mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-12-25 06:17:10 +01:00
2387 lines
68 KiB
Plaintext
2387 lines
68 KiB
Plaintext
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[ext_resource path="res://player/HumanoidCharacterBones2D.gd" type="Script" id=2]
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[sub_resource type="Animation" id=1]
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|
|
HUMANOID_BONE_LEG_R = 2,
|
|
HUMANOID_BONE_FOOT_R = 3,
|
|
HUMANOID_BONE_TOE_R = 4,
|
|
HUMANOID_BONE_LEG_L = 5,
|
|
HUMANOID_BONE_FOOT_L = 6,
|
|
HUMANOID_BONE_TOE_L = 7,
|
|
HUMANOID_BONE_ARM_R = 8,
|
|
#HUMANOID_BONE_SHOULDER_GUARD_R = 0,
|
|
HUMANOID_BONE_HAND_R = 9,
|
|
HUMANOID_BONE_FINGERS_R = 10,
|
|
HUMANOID_BONE_ARM_L = 11,
|
|
#HUMANOID_BONE_SHOULDER_GUARD_L = 0,
|
|
HUMANOID_BONE_HAND_L = 12,
|
|
HUMANOID_BONE_FINGERS_L = 13,
|
|
HUMANOID_BONE_HEAD = 14,
|
|
HUMANOID_BONE_HEAD_TOP = 15,
|
|
HUMANOID_BONES_MAX = 16,"
|
|
bones = [ NodePath("Hip"), NodePath("Hip/Torso"), NodePath("Hip/Torso/leg_r"), NodePath("Hip/Torso/leg_r/foot_r"), NodePath("Hip/Torso/leg_r/foot_r/Position2D"), NodePath("Hip/Torso/leg_l"), NodePath("Hip/Torso/leg_l/foot_l"), NodePath("Hip/Torso/leg_l/foot_l/Position2D"), NodePath("Hip/Torso/remote_arm_r"), NodePath("Hip/Torso/remote_arm_r/remote_hand_r"), NodePath("Hip/Torso/remote_arm_r/remote_hand_r/Position2D"), NodePath("Hip/Torso/arm_l"), NodePath("Hip/Torso/arm_l/hand_l"), NodePath("Hip/Torso/arm_l/hand_l/end"), NodePath("Hip/Torso/Head"), NodePath("Hip/Torso/Head/Position2D") ]
|
|
|
|
[node name="Hip" type="Sprite" parent="."]
|
|
position = Vector2( 0, -14 )
|
|
texture = ExtResource( 1 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 102, 32, 7, 2 )
|
|
|
|
[node name="Shadow" type="Sprite" parent="Hip"]
|
|
position = Vector2( -0.5, 14 )
|
|
texture = ExtResource( 1 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 27, 57, 14, 6 )
|
|
|
|
[node name="Torso" type="Sprite" parent="Hip"]
|
|
position = Vector2( 0, -2.19333 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, -5 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 101, 15, 9, 12 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="leg_r" type="Sprite" parent="Hip/Torso"]
|
|
position = Vector2( -2, 1 )
|
|
rotation = -0.0158546
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 3 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 97, 39, 5, 8 )
|
|
__meta__ = {
|
|
"_edit_bone_": true,
|
|
"_edit_ik_": true
|
|
}
|
|
|
|
[node name="foot_r" type="Sprite" parent="Hip/Torso/leg_r"]
|
|
position = Vector2( -1, 5 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 4 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 96, 51, 6, 10 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="Position2D" type="Position2D" parent="Hip/Torso/leg_r/foot_r"]
|
|
position = Vector2( 0, 7.771 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="leg_l" type="Sprite" parent="Hip/Torso"]
|
|
position = Vector2( 2, 1.5 )
|
|
rotation = 0.0124376
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 3 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 109, 39, 5, 8 )
|
|
__meta__ = {
|
|
"_edit_bone_": true,
|
|
"_edit_ik_": true
|
|
}
|
|
|
|
[node name="foot_l" type="Sprite" parent="Hip/Torso/leg_l"]
|
|
position = Vector2( 0, 4.5 )
|
|
rotation = -0.0381974
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 4 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 109, 51, 6, 10 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="Position2D" type="Position2D" parent="Hip/Torso/leg_l/foot_l"]
|
|
position = Vector2( -0.297693, 7.79954 )
|
|
rotation = -0.0026232
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="remote_arm_r" type="Sprite" parent="Hip/Torso"]
