entity_spell_system/atlases/character_atlas_entry.h

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#ifndef CHARACTER_ATLAS_ENTRY_H
#define CHARACTER_ATLAS_ENTRY_H
#include "core/resource.h"
class CharacterAtlasEntry : public Resource {
GDCLASS(CharacterAtlasEntry, Resource);
public:
CharacterAtlasEntry();
protected:
static void _bind_methods();
//private:
};
#endif