Added my data_manager addon.
4
game/addons/.gitignore
vendored
@ -1,3 +1,5 @@
|
||||
*
|
||||
!module_manager
|
||||
!module_manager/**
|
||||
!module_manager/**
|
||||
!data_manager
|
||||
!data_manager/**
|
21
game/addons/data_manager/LICENSE
Normal file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2019 Péter Magyar
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
7
game/addons/data_manager/README.md
Normal file
@ -0,0 +1,7 @@
|
||||
# ESS Data
|
||||
|
||||
This is an addon for https://github.com/Relintai/entity_spell_system, to help with editing, and managing all game related the data in the project.
|
||||
|
||||
Looks like this:
|
||||
|
||||
![ess_data screenshot](screenshots/ess_data.png)
|
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source_file="res://addons/data_manager/icons/icon_multi_line.png"
|
||||
dest_files=[ "res://.import/icon_multi_line.png-f2116803bfa2e69309bda042fe09ca22.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
game/addons/data_manager/icons/icon_options.png
Normal file
After Width: | Height: | Size: 392 B |
35
game/addons/data_manager/icons/icon_options.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon_options.png-8a05079b2f7e729dae53ff1568b6536e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/data_manager/icons/icon_options.png"
|
||||
dest_files=[ "res://.import/icon_options.png-8a05079b2f7e729dae53ff1568b6536e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
game/addons/data_manager/icons/icon_reload_small.png
Normal file
After Width: | Height: | Size: 409 B |
35
game/addons/data_manager/icons/icon_reload_small.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon_reload_small.png-5cfe0f7b7e56d4c9649ddbe472105e0a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/data_manager/icons/icon_reload_small.png"
|
||||
dest_files=[ "res://.import/icon_reload_small.png-5cfe0f7b7e56d4c9649ddbe472105e0a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
game/addons/data_manager/icons/icon_remove.png
Normal file
After Width: | Height: | Size: 166 B |
35
game/addons/data_manager/icons/icon_remove.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon_remove.png-cd07d5c1378356af560353bd7a42f342.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/data_manager/icons/icon_remove.png"
|
||||
dest_files=[ "res://.import/icon_remove.png-cd07d5c1378356af560353bd7a42f342.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
game/addons/data_manager/icons/icon_rename.png
Normal file
After Width: | Height: | Size: 160 B |
35
game/addons/data_manager/icons/icon_rename.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon_rename.png-057eb6051ce4bfd5326de785a2ce0780.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/data_manager/icons/icon_rename.png"
|
||||
dest_files=[ "res://.import/icon_rename.png-057eb6051ce4bfd5326de785a2ce0780.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
game/addons/data_manager/icons/icon_save.png
Normal file
After Width: | Height: | Size: 252 B |
35
game/addons/data_manager/icons/icon_save.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon_save.png-65939defe113bdfb6174e9451d3fb596.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/data_manager/icons/icon_save.png"
|
||||
dest_files=[ "res://.import/icon_save.png-65939defe113bdfb6174e9451d3fb596.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
BIN
game/addons/data_manager/icons/icon_script.png
Normal file
After Width: | Height: | Size: 262 B |
35
game/addons/data_manager/icons/icon_script.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon_script.png-02675c4ec5dd1554ae0ce28638df6a48.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/data_manager/icons/icon_script.png"
