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BrokenSeals.tscn
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Added everything from Broken Seals 2D as a base.
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2019-12-21 02:07:43 +01:00 |
CharacterCreationMenu.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
CharacterSelector.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
CharacterSelectorMenu.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
ConnectButton.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
ConnectServerButton.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
DisconnectButton.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
GameScene.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
HostButton.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
HostGameButton.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
Main.tscn
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Test player sprites for all styles.
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2020-07-13 21:40:26 +02:00 |
MainScene.gd
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Styles are now selectable at runtime.
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2020-07-13 21:51:58 +02:00 |
Menu.gd
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
Menu.tscn
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
Shared.tscn
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Added everything from Broken Seals 2D as a base.
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2019-12-21 02:07:43 +01:00 |
World3d.tscn
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Grab everything from the 2d version.
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2020-07-11 23:36:22 +02:00 |
World.gd
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Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes.
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2020-07-12 19:34:44 +02:00 |
World.tscn
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Added a bunch of tilesets from opengameart, as I want to try a few different styles.
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2020-07-13 19:33:29 +02:00 |