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2019-11-27 11:45:45 +01:00
addons Removed the ai editor, as it's no longer needed. WIth the new ai system creating a visual script that derives from EntityAI is pretty much equivalent to the premise this addon. 2019-11-27 11:20:27 +01:00
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README.md Readme.md update, also added 2 screenshots. 2019-11-27 11:45:45 +01:00

Entity Spell System Addons

Addons for my engine modules, for easier development.

ESS Data

This is an addon for https://github.com/Relintai/entity_spell_system, to help with editing, and managing all game related the data in the project.

Looks like this:

ess_data screenshot

Prop Tool

This is an addon for https://github.com/Relintai/voxelman, to help with creating/editing props.

Props are 3d obects in the world, they can contain lights (VoxelmanLight), meshes (MehDataResorce), and other Props, and scenes.

VoxelmanLights are precalculated lights inside the cunks. MeshDataResources exists, because you cannot access mesh data in gles2 from normal meshes. Voxelman merges all meshes that you add like this automatically.

Looks like this:

prop_tool screenshot