|
||||
dest_files=[ "res://.import/icon_script.png-02675c4ec5dd1554ae0ce28638df6a48.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
74
game/addons/data_manager/panels/AddFolderDialog.gd
Normal file
@ -0,0 +1,74 @@
|
||||
tool
|
||||
extends ConfirmationDialog
|
||||
|
||||
const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
|
||||
|
||||
var _settings : DataManagerAddonSettings = null
|
||||
var _module = null
|
||||
|
||||
signal folders_created
|
||||
|
||||
func _enter_tree():
|
||||
if !is_connected("confirmed", self, "on_confirmed"):
|
||||
connect("confirmed", self, "on_confirmed")
|
||||
|
||||
func setup() -> void:
|
||||
var entry_container : Control = $ScrollContainer/VBoxContainer
|
||||
|
||||
for ch in entry_container.get_children():
|
||||
ch.queue_free()
|
||||
|
||||
var dir : Directory = Directory.new()
|
||||
|
||||
var label_str : String = "= " + get_module_label_text(_module) + " ="
|
||||
window_title = "Add folder(s) for " + label_str
|
||||
|
||||
var module_dir_base : String = _module.resource_path.get_base_dir()
|
||||
|
||||
for f in _settings.folders:
|
||||
if dir.dir_exists(module_dir_base + "/" + f.folder):
|
||||
continue
|
||||
|
||||
var ecb : CheckBox = CheckBox.new()
|
||||
ecb.text = f.folder + " (" + f.type + ")"
|
||||
ecb.set_meta("folder", f.folder)
|
||||
entry_container.add_child(ecb)
|
||||
|
||||
func on_confirmed() -> void:
|
||||
var entry_container : Control = $ScrollContainer/VBoxContainer
|
||||
|
||||
var dir : Directory = Directory.new()
|
||||
var module_dir_base : String = _module.resource_path.get_base_dir()
|
||||
|
||||
for c in entry_container.get_children():
|
||||
if !(c is CheckBox):
|
||||
continue
|
||||
|
||||
if !c.pressed:
|
||||
continue
|
||||
|
||||
var folder : String = c.get_meta("folder")
|
||||
var d : String = module_dir_base + "/" + folder
|
||||
if !dir.dir_exists(d):
|
||||
dir.make_dir(d)
|
||||
|
||||
emit_signal("folders_created")
|
||||
|
||||
func set_module(module, settings : DataManagerAddonSettings) -> void:
|
||||
_module = module
|
||||
_settings = settings
|
||||
setup()
|
||||
#popup_centered()
|
||||
|
||||
popup_centered()
|
||||
|
||||
func get_module_label_text(module) -> String:
|
||||
var label_str : String = module.resource_name
|
||||
|
||||
if label_str == "":
|
||||
label_str = module.resource_path
|
||||
label_str = label_str.replace("res://", "")
|
||||
label_str = label_str.replace("/game_module.tres", "")
|
||||
label_str = label_str.replace("game_module.tres", "")
|
||||
|
||||
return label_str
|
64
game/addons/data_manager/panels/CreateNamePopup.gd
Normal file
@ -0,0 +1,64 @@
|
||||
tool
|
||||
extends ConfirmationDialog
|
||||
|
||||
signal ok_pressed
|
||||
|
||||
export(NodePath) var line_edit_path : NodePath
|
||||
export(NodePath) var option_button_path : NodePath
|
||||
|
||||
var _resource_type : String
|
||||
|
||||
var _line_edit : LineEdit
|
||||
var _option_button : OptionButton
|
||||
|
||||
func _ready():
|
||||
_line_edit = get_node(line_edit_path) as LineEdit
|
||||
_option_button = get_node(option_button_path) as OptionButton
|
||||
|
||||
connect("confirmed", self, "_on_OK_pressed")
|
||||
connect("about_to_show", self, "about_to_show")
|
||||
|
||||
func set_resource_type(resource_type : String) -> void:
|
||||
_resource_type = resource_type
|
||||
|
||||
|
||||
func about_to_show():
|
||||
_option_button.clear()
|
||||
|
||||
if not ClassDB.class_exists(_resource_type):
|
||||
return
|
||||
|
||||
var arr : PoolStringArray = PoolStringArray()
