broken_seals_roguelike/game/project.pandemonium

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "CharacterAtlas",
"class": @"CharacterAtlas2D",
"language": @"GDScript",
"path": "res://scripts/item_visuals/CharacterAtlas2D.gd"
}, {
"base": "CharacterAtlasEntry",
"class": @"CharacterAtlasEntry2D",
"language": @"GDScript",
"path": "res://scripts/item_visuals/CharacterAtlasEntry2D.gd"
}, {
"base": "Node2D",
"class": @"CharacterSkeketonAttachPoint",
"language": @"GDScript",
"path": "res://player/CharacterSkeletonAttachPoint.gd"
}, {
"base": "CharacterSkeleton2D",
"class": @"CharacterSkeleton2DGD",
"language": @"GDScript",
"path": "res://player/CharacterSkeleton2DGD.gd"
}, {
"base": "Entity",
"class": @"DisplayPlayerGD",
"language": @"GDScript",
"path": "res://player/DisplayPlayer.gd"
}, {
"base": "EntityAI",
"class": @"EntityAIGD",
"language": @"GDScript",
"path": "res://scripts/ai/EntityAIGD.gd"
}, {
"base": "EntityData",
"class": @"EntityDataGD",
"language": @"GDScript",
"path": "res://scripts/entities/EntityDataGD.gd"
}, {
"base": "Resource",
"class": @"GameModule",
"language": @"GDScript",
"path": "res://scripts/game_modules/GameModule.gd"
}, {
"base": "EntityResource",
"class": @"HealthResource",
"language": @"GDScript",
"path": "res://scripts/resources/HealthResource.gd"
}, {
"base": "CharacterBones",
"class": @"HumanoidCharacterBones2D",
"language": @"GDScript",
"path": "res://player/HumanoidCharacterBones2D.gd"
}, {
"base": "ItemTemplate",
"class": @"ItemTemplateGD",
"language": @"GDScript",
"path": "res://scripts/items/ItemTemplateGD.gd"
}, {
"base": "SkeletonModelEntry",
"class": @"ItemVisual2D",
"language": @"GDScript",
"path": "res://scripts/item_visuals/ItemVisual2D.gd"
}, {
"base": "SkeletonModelEntry",
"class": @"ItemVisualEntry2D",
"language": @"GDScript",
"path": "res://scripts/item_visuals/ItemVisualEntry2D.gd"
}, {
"base": "Node2D",
"class": @"LayeredTextureMaker",
"language": @"GDScript",
"path": "res://tools/texture_tools/LayeredTextureMaker.gd"
}, {
"base": "Node",
"class": @"Main",
"language": @"GDScript",
"path": "res://scenes/MainScene.gd"
}, {
"base": "EntityResource",
"class": @"ManaResource",
"language": @"GDScript",
"path": "res://scripts/resources/ManaResource.gd"
}, {
"base": "Control",
"class": @"Menu",
"language": @"GDScript",
"path": "res://scenes/Menu.gd"
}, {
"base": "Entity",
"class": @"MobGD",
"language": @"GDScript",
"path": "res://player/Mob.gd"
}, {
"base": "Entity",
"class": @"PlayerGD",
"language": @"GDScript",
"path": "res://player/Player.gd"
}, {
"base": "Resource",
"class": @"PlayerMaster",
"language": @"GDScript",
"path": "res://scripts/networking/PlayerMaster.gd"
}, {
"base": "EntityResource",
"class": @"SpeedResource",
"language": @"GDScript",
"path": "res://scripts/resources/SpeedResource.gd"
}, {
"base": "SpellEffectVisual",
"class": @"SpellEffectVisualBasic",
"language": @"GDScript",
"path": "res://scripts/resources/spell_effect_visual_basic.gd"
}, {
"base": "Spell",
"class": @"SpellGD",
"language": @"GDScript",
"path": "res://scripts/spells/gd_spell_script.gd"
}, {
"base": "GameModule",
"class": @"UIGuiChildModule",
"language": @"GDScript",
"path": "res://scripts/game_modules/ui_gui_child_module.gd"
}, {
"base": "GameModule",
"class": @"UIWindowModule",
"language": @"GDScript",
"path": "res://scripts/game_modules/ui_window_module.gd"
} ]
_global_script_class_icons={
@"SpellGD": "",
@"SpellEffectVisualBasic": "",
@"ItemVisualEntry2D": "",
@"CharacterSkeleton2DGD": "",
@"UIWindowModule": "",
@"UIGuiChildModule": "",
@"Menu": "",
@"ManaResource": "",
@"Main": "",
@"ItemTemplateGD": "",
@"HealthResource": "",
@"DisplayPlayerGD": "",
@"LayeredTextureMaker": "",
@"HumanoidCharacterBones2D": "",
@"PlayerGD": "",
@"GameModule": "",
@"CharacterSkeketonAttachPoint": "",
@"CharacterAtlas2D": "",
@"SpeedResource": "",
@"PlayerMaster": "",
@"MobGD": "",
@"ItemVisual2D": "",
@"EntityDataGD": "",
@"EntityAIGD": "",
@"CharacterAtlasEntry2D": ""
}
Node="input/actionbar_5_11"
[addons]
data_manager/folder_settings="[]"
[application]
config/name="Broken Seals Roguelike"
config/description="An open source 2D turn based roguelike RPG."
