[gd_scene load_steps=26 format=2] [ext_resource path="res://player/GUI.gd" type="Script" id=1] [ext_resource path="res://ui/ingame_menu/IngameMenu.tscn" type="PackedScene" id=2] [ext_resource path="res://player/Unitframes.gd" type="Script" id=3] [ext_resource path="res://ui/errorframe/ErrorFrame.tscn" type="PackedScene" id=4] [ext_resource path="res://ui/auraframe/AuraFrame.tscn" type="PackedScene" id=5] [ext_resource path="res://ui/game_over_window/GameOverWindow.tscn" type="PackedScene" id=6] [ext_resource path="res://ui/actionbars/Actionbars.gd" type="Script" id=8] [ext_resource path="res://ui/buttons/Buttons.gd" type="Script" id=9] [ext_resource path="res://ui/theme/ui_theme.tres" type="Theme" id=10] [ext_resource path="res://ui/windows/TalentWindow.tscn" type="PackedScene" id=11] [ext_resource path="res://ui/unitframes/TargetUnitframe.tscn" type="PackedScene" id=12] [ext_resource path="res://ui/actionbars/ActionBar.tscn" type="PackedScene" id=14] [ext_resource path="res://ui/bags/Bag.tscn" type="PackedScene" id=15] [ext_resource path="res://ui/castbar/Castbar.tscn" type="PackedScene" id=16] [ext_resource path="res://ui/windows/SpellBookWindow.tscn" type="PackedScene" id=17] [ext_resource path="res://ui/minimap/MiniMap.tscn" type="PackedScene" id=18] [ext_resource path="res://ui/loot_window/LootWindow.tscn" type="PackedScene" id=19] [ext_resource path="res://ui/windows/CraftingWindow.tscn" type="PackedScene" id=20] [ext_resource path="res://ui/unitframes/UnitframeBase.tscn" type="PackedScene" id=21] [ext_resource path="res://ui/theme/spellbook_icon.tres" type="Texture" id=23] [ext_resource path="res://ui/theme/bag_icon.tres" type="Texture" id=24] [ext_resource path="res://ui/theme/locked_icon.tres" type="Texture" id=25] [ext_resource path="res://ui/theme/unlocked_icon.tres" type="Texture" id=26] [ext_resource path="res://ui/player_ui/player_ui.gd" type="Script" id=28] [ext_resource path="res://ui/windows/CharacterWindow.tscn" type="PackedScene" id=29] [node name="GUILayer" type="CanvasLayer"] script = ExtResource( 28 ) loot_window_path = NodePath("GUI/Windows/LootWindow") [node name="GUI" type="Control" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 theme = ExtResource( 10 ) script = ExtResource( 1 ) __meta__ = { "_edit_lock_": true } child_controls = [ NodePath("Unitframes"), NodePath("Actionbars"), NodePath("Windows/SpellBookWindow"), NodePath("Buttons"), NodePath("Castbar"), NodePath("AuraFrame"), NodePath("Windows/Inventory"), NodePath("Windows/LootWindow"), NodePath("Windows/TalentWindow"), NodePath("Windows/CraftingWindow"), NodePath("Windows/GameOverWindow") ] [node name="Buttons" type="Control" parent="GUI"] anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 margin_left = -202.0 margin_top = -45.0 margin_right = 140.0 mouse_filter = 2 script = ExtResource( 9 ) __meta__ = { "_edit_group_": true, "_edit_use_anchors_": false } spell_book_path = NodePath("../Windows/SpellBookWindow") spell_book_button_path = NodePath("HBoxContainer/SpellBookButton") lock_button_path = NodePath("HBoxContainer/LockButton") [node name="HBoxContainer" type="HBoxContainer" parent="GUI/Buttons"] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 custom_constants/separation = 0 __meta__ = { "_edit_use_anchors_": false } [node name="CharacterButton" type="Button" parent="GUI/Buttons/HBoxContainer"] margin_right = 45.0 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) hint_tooltip = "Inventory" focus_mode = 0 toggle_mode = true enabled_focus_mode = 0 keep_pressed_outside = true text = "Char" [node name="SpellBookButton" type="Button" parent="GUI/Buttons/HBoxContainer"] margin_left = 45.0 margin_right = 90.0 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) hint_tooltip = "SpellBook" focus_mode = 0 toggle_mode = true enabled_focus_mode = 0 keep_pressed_outside = true [node name="TextureRect" type="TextureRect" parent="GUI/Buttons/HBoxContainer/SpellBookButton"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -15.0 margin_top = -15.0 margin_right = 15.0 margin_bottom = 15.0 texture = ExtResource( 23 ) expand = true stretch_mode = 6 __meta__ = { "_edit_use_anchors_": false } [node name="BagButton" type="Button" parent="GUI/Buttons/HBoxContainer"] margin_left = 90.0 margin_right = 135.0 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) hint_tooltip = "Inventory" focus_mode = 0 toggle_mode = true enabled_focus_mode = 0 keep_pressed_outside = true [node name="TextureRect2" type="TextureRect" parent="GUI/Buttons/HBoxContainer/BagButton"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -15.0 margin_top = -15.0 margin_right = 15.0 margin_bottom = 15.0 texture = ExtResource( 24 ) expand = true stretch_mode = 6 __meta__ = { "_edit_use_anchors_": false } [node name="TalentButton" type="Button" parent="GUI/Buttons/HBoxContainer"] margin_left = 135.0 margin_right = 181.626 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) hint_tooltip = "Inventory" focus_mode = 0 toggle_mode = true enabled_focus_mode = 0 keep_pressed_outside = true text = "Talent" [node