mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-11-10 21:52:09 +01:00
Codestyle.
This commit is contained in:
parent
777f91cfb5
commit
7254f42161
@ -132,12 +132,12 @@ func update_visibility():
|
||||
var tp : Vector2 = body.get_tile_position()
|
||||
|
||||
for x in range(tp.x - 8, tp.x + 9):
|
||||
plotLine(tp.x, tp.y, x, tp.y + 8)
|
||||
plotLine(tp.x, tp.y, x, tp.y - 8)
|
||||
plot_line(tp.x, tp.y, x, tp.y + 8)
|
||||
plot_line(tp.x, tp.y, x, tp.y - 8)
|
||||
|
||||
for y in range(tp.y - 8, tp.y + 9):
|
||||
plotLine(tp.x, tp.y, tp.x + 8, y)
|
||||
plotLine(tp.x, tp.y, tp.x - 8, y)
|
||||
plot_line(tp.x, tp.y, tp.x + 8, y)
|
||||
plot_line(tp.x, tp.y, tp.x - 8, y)
|
||||
|
||||
# var test_rect : Rect2 = Rect2(tp, Vector2(10, 10))
|
||||
for e in enemies:
|
||||
@ -484,19 +484,19 @@ func on_visibility_changed():
|
||||
func make_cell_visible(x : int, y : int):
|
||||
visibility_map.set_cell(x, y, -1)
|
||||
|
||||
func plotLine(x0 : int,y0 : int, x1 : int,y1 : int) -> bool:
|
||||
func plot_line(x0 : int,y0 : int, x1 : int,y1 : int) -> bool:
|
||||
if abs(y1 - y0) < abs(x1 - x0):
|
||||
if x0 > x1:
|
||||
return plotLineLowReverse(x1, y1, x0, y0)
|
||||
return plot_line_low_reverse(x1, y1, x0, y0)
|
||||
else:
|
||||
return plotLineLow(x0, y0, x1, y1)
|
||||
return plot_line_low(x0, y0, x1, y1)
|
||||
else:
|
||||
if y0 > y1:
|
||||
return plotLineHighReverse(x1, y1, x0, y0)
|
||||
return plot_line_high_reverse(x1, y1, x0, y0)
|
||||
else:
|
||||
return plotLineHigh(x0, y0, x1, y1)
|
||||
return plot_line_high(x0, y0, x1, y1)
|
||||
|
||||
func plotLineLow(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
func plot_line_low(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
var dx : int = x1 - x0
|
||||
var dy : int = y1 - y0
|
||||
var yi : int = 1
|
||||
@ -523,7 +523,7 @@ func plotLineLow(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
|
||||
return true
|
||||
|
||||
func plotLineLowReverse(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
func plot_line_low_reverse(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
var arr = []
|
||||
var dx : int = x1 - x0
|
||||
var dy : int = y1 - y0
|
||||
@ -557,7 +557,7 @@ func plotLineLowReverse(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
|
||||
return true
|
||||
|
||||
func plotLineHigh(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
func plot_line_high(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
var dx : int = x1 - x0
|
||||
var dy : int = y1 - y0
|
||||
var xi : int = 1
|
||||
@ -584,7 +584,7 @@ func plotLineHigh(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
|
||||
return true
|
||||
|
||||
func plotLineHighReverse(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
func plot_line_high_reverse(x0 : int, y0 : int, x1 : int, y1 : int) -> bool:
|
||||
var arr = []
|
||||
var dx : int = x1 - x0
|
||||
var dy : int = y1 - y0
|
||||
|
Loading…
Reference in New Issue
Block a user