mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-22 17:18:12 +01:00
118 lines
5.8 KiB
C++
118 lines
5.8 KiB
C++
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#include "spell_effect_visual_simple.h"
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bool SpellEffectVisualSimple::has_spell_effect_visual() {
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return _effect_visual.is_valid();
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}
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EntityEnums::CharacterSkeletonPoints SpellEffectVisualSimple::get_spell_effect_visual_point() {
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return _effect_visual_point;
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}
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void SpellEffectVisualSimple::set_spell_effect_visual_point(EntityEnums::CharacterSkeletonPoints point) {
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_effect_visual_point = point;
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}
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Ref<PackedScene> SpellEffectVisualSimple::get_spell_effect_visual() {
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return _effect_visual;
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}
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void SpellEffectVisualSimple::set_spell_effect_visual(Ref<PackedScene> value) {
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_effect_visual = value;
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}
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bool SpellEffectVisualSimple::has_spell_cast_finish_effect() {
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return _spell_cast_finish_effect.is_valid();
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}
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EntityEnums::CharacterSkeletonPoints SpellEffectVisualSimple::get_spell_cast_finish_effect_point() {
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return _spell_cast_finish_effect_point;
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}
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void SpellEffectVisualSimple::set_spell_cast_finish_effect_point(EntityEnums::CharacterSkeletonPoints point) {
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_spell_cast_finish_effect_point = point;
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}
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Ref<PackedScene> SpellEffectVisualSimple::get_spell_cast_finish_effect() {
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return _spell_cast_finish_effect;
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}
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void SpellEffectVisualSimple::set_spell_cast_finish_effect(Ref<PackedScene> value) {
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_spell_cast_finish_effect = value;
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}
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bool SpellEffectVisualSimple::has_spell_cast_effect() {
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return _spell_cast_effect.is_valid();
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}
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Ref<PackedScene> SpellEffectVisualSimple::get_spell_cast_effect() {
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return _spell_cast_effect;
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}
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void SpellEffectVisualSimple::set_spell_cast_effect(Ref<PackedScene> value) {
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_spell_cast_effect = value;
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}
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//Visual Effect
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bool SpellEffectVisualSimple::has_aura_effect_visual() {
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return _effect_visual.is_valid();
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}
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EntityEnums::CharacterSkeletonPoints SpellEffectVisualSimple::get_aura_effect_visual_point() {
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return _aura_effect_visual_point;
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}
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void SpellEffectVisualSimple::set_aura_effect_visual_point(EntityEnums::CharacterSkeletonPoints point) {
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_aura_effect_visual_point = point;
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}
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Ref<PackedScene> SpellEffectVisualSimple::get_aura_effect_visual() {
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return _aura_effect_visual;
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}
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void SpellEffectVisualSimple::set_aura_effect_visual(Ref<PackedScene> value) {
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_aura_effect_visual = value;
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}
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SpellEffectVisualSimple::SpellEffectVisualSimple() {
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}
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SpellEffectVisualSimple::~SpellEffectVisualSimple() {
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}
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void SpellEffectVisualSimple::_bind_methods() {
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ADD_GROUP("Effect", "spell_effect");
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ClassDB::bind_method(D_METHOD("has_spell_effect_visual"), &SpellEffectVisualSimple::has_spell_effect_visual);
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ClassDB::bind_method(D_METHOD("get_spell_effect_visual_point"), &SpellEffectVisualSimple::get_spell_effect_visual_point);
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ClassDB::bind_method(D_METHOD("set_spell_effect_visual_point", "value"), &SpellEffectVisualSimple::set_spell_effect_visual_point);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "spell_effect_visual_point", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_CHARCATER_SKELETON_POINTS), "set_spell_effect_visual_point", "get_spell_effect_visual_point");
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ClassDB::bind_method(D_METHOD("get_spell_effect_visual"), &SpellEffectVisualSimple::get_spell_effect_visual);
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ClassDB::bind_method(D_METHOD("set_spell_effect_visual", "value"), &SpellEffectVisualSimple::set_spell_effect_visual);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spell_effect_visual", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_spell_effect_visual", "get_spell_effect_visual");
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ClassDB::bind_method(D_METHOD("has_spell_spell_cast_finish_effect"), &SpellEffectVisualSimple::has_spell_cast_finish_effect);
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ClassDB::bind_method(D_METHOD("get_spell_cast_finish_effect_point"), &SpellEffectVisualSimple::get_spell_cast_finish_effect_point);
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ClassDB::bind_method(D_METHOD("set_spell_cast_finish_effect_point", "value"), &SpellEffectVisualSimple::set_spell_cast_finish_effect_point);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "spell_cast_finish_effect_point", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_CHARCATER_SKELETON_POINTS), "set_spell_cast_finish_effect_point", "get_spell_cast_finish_effect_point");
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ClassDB::bind_method(D_METHOD("get_spell_cast_finish_effect"), &SpellEffectVisualSimple::get_spell_cast_finish_effect);
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ClassDB::bind_method(D_METHOD("set_spell_cast_finish_effect", "value"), &SpellEffectVisualSimple::set_spell_cast_finish_effect);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect_spell_cast_finish_effect", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_spell_cast_finish_effect", "get_spell_cast_finish_effect");
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ClassDB::bind_method(D_METHOD("has_spell_cast_effect"), &SpellEffectVisualSimple::has_spell_cast_effect);
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ClassDB::bind_method(D_METHOD("get_spell_cast_effect"), &SpellEffectVisualSimple::get_spell_cast_effect);
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ClassDB::bind_method(D_METHOD("set_spell_cast_effect", "value"), &SpellEffectVisualSimple::set_spell_cast_effect);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "effect_spell_cast_effect_id", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_spell_cast_effect", "get_spell_cast_effect");
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//Visual Effect
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ADD_GROUP("Aura Effect", "aura_effect");
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ClassDB::bind_method(D_METHOD("has_aura_effect_visual"), &SpellEffectVisualSimple::has_aura_effect_visual);
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ClassDB::bind_method(D_METHOD("get_aura_effect_visual_point"), &SpellEffectVisualSimple::get_aura_effect_visual_point);
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ClassDB::bind_method(D_METHOD("set_aura_effect_visual_point", "value"), &SpellEffectVisualSimple::set_aura_effect_visual_point);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "aura_effect_visual_point", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_CHARCATER_SKELETON_POINTS), "set_aura_effect_visual_point", "get_aura_effect_visual_point");
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ClassDB::bind_method(D_METHOD("get_aura_effect_visual"), &SpellEffectVisualSimple::get_aura_effect_visual);
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ClassDB::bind_method(D_METHOD("set_aura_effect_visual", "value"), &SpellEffectVisualSimple::set_aura_effect_visual);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "aura_effect_visual", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_aura_effect_visual", "get_aura_effect_visual");
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}
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