entity_spell_system/inventory/normal_bag.h

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2019-08-14 15:52:23 +02:00
#ifndef BAG_H
#define BAG_H
#include "core/reference.h"
#include "core/vector.h"
#include "../item_enums.h"
class itemTemplate;
class ItemInstance;
class Bag : public Reference {
GDCLASS(Bag, Reference);
public:
int get_allowed_item_types() const;
void set_allowed_item_types(const int value);
bool add_item(Ref<ItemInstance> item);
Ref<ItemInstance> get_item(const int index) const;
Ref<ItemInstance> remove_item(const int index);
bool can_add_item(Ref<ItemInstance> item);
int get_item_count() const;
int get_size() const;
void set_size(const int size);
bool is_full() const;
//to_dict();
//from_dict();
Bag();
~Bag();
protected:
static void _bind_methods();
private:
int _allowed_item_types;
int _item_count;
Vector<Ref<ItemInstance> > _items;
};
#endif