entity_spell_system/doc_classes/ComplexLevelStatData.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ComplexLevelStatData" inherits="LevelStatData" version="3.2">
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<brief_description>
Per level stat information for an [Entity].
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</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_agility_for_level">
<return type="int">
</return>
<argument index="0" name="level" type="int">
</argument>
<description>
</description>
</method>
<method name="get_intellect_for_level">
<return type="int">
</return>
<argument index="0" name="level" type="int">
</argument>
<description>
</description>
</method>
<method name="get_spirit_for_level">
<return type="int">
</return>
<argument index="0" name="level" type="int">
</argument>
<description>
</description>
</method>
<method name="get_stamina_for_level">
<return type="int">
</return>
<argument index="0" name="level" type="int">
</argument>
<description>
</description>
</method>
<method name="get_strength_for_level">
<return type="int">
</return>
<argument index="0" name="level" type="int">
</argument>
<description>
</description>
</method>
<method name="set_agility_for_level">
<return type="void">
</return>
<argument index="0" name="level" type="int">
</argument>
<argument index="1" name="value" type="int">
</argument>
<description>
</description>
</method>
<method name="set_intellect_for_level">
<return type="void">
</return>
<argument index="0" name="level" type="int">
</argument>
<argument index="1" name="value" type="int">
</argument>
<description>
</description>
</method>
<method name="set_spirit_for_level">
<return type="void">
</return>
<argument index="0" name="level" type="int">
</argument>
<argument index="1" name="value" type="int">
</argument>
<description>
</description>
</method>
<method name="set_stamina_for_level">
<return type="void">
</return>
<argument index="0" name="level" type="int">
</argument>
<argument index="1" name="value" type="int">
</argument>
<description>
</description>
</method>
<method name="set_strength_for_level">
<return type="void">
</return>
<argument index="0" name="level" type="int">
</argument>
<argument index="1" name="value" type="int">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="level_10_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_10_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_10_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_10_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_10_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_11_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_11_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_11_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_11_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_11_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_12_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_12_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_12_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_12_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_12_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_13_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_13_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_13_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_13_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_13_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_14_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_14_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_14_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_14_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_14_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_15_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_15_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_15_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_15_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_15_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_16_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_16_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_16_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_16_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_16_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_17_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_17_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_17_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_17_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_17_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_18_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_18_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_18_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_18_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_18_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_19_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_19_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_19_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_19_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_19_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_1_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_1_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_1_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_1_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_1_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_20_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_20_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_20_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_20_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_20_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_2_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_2_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_2_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_2_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_2_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_3_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_3_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_3_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_3_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_3_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_4_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_4_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_4_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_4_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_4_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_5_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_5_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_5_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_5_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_5_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_6_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_6_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_6_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_6_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_6_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_7_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_7_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_7_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_7_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_7_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_8_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_8_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_8_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_8_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_8_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
<member name="level_9_agility" type="int" setter="set_agility_for_level" getter="get_agility_for_level" default="0">
</member>
<member name="level_9_intellect" type="int" setter="set_intellect_for_level" getter="get_intellect_for_level" default="0">
</member>
<member name="level_9_spirit" type="int" setter="set_spirit_for_level" getter="get_spirit_for_level" default="0">
</member>
<member name="level_9_stamina" type="int" setter="set_stamina_for_level" getter="get_stamina_for_level" default="0">
</member>
<member name="level_9_strength" type="int" setter="set_strength_for_level" getter="get_strength_for_level" default="0">
</member>
</members>
<constants>
</constants>
</class>