mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-11-14 10:57:19 +01:00
94 lines
2.6 KiB
Plaintext
94 lines
2.6 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://ui/numbers/Number.gd" type="Script" id=1]
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[ext_resource path="res://ui/numbers/number_font.tres" type="DynamicFont" id=2]
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[sub_resource type="Animation" id=1]
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resource_name = "crit"
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length = 1.5
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rect_scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.05, 0.3, 1.5 ),
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"transitions": PoolRealArray( 1, 0.307786, 1, 1.36604 ),
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"update": 0,
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"values": [ Vector2( 0.1, 0.1 ), Vector2( 1.5, 1.5 ), Vector2( 1.3, 1.3 ), Vector2( 1.3, 1.3 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:rect_position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.6, 1.5 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( -50, 20 ), Vector2( -50, 20 ), Vector2( -50, 10 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath(".:modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 1.2, 1.5 ),
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"transitions": PoolRealArray( 1, 1, 4 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "normal"
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length = 2.0
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rect_position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 2 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( -50, 20 ), Vector2( -50, 0 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 1.5, 2 ),
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"transitions": PoolRealArray( 1, 1, 4 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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[node name="Number" type="Label"]
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modulate = Color( 1, 1, 1, 0 )
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margin_left = -50.0
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margin_top = 10.0
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margin_right = 50.0
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margin_bottom = 50.0006
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rect_scale = Vector2( 1.3, 1.3 )
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rect_pivot_offset = Vector2( 50, 20 )
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custom_fonts/font = ExtResource( 2 )
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custom_colors/font_color = Color( 0.870588, 0.898039, 0.0117647, 1 )
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align = 1
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valign = 1
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/crit = SubResource( 1 )
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anims/normal = SubResource( 2 )
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