From 8c5d6019f1be6d429319420ed01b1a7c0c31bc90 Mon Sep 17 00:00:00 2001 From: Relintai Date: Wed, 3 Aug 2022 15:02:06 +0200 Subject: [PATCH] Set the mouse filter of the AuraFrame's main container to ignore, to fix deadzone in the top right corner. --- game/ui/auraframe/AuraFrame.tscn | 4 +--- game/ui/player_ui/player_ui.tscn | 3 --- 2 files changed, 1 insertion(+), 6 deletions(-) diff --git a/game/ui/auraframe/AuraFrame.tscn b/game/ui/auraframe/AuraFrame.tscn index 3290e0a..fe04af1 100644 --- a/game/ui/auraframe/AuraFrame.tscn +++ b/game/ui/auraframe/AuraFrame.tscn @@ -8,9 +8,6 @@ anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 script = ExtResource( 1 ) -__meta__ = { -"_edit_use_anchors_": false -} aura_entry_scene = ExtResource( 2 ) buff_container_path = NodePath("MarginContainer/VBoxContainer/Buffs") debuff_container_path = NodePath("MarginContainer/VBoxContainer/Debuffs") @@ -20,6 +17,7 @@ anchor_left = 1.0 anchor_right = 1.0 margin_left = -335.0 margin_bottom = 157.0 +mouse_filter = 2 [node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"] margin_right = 335.0 diff --git a/game/ui/player_ui/player_ui.tscn b/game/ui/player_ui/player_ui.tscn index a3ca5d6..1910bbd 100644 --- a/game/ui/player_ui/player_ui.tscn +++ b/game/ui/player_ui/player_ui.tscn @@ -87,9 +87,6 @@ anchor_bottom = 1.0 texture = ExtResource( 6 ) expand = true stretch_mode = 6 -__meta__ = { -"_edit_use_anchors_": false -} [node name="Windows" type="CanvasLayer" parent="GUI"] layer = 2