entity_spell_system/data/craft_recipe.h

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#ifndef CRAFT_RECIPE_H
#define CRAFT_RECIPE_H
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#include "core/resource.h"
#include "core/ustring.h"
#include "core/vector.h"
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#include "item_template.h"
#include "craft_recipe_helper.h"
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class CraftRecipe : public Resource {
GDCLASS(CraftRecipe, Resource);
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public:
static const String BINDING_STRING_CRAFT_CATEGORIES;
static const String BINDING_STRING_CRAFT_SUB_CATEGORIES;
enum CraftCategories {
CRAFT_CATEGORY_NONE,
CRAFT_CATEGORY_ALCHEMY,
CRAFT_CATEGORY_SMITHING,
CRAFT_CATEGORY_TAILORING,
CRAFT_CATEGORY_ENCHANTING,
CRAFT_CATEGORY_ENGINEERING,
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};
enum CraftSubCategories {
CRAFT_SUB_CATEGORY_NONE,
CRAFT_SUB_CATEGORY_POTIONS,
};
public:
int get_id();
void set_id(int value);
CraftCategories get_category();
void set_category(CraftCategories value);
CraftSubCategories get_sub_category();
void set_sub_category(CraftSubCategories value);
//Tools
Ref<CraftRecipeHelper> get_required_tool(int index);
void set_required_tool(int index, const Ref<CraftRecipeHelper> value);
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int get_required_tools_count();
void set_required_tools_count(int value);
//Materials
Ref<CraftRecipeHelper> get_required_material(int index);
void set_required_material(int index, const Ref<CraftRecipeHelper> value);
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int get_required_materials_count();
void set_required_materials_count(int value);
//Item
Ref<CraftRecipeHelper> get_item();
void set_item(Ref<CraftRecipeHelper> value);
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CraftRecipe();
~CraftRecipe();
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protected:
static void _bind_methods();
void _validate_property(PropertyInfo &property) const;
private:
enum {
MAX_REQUIRED_MATERIALS = 6, //Increase if necessary, should be enough for now
MAX_REQUIRED_TOOLS = 6 //Increase if necessary, should be enough for now
};
int _id;
String _text_name;
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CraftCategories _category;
CraftSubCategories _sub_category;
int _required_tools_count;
Ref<CraftRecipeHelper> _required_tools[MAX_REQUIRED_TOOLS];
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int _required_materials_count;
Ref<CraftRecipeHelper> _required_materials[MAX_REQUIRED_MATERIALS];
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Ref<CraftRecipeHelper> _item;
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};
VARIANT_ENUM_CAST(CraftRecipe::CraftSubCategories);
VARIANT_ENUM_CAST(CraftRecipe::CraftCategories);
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#endif