run/main_scene="res://scenes/Main.tscn"
config/icon="res://icon.png"
config/version="0.3"
[autoload]
ThemeAtlas="*res://ui/autoload/ThemeAtlas.tscn"
WorldNumbers="*res://ui/world_numbers_2d/WorldNumbers.tscn"
CursorManager="*res://cursors/autoload/CursorManager.tscn"
Settings="*res://ui/autoload/SettingsManager.tscn"
Logger="*res://autoload/Logger.tscn"
DataManager="*res://scripts/game_modules/DataManager.tscn"
EntitySpawner="*res://player/bs_entity_spawner.tscn"
[debug]
gdscript/completion/autocomplete_setters_and_getters=true
gdscript/warnings/unused_argument=false
gdscript/warnings/unused_signal=false
gdscript/warnings/integer_division=false
[display]
window/dpi/allow_hidpi=true
window/handheld/orientation="sensor"
window/stretch/mode="2d"
window/stretch/aspect="expand"
mouse_cursor/sensitivity=0.9
window/size/viewport_scale=100
window/size/ui_scale=1.0
window/size/ui_scale_touch=1.2
[editor_plugins]
enabled=PoolStringArray( "res://addons/data_manager/plugin.cfg" )
[ess]
data/ess_resource_db_path="res://data/resource_db.tres"
enums/stats="Agility,Strength,Stamina,Intellect,Spirit,Health,Mana,Speed,Global Cooldown,Haste,Haste Rating,Resilience,Armor,Attack Power,Spell Power,Melee Crit,Melee Crit Bonus,Spell Crit,Spell Crit Bonus,Block,Parry,Damage Reduction,Melee Damage Reduction,Spell Damage Reduction,Damage Taken,Heal Taken,Melee Damage,Spell Damage,Holy Resist,Shadow Resist,Nature Resist,Fire Resist,Frost Resist,Lightning Resist,Chaos Resist,Silence Resist,Fear Resist,Stun Resist,Energy,Rage,XP Rate,Weapon Damage Min,Weapon Damage Max"
enums/skeletons_bones=PoolStringArray( "", "root,pelvis,spine,spine_1,spine_2,neck,head,left_clavicle,left_upper_arm,left_forearm,left_hand,left_thumb_base,left_thumb_end,left_fingers_base,left_fingers_end,right_clavicle,right_upper_arm,right_forearm,right_hand,right_thumb_base,right_thumb_end,right_fingers_base,right_fingers_end,left_thigh,left_calf,left_foot,right_thigh,right_calf,right_foot" )
enums/skeletons_bone_attachment_points=PoolStringArray( "", "left_hand,right_hand,torso,root,right_hip,left_hip,spine_2,weapon_left,weapon_right,weapon_left_back,weapon_right_back,weapon_shield_left" )
xp/class_xps=PoolIntArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
xp/character_xps=PoolIntArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
profiles/automatic_save=true
data/ess_entity_spawner_path="res://player/bs_entity_spawner.tres"
level/max_character_level=60
level/max_class_level=60
[importer_defaults]
texture_array={
"compress/mode": 0,
"compress/no_bptc_if_rgb": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 0,
"slices/horizontal": 8,
"slices/vertical": 8
}
texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 1,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": false,
"process/invert_color": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}
[input]
ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
actionbar_1_0={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_4={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_5={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_6={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_7={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_8={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_9={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_10={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_11={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
actionbar_1_12={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
sheath={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
wait={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"action_match_force_exact":false,"script":null)
]
}
[layer_names]
3d_physics/layer_1="World"
3d_physics/layer_2="Entities"
[memory]
limits/message_queue/max_size_kb=2048
[physics]
2d/default_gravity=0
[rendering]
quality/driver/fallback_to_gles2=true
quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true
quality/directional_shadow/size.mobile=1024
quality/reflections/texture_array_reflections=false
quality/reflections/high_quality_ggx=false
environment/default_clear_color=Color( 0, 0, 0, 1 )
quality/2d/use_pixel_snap=true
quality/2d/use_batching=true
quality/shadows/enabled=false