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https://github.com/Relintai/broken_seals_roguelike.git
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28 lines
457 B
GDScript3
28 lines
457 B
GDScript3
extends PanelContainer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_CharacterButton_toggled(button_pressed):
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if button_pressed:
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show()
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else:
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hide()
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func _on_Button_pressed():
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hide()
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