codot/godot-3.x/misc/hooks
2022-03-13 13:48:59 +01:00
..
canonicalize_filename.sh Initial commit. 2022-03-13 13:48:59 +01:00
pre-commit Initial commit. 2022-03-13 13:48:59 +01:00
pre-commit-black Initial commit. 2022-03-13 13:48:59 +01:00
pre-commit-clang-format Initial commit. 2022-03-13 13:48:59 +01:00
pre-commit-make-rst Initial commit. 2022-03-13 13:48:59 +01:00
README.md Initial commit. 2022-03-13 13:48:59 +01:00
winmessage.ps1 Initial commit. 2022-03-13 13:48:59 +01:00

Git hooks for Godot Engine

This folder contains Git hooks meant to be installed locally by Godot Engine contributors to make sure they comply with our requirements.

List of hooks

  • Pre-commit hook for clang-format: Applies clang-format to the staged files before accepting a commit; blocks the commit and generates a patch if the style is not respected. You may need to edit the file if your clang-format binary is not in the PATH, or if you want to enable colored output with pygmentize.
  • Pre-commit hook for black: Applies black to the staged Python files before accepting a commit.
  • Pre-commit hook for make_rst: Checks the class reference syntax using make_rst.py.

Installation

Copy all the files from this folder into your .git/hooks folder, and make sure the hooks and helper scripts are executable.

Linux/MacOS

The hooks rely on bash scripts and tools which should be in the system PATH, so they should work out of the box on Linux/macOS.

Windows

clang-format
black
  • Python installation: make sure Python is added to the PATH
  • Install black - in any console: pip3 install black