mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-12-28 19:27:10 +01:00
34 lines
889 B
GDScript
34 lines
889 B
GDScript
extends Control
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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export(NodePath) var icon_path : NodePath
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export(NodePath) var label_path : NodePath
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var icon : TextureRect
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var label : RichTextLabel
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var index : int
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var player : Entity
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var item : ItemInstance
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func _ready():
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icon = get_node(icon_path) as TextureRect
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label = get_node(label_path) as RichTextLabel
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if icon == null or label == null:
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Logger.error("LootEntry is not setup correctly!")
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func on_click():
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player.crequest_loot(index)
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func set_item(pindex : int, item_instance : ItemInstance, pplayer : Entity) -> void:
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index = index
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player = pplayer
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item = item_instance
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icon.texture = item.item_template.icon
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label.bbcode_text = item.item_template.text_name
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