[gd_scene load_steps=4 format=2]

[ext_resource path="res://addons/draw_gd/src/UI/PatternButton.gd" type="Script" id=2]


[sub_resource type="StyleBoxFlat" id=2]
bg_color = Color( 1, 1, 1, 1 )
border_color = Color( 1, 1, 1, 1 )
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
anti_aliasing = false

[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 1, 1, 1, 1 )
border_color = Color( 1, 1, 1, 1 )
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
anti_aliasing = false

[node name="PatternButton" type="Button"]
margin_right = 32.0
margin_bottom = 32.0
rect_min_size = Vector2( 32, 32 )
custom_styles/hover = SubResource( 2 )
custom_styles/pressed = SubResource( 2 )
custom_styles/focus = SubResource( 1 )
custom_styles/disabled = SubResource( 1 )
custom_styles/normal = SubResource( 2 )
button_mask = 7
script = ExtResource( 2 )

[node name="PatternTexture" type="TextureRect" parent="."]
margin_right = 32.0
margin_bottom = 32.0
rect_min_size = Vector2( 32, 32 )
expand = true
stretch_mode = 6
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="." to="." method="_on_PatternButton_pressed"]
