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20 lines
291 B
C
20 lines
291 B
C
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#ifndef SPELL_EFFECT_VISUAL_H
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#define SPELL_EFFECT_VISUAL_H
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#include "core/resource.h"
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class SpellEffectVisual : public Resource {
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GDCLASS(SpellEffectVisual, Resource);
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public:
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SpellEffectVisual();
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~SpellEffectVisual();
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protected:
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static void _bind_methods();
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//private:
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};
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#endif
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