|
|
position = Vector2( -5.01738, -8.74725 )
|
|
rotation = -1.47386e-06
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 3 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 93, 16, 3, 9 )
|
|
__meta__ = {
|
|
"_edit_bone_": true,
|
|
"_edit_ik_": true
|
|
}
|
|
|
|
[node name="shoulder_guard_r" type="Sprite" parent="Hip/Torso/remote_arm_r"]
|
|
position = Vector2( 1, -0.2 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( -1, -1 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 90, 8, 6, 4 )
|
|
|
|
[node name="remote_hand_r" type="Sprite" parent="Hip/Torso/remote_arm_r"]
|
|
position = Vector2( 0, 5.5 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 3 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 93, 28, 3, 6 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="Position2D" type="Position2D" parent="Hip/Torso/remote_arm_r/remote_hand_r"]
|
|
position = Vector2( 0, 5 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="arm_l" type="Sprite" parent="Hip/Torso"]
|
|
position = Vector2( 4.98958, -7.86818 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 2.5 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 117, 16, 3, 9 )
|
|
__meta__ = {
|
|
"_edit_bone_": true,
|
|
"_edit_ik_": true
|
|
}
|
|
|
|
[node name="hand_l" type="Sprite" parent="Hip/Torso/arm_l"]
|
|
position = Vector2( 0, 6 )
|
|
scale = Vector2( 0.995, 1.0113 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, 2 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 117, 28, 3, 6 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="end" type="Position2D" parent="Hip/Torso/arm_l/hand_l"]
|
|
position = Vector2( -0.5, 4 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="CPUParticles2D" type="CPUParticles2D" parent="Hip/Torso/arm_l/hand_l/end"]
|
|
visible = false
|
|
position = Vector2( -0.53, 0.58 )
|
|
rotation = 0.204192
|
|
preprocess = 0.8
|
|
randomness = 0.07
|
|
local_coords = false
|
|
spread = 112.94
|
|
gravity = Vector2( 0, 0 )
|
|
initial_velocity = 12.0
|
|
initial_velocity_random = 0.54
|
|
angular_velocity = 310.59
|
|
angular_velocity_random = 0.84
|
|
linear_accel = 11.77
|
|
radial_accel = 37.26
|
|
tangential_accel = -13.72
|
|
tangential_accel_random = 0.79
|
|
damping = 77.44
|
|
damping_random = 0.09
|
|
angle_random = 0.86
|
|
scale_amount = 2.0
|
|
color = Color( 0.133333, 0.403922, 0.027451, 0.839216 )
|
|
hue_variation = 0.22
|
|
hue_variation_random = 0.88
|
|
|
|
[node name="shoulder_l" type="Sprite" parent="Hip/Torso/arm_l"]
|
|
position = Vector2( -0.913425, -1.12376 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, -0.5 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 115, 7, 6, 4 )
|
|
|
|
[node name="Head" type="Sprite" parent="Hip/Torso"]
|
|
position = Vector2( 0, -10 )
|
|
texture = ExtResource( 1 )
|
|
offset = Vector2( 0, -4 )
|
|
region_enabled = true
|
|
region_rect = Rect2( 102, 2, 7, 8 )
|
|
__meta__ = {
|
|
"_edit_bone_": true,
|
|
"_edit_ik_": true
|
|
}
|
|
|
|
[node name="Position2D" type="Position2D" parent="Hip/Torso/Head"]
|
|
position = Vector2( -0.0730991, -6.94428 )
|
|
__meta__ = {
|
|
"_edit_bone_": true
|
|
}
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
autoplay = "idle"
|
|
anims/casting = SubResource( 1 )
|
|
anims/idle = SubResource( 2 )
|
|
anims/rest = SubResource( 3 )
|
|
anims/run = SubResource( 4 )
|
|
blend_times = [ "casting", "run", 1.0, "run", "idle", 1.0, "run", "rest", 1.0 ]
|
|
|
|
[node name="AnimationTree" type="AnimationTree" parent="."]
|
|
tree_root = SubResource( 9 )
|
|
anim_player = NodePath("../AnimationPlayer")
|
|
active = true
|
|
parameters/RunScale/scale = 1.0
|
|
parameters/walking/blend_amount = 0.0
|