broken_seals_roguelike/game/ui/crafting/ItemEntry.gd

32 lines
769 B
GDScript

extends PanelContainer
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
export(NodePath) var icon_path : NodePath
export(NodePath) var label_path : NodePath
var _icon : TextureRect
var _label : Label
var _entity : Entity
var _crh : CraftRecipeHelper
func _ready():
_icon = get_node(icon_path) as TextureRect
_label = get_node(label_path) as Label
func set_item(entity: Entity, crh: CraftRecipeHelper) -> void:
_entity = entity
_crh = crh
refresh()
func refresh() -> void:
if _crh.item == null:
return
_icon.texture = _crh.item.icon
_label.text = _crh.item.text_name + " (" + str(_crh.count) + ")"