broken_seals_roguelike/game/player
2020-07-12 19:34:44 +02:00
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Body.gd Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes. 2020-07-12 19:34:44 +02:00
bs_entity_spawner.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
bs_entity_spawner.tres Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSkeleton2DGD.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSkeletonAttachPoint.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
CharacterSkeletonGD.gd Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
DisplayEntity.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
DisplayPlayer.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
DisplayPlayer.tscn Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
GUI.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
HumanoidCharacterBones2D.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
Mob.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Mob.tscn Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
MobTest.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
NamePlate.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
NetworkedPlayer.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
NetworkedPlayer.tscn Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Player.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Player.tscn Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
PlayerGDBase.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Unitframes.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00