diff --git a/README.md b/README.md index c8fca77..273d509 100644 --- a/README.md +++ b/README.md @@ -1 +1,24 @@ -# entity-spell-system-addons \ No newline at end of file +# Entity Spell System Addons + +Addons for my engine modules, for easier development. + +## ESS Data + +This is an addon for https://github.com/Relintai/entity_spell_system, to help with editing, and managing all game related the data in the project. + +Looks like this: + +![ess_data screenshot](screenshots/ess_data.png) + +## Prop Tool + +This is an addon for https://github.com/Relintai/voxelman, to help with creating/editing props. + +Props are 3d obects in the world, they can contain lights (VoxelmanLight), meshes (MehDataResorce), and other Props, and scenes. + +VoxelmanLights are precalculated lights inside the cunks. +MeshDataResources exists, because you cannot access mesh data in gles2 from normal meshes. Voxelman merges all meshes that you add like this automatically. + +Looks like this: + +![prop_tool screenshot](screenshots/prop_tool.png) \ No newline at end of file diff --git a/screenshots/ess_data.png b/screenshots/ess_data.png new file mode 100644 index 0000000..b98e5b0 Binary files /dev/null and b/screenshots/ess_data.png differ diff --git a/screenshots/prop_tool.png b/screenshots/prop_tool.png new file mode 100644 index 0000000..122995d Binary files /dev/null and b/screenshots/prop_tool.png differ