broken_seals_roguelike/game/texture_tools/test/ToolTest.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://texture_tools/LayeredTextureMaker.gd" type="Script" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[ext_resource path="res://texture_tools/test/new_packerimageresource.tres" type="Texture" id=3]
[node name="LayeredTextureMaker" type="Node2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_lock_": true
}
texture = ExtResource( 3 )
refresh_rate = 2.0
[node name="Sprite" type="Sprite" parent="."]
modulate = Color( 0.780392, 0.478431, 0.478431, 1 )
self_modulate = Color( 0.454902, 1, 0.796078, 1 )
position = Vector2( 8.29768, 10.7308 )
rotation = 0.724902
scale = Vector2( 0.152605, 0.115388 )
texture = ExtResource( 2 )