|
||||
arr.append(_resource_type)
|
||||
arr.append_array(ClassDB.get_inheriters_from_class(_resource_type))
|
||||
|
||||
var gsc : Array = ProjectSettings.get("_global_script_classes")
|
||||
|
||||
var l : int = arr.size() - 1
|
||||
|
||||
while (arr.size() != l):
|
||||
l = arr.size()
|
||||
|
||||
for i in range(gsc.size()):
|
||||
var d : Dictionary = gsc[i] as Dictionary
|
||||
|
||||
var found = false
|
||||
for j in range(arr.size()):
|
||||
if arr[j] == d["class"]:
|
||||
found = true
|
||||
break
|
||||
|
||||
if found:
|
||||
continue
|
||||
|
||||
for j in range(arr.size()):
|
||||
if arr[j] == d["base"]:
|
||||
arr.append(d["class"])
|
||||
|
||||
for a in arr:
|
||||
_option_button.add_item(a)
|
||||
|
||||
|
||||
func _on_OK_pressed():
|
||||
emit_signal("ok_pressed", _line_edit.text, _option_button.get_item_text(_option_button.selected))
|
||||
hide()
|
58
game/addons/data_manager/panels/CreateNamePopup.tscn
Normal file
@ -0,0 +1,58 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/panels/CreateNamePopup.gd" type="Script" id=1]
|
||||
|
||||
|
||||
[node name="CreateNamePopup" type="ConfirmationDialog"]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -245.5
|
||||
margin_top = -125.5
|
||||
margin_right = 245.5
|
||||
margin_bottom = 125.5
|
||||
window_title = "Create New Resource"
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
line_edit_path = NodePath("VBoxContainer/LineEdit")
|
||||
option_button_path = NodePath("VBoxContainer/OptionButton")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
margin_left = 8.0
|
||||
margin_top = 8.0
|
||||
margin_right = 483.0
|
||||
margin_bottom = 215.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label2" type="Label" parent="VBoxContainer"]
|
||||
margin_right = 449.0
|
||||
margin_bottom = 25.0
|
||||
size_flags_horizontal = 3
|
||||
text = "Type"
|
||||
|
||||
[node name="OptionButton" type="OptionButton" parent="VBoxContainer"]
|
||||
margin_top = 33.0
|
||||
margin_right = 449.0
|
||||
margin_bottom = 70.0
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Label" type="Label" parent="VBoxContainer"]
|
||||
margin_top = 78.0
|
||||
margin_right = 449.0
|
||||
margin_bottom = 103.0
|
||||
size_flags_horizontal = 3
|
||||
text = "Name"
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="VBoxContainer"]
|
||||
margin_top = 111.0
|
||||
margin_right = 449.0
|
||||
margin_bottom = 156.0
|
||||
size_flags_horizontal = 3
|
||||
caret_blink = true
|
93
game/addons/data_manager/panels/EntryButton.gd
Normal file
@ -0,0 +1,93 @@
|
||||
tool
|
||||
extends Control
|
||||
|
||||
signal inspect_data
|
||||
signal duplicate
|
||||
signal delete
|
||||
|
||||
export(PackedScene) var spatial_preview : PackedScene
|
||||
export(PackedScene) var node2d_preview : PackedScene
|
||||
export(PackedScene) var control_preview : PackedScene
|
||||
export(PackedScene) var texture_preview : PackedScene
|
||||
|
||||
export(NodePath) var main_button_path : NodePath
|
||||
|
||||
var _main_button : Button
|
||||
|
||||
var _preview : Node
|
||||
var _data : Resource
|
||||
|
||||
func _ready():
|
||||
_main_button = get_node(main_button_path) as Button
|
||||
|
||||
func set_resource(data : Resource) -> void:
|
||||
_data = data
|
||||
|
||||
_main_button.set_resource(data)
|
||||
|
||||
var name_text : String = ""
|
||||
|
||||
if data.has_method("get_id"):
|
||||
name_text += str(data.get_id()) + " - "
|
||||
|
||||
if data.has_method("get_text_name"):
|
||||
name_text += str(data.get_text_name())
|
||||
else:
|
||||
if data.resource_name != "":
|
||||
name_text += data.resource_name
|
||||
else:
