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https://github.com/Relintai/draw_gd.git
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Cleanups.
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22256451b3
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@ -16,7 +16,6 @@ var frames := []
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var layers := [] setget layers_changed # Array of Layers
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var layers := [] setget layers_changed # Array of Layers
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var current_frame := 0 setget frame_changed
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var current_frame := 0 setget frame_changed
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var current_layer := 0 setget layer_changed
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var current_layer := 0 setget layer_changed
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var animation_tags := []
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var guides := [] # Array of Guides
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var guides := [] # Array of Guides
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var brushes := [] # Array of Images
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var brushes := [] # Array of Images
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@ -118,8 +117,6 @@ func change_project() -> void:
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toggle_layer_buttons_layers()
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toggle_layer_buttons_layers()
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toggle_layer_buttons_current_layer()
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toggle_layer_buttons_current_layer()
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self.animation_tags = animation_tags
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# Change the selection rectangle
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# Change the selection rectangle
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DrawGD.selection_rectangle.set_rect(selected_rect)
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DrawGD.selection_rectangle.set_rect(selected_rect)
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@ -194,15 +191,6 @@ func serialize() -> Dictionary:
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"linked_cels" : linked_cels,
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"linked_cels" : linked_cels,
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})
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})
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var tag_data := []
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for tag in animation_tags:
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tag_data.append({
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"name" : tag.name,
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"color" : tag.color.to_html(),
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"from" : tag.from,
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"to" : tag.to,
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})
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var guide_data := []
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var guide_data := []
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for guide in guides:
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for guide in guides:
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if guide is SymmetryGuide:
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if guide is SymmetryGuide:
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@ -240,7 +228,6 @@ func serialize() -> Dictionary:
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"size_y" : size.y,
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"size_y" : size.y,
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"save_path" : DrawGD.opensave.current_save_paths[DrawGD.projects.find(self)],
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"save_path" : DrawGD.opensave.current_save_paths[DrawGD.projects.find(self)],
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"layers" : layer_data,
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"layers" : layer_data,
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"tags" : tag_data,
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"guides" : guide_data,
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"guides" : guide_data,
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"symmetry_points" : [x_symmetry_point, y_symmetry_point],
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"symmetry_points" : [x_symmetry_point, y_symmetry_point],
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"frames" : frame_data,
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"frames" : frame_data,
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@ -279,10 +266,6 @@ func deserialize(dict : Dictionary) -> void:
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var layer := Layer.new(saved_layer.name, saved_layer.visible, saved_layer.locked, HBoxContainer.new(), saved_layer.new_cels_linked, linked_cels)
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var layer := Layer.new(saved_layer.name, saved_layer.visible, saved_layer.locked, HBoxContainer.new(), saved_layer.new_cels_linked, linked_cels)
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layers.append(layer)
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layers.append(layer)
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layer_i += 1
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layer_i += 1
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if dict.has("tags"):
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for tag in dict.tags:
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animation_tags.append(AnimationTag.new(tag.name, Color(tag.color), tag.from, tag.to))
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self.animation_tags = animation_tags
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if dict.has("guides"):
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if dict.has("guides"):
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for g in dict.guides:
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for g in dict.guides:
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var guide := Guide.new()
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var guide := Guide.new()
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