name="CraftingButton" type="Button" parent="GUI/Buttons/HBoxContainer"] visible = false margin_left = 181.0 margin_right = 226.0 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) hint_tooltip = "Inventory" focus_mode = 0 toggle_mode = true enabled_focus_mode = 0 keep_pressed_outside = true text = "Craft" [node name="LockButton" type="Button" parent="GUI/Buttons/HBoxContainer"] margin_left = 181.0 margin_right = 226.0 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) focus_mode = 0 toggle_mode = true enabled_focus_mode = 0 keep_pressed_outside = true [node name="locked" type="TextureRect" parent="GUI/Buttons/HBoxContainer/LockButton"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -15.0 margin_top = -15.0 margin_right = 15.0 margin_bottom = 15.0 texture = ExtResource( 25 ) expand = true stretch_mode = 6 __meta__ = { "_edit_use_anchors_": false } [node name="unlocked" type="TextureRect" parent="GUI/Buttons/HBoxContainer/LockButton"] visible = false anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -15.0 margin_top = -15.0 margin_right = 15.0 margin_bottom = 15.0 texture = ExtResource( 26 ) expand = true stretch_mode = 6 __meta__ = { "_edit_use_anchors_": false } [node name="Menu" type="Button" parent="GUI/Buttons/HBoxContainer"] margin_left = 226.0 margin_right = 271.0 margin_bottom = 45.0 rect_min_size = Vector2( 45, 45 ) focus_mode = 0 enabled_focus_mode = 0 keep_pressed_outside = true text = "Menu" [node name="Actionbars" type="HBoxContainer" parent="GUI"] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 size_flags_horizontal = 3 size_flags_vertical = 3 custom_constants/separation = 0 alignment = 2 script = ExtResource( 8 ) __meta__ = { "_edit_use_anchors_": false } actionbar_scene = ExtResource( 14 ) [node name="Windows" type="CanvasLayer" parent="GUI"] layer = 2 [node name="CharacterWindow" parent="GUI/Windows" instance=ExtResource( 29 )] visible = false anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 66.0 margin_top = 44.0 margin_right = 681.0 margin_bottom = 474.0 [node name="SpellBookWindow" parent="GUI/Windows" instance=ExtResource( 17 )] visible = false margin_left = 60.0 margin_top = 50.0 margin_right = 561.0 [node name="TalentWindow" parent="GUI/Windows" instance=ExtResource( 11 )] visible = false anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 62.0 margin_top = 54.0 margin_right = 656.0 margin_bottom = 513.0 [node name="CraftingWindow" parent="GUI/Windows" instance=ExtResource( 20 )] visible = false margin_left = 31.0 margin_top = 23.0 margin_right = -345.0 margin_bottom = -67.0 [node name="Inventory" parent="GUI/Windows" instance=ExtResource( 15 )] visible = false margin_left = 56.0 margin_top = 69.0 margin_right = -422.0 margin_bottom = -109.0 inventory_item_container_path = NodePath("../Inventory/VBoxContainer/HBoxContainer3/PanelContainer2/VBoxContainer/ScrollContainer/GridContainer") [node name="LootWindow" parent="GUI/Windows" instance=ExtResource( 19 )] visible = false anchor_right = 0.0 anchor_bottom = 0.0 margin_left = 39.0 margin_top = 85.0 margin_right = 242.0 margin_bottom = 315.0 [node name="GameOverWindow" parent="GUI/Windows" instance=ExtResource( 6 )] visible = false [node name="Unitframes" type="Control" parent="GUI"] anchor_right = 1.0 anchor_bottom = 1.0 margin_left = 1.0 margin_right = 1.0 mouse_filter = 2 script = ExtResource( 3 ) __meta__ = { "_edit_lock_": true } player_unit_frame_path = NodePath("PlayerUnitFrame") target_unit_frame_path = NodePath("TargetUnitframe") [node name="PlayerUnitFrame" parent="GUI/Unitframes" instance=ExtResource( 21 )] margin_right = 151.0 [node name="TargetUnitframe" parent="GUI/Unitframes" instance=ExtResource( 12 )] visible = false [node name="MiniMap" parent="GUI" instance=ExtResource( 18 )] visible = false [node name="AuraFrame" parent="GUI" instance=ExtResource( 5 )] margin_left = -331.0 margin_bottom = 123.0 [node name="Castbar" parent="GUI" instance=ExtResource( 16 )] visible = false [node name="ErrorFrame" parent="GUI" instance=ExtResource( 4 )] anchor_left = 0.5 anchor_right = 0.5 margin_left = -191.728 margin_top = 140.333 margin_right = 180.272 margin_bottom = 288.333 mouse_filter = 2 [node name="IngameMenu" parent="GUI" instance=ExtResource( 2 )] visible = false [connection signal="toggled" from="GUI/Buttons/HBoxContainer/CharacterButton" to="GUI/Windows/CharacterWindow" method="_on_CharacterButton_toggled"] [connection signal="toggled" from="GUI/Buttons/HBoxContainer/SpellBookButton" to="GUI/Windows/SpellBookWindow" method="_on_SpellBookButton_toggled"] [connection signal="toggled" from="GUI/Buttons/HBoxContainer/BagButton" to="GUI/Windows/Inventory" method="_on_BagButton_toggled"] [connection signal="toggled" from="GUI/Buttons/HBoxContainer/TalentButton" to="GUI/Windows/TalentWindow" method="_on_TalentButton_toggled"] [connection signal="toggled" from="GUI/Buttons/HBoxContainer/CraftingButton" to="GUI/Windows/CraftingWindow" method="_on_CraftingButton_toggled"] [connection signal="pressed" from="GUI/Buttons/HBoxContainer/Menu" to="GUI/IngameMenu" method="show"]