|
||||
name_text += data.resource_path
|
||||
|
||||
if data.has_method("get_rank"):
|
||||
name_text += " - Rank " + str(data.get_rank())
|
||||
|
||||
if data is Texture:
|
||||
_preview = texture_preview.instance()
|
||||
add_child(_preview)
|
||||
_preview.owner = self
|
||||
move_child(_preview, 0)
|
||||
|
||||
_preview.set_texture(data as Texture)
|
||||
elif data is PackedScene:
|
||||
var n : Node = data.instance()
|
||||
|
||||
if _preview != null:
|
||||
_preview.queue_free()
|
||||
|
||||
if n is Spatial:
|
||||
_preview = spatial_preview.instance()
|
||||
add_child(_preview)
|
||||
_preview.owner = self
|
||||
move_child(_preview, 0)
|
||||
|
||||
_preview.preview(n as Spatial)
|
||||
elif n is Node2D:
|
||||
_preview = node2d_preview.instance()
|
||||
add_child(_preview)
|
||||
_preview.owner = self
|
||||
move_child(_preview, 0)
|
||||
|
||||
_preview.preview(n as Node2D)
|
||||
elif n is Control:
|
||||
_preview = control_preview.instance()
|
||||
add_child(_preview)
|
||||
_preview.owner = self
|
||||
move_child(_preview, 0)
|
||||
|
||||
_preview.preview(n as Control)
|
||||
else:
|
||||
n.queue_free()
|
||||
|
||||
_main_button.text = name_text
|
||||
|
||||
func can_drop_data(position, data):
|
||||
return false
|
||||
|
||||
func inspect():
|
||||
emit_signal("inspect_data", _data)
|
||||
|
||||
func duplicate_data():
|
||||
emit_signal("duplicate", _data)
|
||||
|
||||
func delete():
|
||||
emit_signal("delete", _data)
|
41
game/addons/data_manager/panels/HistoryEntry.gd
Normal file
@ -0,0 +1,41 @@
|
||||
tool
|
||||
extends Button
|
||||
|
||||
signal history_entry_selected
|
||||
|
||||
var data : Resource setget set_data#, get_data
|
||||
|
||||
func _pressed() -> void:
|
||||
emit_signal("history_entry_selected", data)
|
||||
|
||||
func set_data(pdata: Resource) -> void:
|
||||
data = pdata
|
||||
|
||||
var s : String = "(" + data.get_class() + ") "
|
||||
|
||||
if data.has_method("get_id"):
|
||||
s += str(data.get_id()) + " - "
|
||||
|
||||
if data.has_method("get_text_name"):
|
||||
s += str(data.get_text_name())
|
||||
elif data.has_method("get_name"):
|
||||
s += str(data.get_name())
|
||||
|
||||
if data.has_method("get_rank"):
|
||||
s += " (R " + str(data.get_rank()) + ")"
|
||||
|
||||
text = s
|
||||
|
||||
func get_data() -> Resource:
|
||||
return data
|
||||
|
||||
func get_drag_data(position):
|
||||
if data == null:
|
||||
return null
|
||||
|
||||
var d : Dictionary = Dictionary()
|
||||
d["type"] = "resource"
|
||||
d["resource"] = data
|
||||
d["from"] = self
|
||||
|
||||
return d
|
11
game/addons/data_manager/panels/HistoryEntry.tscn
Normal file
@ -0,0 +1,11 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/panels/HistoryEntry.gd" type="Script" id=1]
|
||||
|
||||
[node name="HistoryEntry" type="Button"]
|
||||
margin_right = 236.0
|
||||
margin_bottom = 37.0
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
221
game/addons/data_manager/panels/MainPanel.gd
Normal file
@ -0,0 +1,221 @@
|
||||
tool
|
||||
extends Control
|
||||
|
||||
const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
|
||||
const add_icon = preload("res://addons/data_manager/icons/icon_add.png")
|
||||
|
||||
signal inspect_data
|
||||
|
||||
export(PackedScene) var resource_scene : PackedScene
|
||||
export(String) var base_folder : String = "res://"
|
||||
export(NodePath) var main_container : NodePath
|
||||
export(NodePath) var module_entry_container_path : NodePath
|
||||
export(NodePath) var folder_entry_container_path : NodePath
|
||||
|
||||
var _main_container : Node
|
||||
var _resource_scene : Node
|
||||
