2019-12-27 14:36:55 +01:00
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.. _doc_general_profile_manager:
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2019-12-30 03:26:16 +01:00
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:ref:`Profile Manager<class_ProfileManager>`
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============================================
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Saves/loads player profiles.
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A Player profile pretty much is an array of :ref:`ClassProfiles<class_ClassProfile>`.
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Every :ref:`ClassProfile<class_ClassProfile>` contains actionbar information, class level information,
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and it will (right now there is one placeholder class for this) contain keybind information.
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Right now having this class inside the SceneTree is required before spawning entities.
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This will change in the future.
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In the future the data it saves will be more customizable by scripts.
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