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https://github.com/Relintai/broken_seals_roguelike.git
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Fix unitframes, and the default ui scale settings.
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commit
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@ -209,8 +209,8 @@ window/stretch/mode="2d"
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window/stretch/aspect="expand"
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window/stretch/aspect="expand"
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mouse_cursor/sensitivity=0.9
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mouse_cursor/sensitivity=0.9
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window/size/viewport_scale=100
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window/size/viewport_scale=100
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window/size/ui_scale=1.2
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window/size/ui_scale=1.0
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window/size/ui_scale_touch=1.0
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window/size/ui_scale_touch=1.2
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[ess]
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[ess]
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24
game/ui/unitframes/Unitframes.tscn
Normal file
24
game/ui/unitframes/Unitframes.tscn
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@ -0,0 +1,24 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://player/Unitframes.gd" type="Script" id=2]
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[ext_resource path="res://ui/unitframes/UnitframeBase.tscn" type="PackedScene" id=6]
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[ext_resource path="res://ui/unitframes/TargetUnitframe.tscn" type="PackedScene" id=7]
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[node name="Unitframes" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 1.0
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margin_right = 1.0
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mouse_filter = 2
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_lock_": true
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}
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player_unit_frame_path = NodePath("PlayerUnitFrame")
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target_unit_frame_path = NodePath("TargetUnitframe")
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[node name="PlayerUnitFrame" parent="." instance=ExtResource( 6 )]
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margin_right = 151.0
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[node name="TargetUnitframe" parent="." instance=ExtResource( 7 )]
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visible = false
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10
game/ui/unitframes/game_module.tres
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10
game/ui/unitframes/game_module.tres
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@ -0,0 +1,10 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/game_modules/ui_gui_child_module.gd" type="Script" id=1]
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[ext_resource path="res://ui/unitframes/Unitframes.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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enabled = true
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scene = ExtResource( 2 )
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hide = false
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