broken_seals_roguelike/game
2020-07-13 01:52:05 +02:00
..
addons Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
autoload Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
characters Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
cursors Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
debug Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
fonts Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
modules Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
player Add zoom to the camera, I like it's effect better. 2020-07-13 01:52:05 +02:00
scenes Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now." 2020-07-13 01:47:44 +02:00
scripts Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now." 2020-07-13 01:47:44 +02:00
steering_ai_framework Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
texture_tools Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
tilesets Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
ui Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now." 2020-07-13 01:47:44 +02:00
world Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
.gitignore Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
default_bus_layout.tres Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
ess_data.json Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
icon.png Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
icon.png.flags Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
icon.png.import Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
project.godot Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now." 2020-07-13 01:47:44 +02:00