/*************************************************************************/
/*  webxr_interface.h                                                    */
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#ifndef WEBXR_INTERFACE_H
#define WEBXR_INTERFACE_H

#include "servers/arvr/arvr_interface.h"
#include "servers/arvr/arvr_positional_tracker.h"

/**
	@author David Snopek <david.snopek@snopekgames.com>

	The WebXR interface is a VR/AR interface that can be used on the web.
*/

class WebXRInterface : public ARVRInterface {
	GDCLASS(WebXRInterface, ARVRInterface);

protected:
	static void _bind_methods();

public:
	enum TargetRayMode {
		TARGET_RAY_MODE_UNKNOWN,
		TARGET_RAY_MODE_GAZE,
		TARGET_RAY_MODE_TRACKED_POINTER,
		TARGET_RAY_MODE_SCREEN,
	};

	virtual void is_session_supported(const String &p_session_mode) = 0;
	virtual void set_session_mode(String p_session_mode) = 0;
	virtual String get_session_mode() const = 0;
	virtual void set_required_features(String p_required_features) = 0;
	virtual String get_required_features() const = 0;
	virtual void set_optional_features(String p_optional_features) = 0;
	virtual String get_optional_features() const = 0;
	virtual void set_requested_reference_space_types(String p_requested_reference_space_types) = 0;
	virtual String get_requested_reference_space_types() const = 0;
	virtual String get_reference_space_type() const = 0;
	virtual Ref<ARVRPositionalTracker> get_controller(int p_controller_id) const = 0;
	virtual TargetRayMode get_controller_target_ray_mode(int p_controller_id) const = 0;
	virtual String get_visibility_state() const = 0;
	virtual PoolVector3Array get_bounds_geometry() const = 0;
};

VARIANT_ENUM_CAST(WebXRInterface::TargetRayMode);

#endif // WEBXR_INTERFACE_H
