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https://github.com/Relintai/broken_seals_roguelike.git
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Turned on mob spawning.
This commit is contained in:
parent
491a302c3a
commit
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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@ -9,7 +9,6 @@
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]]
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script = ExtResource( 1 )
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world_layer = ExtResource( 2 )
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spawn_mobs = false
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[node name="Terrarin" type="TileMap" parent="."]
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z_index = -10
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