mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-12-28 19:27:10 +01:00
67 lines
1.5 KiB
GDScript
67 lines
1.5 KiB
GDScript
extends Control
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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export(PackedScene) var entry_scene : PackedScene
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export(NodePath) var container_path : NodePath
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var container : Node
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var player : Entity
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var target_bag : Bag
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func _ready():
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container = get_node(container_path)
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connect("visibility_changed", self, "on_visibility_changed")
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if entry_scene == null:
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Logger.error("LootWindow: entry_scene is null")
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func refresh():
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for child in container.get_children():
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child.queue_free()
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if target_bag == null:
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return
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for i in range(target_bag.get_size()):
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var ii : ItemInstance = target_bag.get_item(i)
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if ii:
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var e : Node = entry_scene.instance()
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container.add_child(e)
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e.owner = container
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e.set_item(i, ii, player)
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func set_player(p_player : Entity) -> void:
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player = p_player
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player.connect("ctarget_bag_changed", self, "ctarget_bag_changed")
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func on_visibility_changed():
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if visible:
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refresh()
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else:
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target_bag.disconnect("item_removed", self, "on_item_removed")
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target_bag = null
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func on_item_removed(bag: Bag, item: ItemInstance, slot_id: int) -> void:
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refresh()
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func ctarget_bag_changed(entity: Entity, bag: Bag) -> void:
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if target_bag != null:
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target_bag.disconnect("item_removed", self, "on_item_removed")
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target_bag = null
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target_bag = bag
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if target_bag == null:
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return
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target_bag.connect("item_removed", self, "on_item_removed")
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