get_action();

View File

@ -83,7 +83,7 @@ void PlayerProfile::clear_class_profiles() {
void PlayerProfile::remove_class_profile(const int index) {
_class_profiles.get(index)->DISCONNECT("changed", this, PlayerProfile, _on_class_profile_changed);
_class_profiles.remove(index);
_class_profiles.remove_at(index);
emit_change();
}
@ -146,11 +146,8 @@ Dictionary PlayerProfile::to_dict() const {
return dict;
}
void PlayerProfile::from_dict(const Dictionary &dict) {
#if VERSION_MAJOR > 3
ERR_FAIL_COND(dict.is_empty());
#else
ERR_FAIL_COND(dict.empty());
#endif
clear_class_profiles();
@ -161,7 +158,7 @@ void PlayerProfile::from_dict(const Dictionary &dict) {
for (int i = 0; i < arr.size(); ++i) {
Ref<ClassProfile> c;
c.instance();
c.instantiate();
c->from_dict(arr.get(i));

View File

@ -25,20 +25,15 @@ SOFTWARE.
#include "core/version.h"
#if VERSION_MAJOR > 3
#include "core/object/reference.h"
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#include "core/variant/dictionary.h"
#else
#include "core/reference.h"
#include "core/ustring.h"
#include "core/dictionary.h"
#endif
#include "class_profile.h"
class PlayerProfile : public Reference {
GDCLASS(PlayerProfile, Reference);
class PlayerProfile : public RefCounted {
GDCLASS(PlayerProfile, RefCounted);
public:
static const String DEFAULT_PROFILE_FILE_NAME;

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