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28 lines
422 B
C
28 lines
422 B
C
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#ifndef ENTITY_SPAWN_INFO_H
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#define ENTITY_SPAWN_INFO_H
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#include "../entities/entity.h"
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#include "core/reference.h"
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class EntitySpawnInfo : public Reference {
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GDCLASS(EntitySpawnInfo, Reference);
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public:
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CharacterSpawnInfo();
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~CharacterSpawnInfo();
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protected:
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static void _bind_methods();
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private:
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int _class_id;
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int _race;
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int _skin_color_index;
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int _item_ids[20];
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int _item_color_indexes[20];
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};
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#endif
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