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https://github.com/Relintai/broken_seals_roguelike.git
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19 lines
279 B
GDScript
19 lines
279 B
GDScript
tool
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extends Button
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var _data : Resource
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func get_drag_data(position):
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if _data == null:
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return null
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var d : Dictionary = Dictionary()
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d["type"] = "resource"
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d["resource"] = _data
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d["from"] = self
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return d
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func set_resource(data : Resource) -> void:
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_data = data
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