broken_seals_roguelike/game/player
2019-12-22 22:47:22 +01:00
..
CharacterSkeleton2D.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
CharacterSkeletonAttachPoint.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
CharacterSkeletonGD.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
DisplayEntity.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
DisplayPlayer.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
DisplayPlayer.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
GUI.gd The project is licensed under the MIT license now. 2019-12-22 19:27:49 +01:00
HumanoidCharacterBones2D.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
Mob.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
Mob.tscn Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
MobTest.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
NamePlate.gd The project is licensed under the MIT license now. 2019-12-22 19:27:49 +01:00
NetworkedPlayer.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
NetworkedPlayer.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
Player.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
Player.tscn Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
PlayerGDBase.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
Unitframes.gd The project is licensed under the MIT license now. 2019-12-22 19:27:49 +01:00