mirror of
https://github.com/Relintai/entity_spell_system.git
synced 2025-02-22 17:18:12 +01:00
22 lines
496 B
C
22 lines
496 B
C
|
#pragma once
|
||
|
#include <System/System.h>
|
||
|
#include "SerializationBuffer.h"
|
||
|
|
||
|
using namespace CxNetworking::Utils;
|
||
|
using namespace System;
|
||
|
namespace KinematicCharacterController {
|
||
|
namespace Walkthrough {
|
||
|
namespace NetworkingExample {
|
||
|
struct CommandRequestMsg : public virtual ValueType
|
||
|
{
|
||
|
uint ForPlayerId;
|
||
|
int ForTick;
|
||
|
void Serialize(SerializationBuffer* buf);
|
||
|
void Deserialize(SerializationBuffer* buf);
|
||
|
CommandRequestMsg();
|
||
|
String* ToString();
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
}
|