broken_seals_roguelike/game/scenes
2020-07-13 01:38:56 +02:00
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BrokenSeals.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
CharacterCreationMenu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSelector.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSelectorMenu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
ConnectButton.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
ConnectServerButton.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
DisconnectButton.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
GameScene.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
GameViewport.gd Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now. 2020-07-13 01:38:56 +02:00
HostButton.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
HostGameButton.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Main.tscn Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now. 2020-07-13 01:38:56 +02:00
MainScene.gd Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now. 2020-07-13 01:38:56 +02:00
Menu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Menu.tscn Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Shared.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
World3d.tscn Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
World.gd Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes. 2020-07-12 19:34:44 +02:00
World.tscn Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes. 2020-07-12 19:34:44 +02:00