var _module_entry_container : Node
|
||||
var _folder_entry_container : Node
|
||||
|
||||
var _modules : Array = Array()
|
||||
var _active_modules : Array = Array()
|
||||
var _settings : DataManagerAddonSettings = null
|
||||
|
||||
var _initialized : bool = false
|
||||
var _plugin : EditorPlugin = null
|
||||
|
||||
func _enter_tree():
|
||||
if !is_connected("visibility_changed", self, "on_visibility_changed"):
|
||||
connect("visibility_changed", self, "on_visibility_changed")
|
||||
|
||||
if !$Popups/AddFolderDialog.is_connected("folders_created", self, "on_folders_created"):
|
||||
$Popups/AddFolderDialog.connect("folders_created", self, "on_folders_created")
|
||||
|
||||
func on_visibility_changed():
|
||||
if _plugin && is_visible_in_tree() && !_initialized:
|
||||
_initialized = true
|
||||
load_data()
|
||||
|
||||
func load_data():
|
||||
var dir : Directory = Directory.new()
|
||||
|
||||
_settings = _plugin.settings
|
||||
|
||||
_main_container = get_node(main_container)
|
||||
|
||||
_resource_scene = resource_scene.instance()
|
||||
_main_container.add_child(_resource_scene)
|
||||
_resource_scene.owner = _main_container
|
||||
_resource_scene.connect("inspect_data", self, "inspect_data")
|
||||
_resource_scene.connect("edit_settings", self, "edit_settings")
|
||||
|
||||
_module_entry_container = get_node(module_entry_container_path)
|
||||
_folder_entry_container = get_node(folder_entry_container_path)
|
||||
|
||||
generate_module_entry_list()
|
||||
|
||||
func generate_module_entry_list() -> void:
|
||||
for ch in _folder_entry_container.get_children():
|
||||
ch.queue_free()
|
||||
|
||||
load_modules()
|
||||
|
||||
for m in _modules:
|
||||
var label_str : String = get_module_label_text(m)
|
||||
|
||||
var b : Button = Button.new()
|
||||
b.toggle_mode = true
|
||||
b.text = label_str
|
||||
b.set_h_size_flags(SIZE_EXPAND_FILL)
|
||||
b.connect("toggled", self, "on_module_entry_button_toggled", [ m ])
|
||||
_module_entry_container.add_child(b)
|
||||
|
||||
func generate_folder_entry_list() -> void:
|
||||
for ch in _folder_entry_container.get_children():
|
||||
ch.queue_free()
|
||||
|
||||
var dir : Directory = Directory.new()
|
||||
|
||||
for i in range(_active_modules.size()):
|
||||
var module = _active_modules[i]
|
||||
|
||||
if i > 0:
|
||||
_folder_entry_container.add_child(HSeparator.new())
|
||||
|
||||
var label_str : String = "= " + get_module_label_text(module) + " ="
|
||||
var mlabel : Label = Label.new()
|
||||
mlabel.text = label_str
|
||||
mlabel.align = HALIGN_CENTER
|
||||
mlabel.valign = VALIGN_CENTER
|
||||
_folder_entry_container.add_child(mlabel)
|
||||
var module_dir_base : String = module.resource_path.get_base_dir()
|
||||
|
||||
var index = 0
|
||||
for j in range(_settings.get_folder_count()):
|
||||
var f = _settings.folder_get(j)
|
||||
var full_folder_path : String = module_dir_base + "/" + f.folder
|
||||
|
||||
if !dir.dir_exists(full_folder_path):
|
||||
continue
|
||||
|
||||
if f.header != "":
|
||||
var h : Label = Label.new()
|
||||
|
||||
_folder_entry_container.add_child(h)
|
||||
h.text = f.header
|
||||
|
||||
var fe : Button = Button.new()
|
||||
fe.text = f.name
|
||||
fe.connect("pressed", self, "on_folder_entry_button_pressed", [ module, full_folder_path, j ])
|
||||
_folder_entry_container.add_child(fe)
|
||||
|
||||
index += 1
|
||||
|
||||
var bsep : Label = Label.new()
|
||||
bsep.text = "Actions"
|
||||
_folder_entry_container.add_child(bsep)
|
||||
|
||||
var add_folder_button : Button = Button.new()
|
||||
add_folder_button.text = "Add Folder"
|
||||
add_folder_button.icon = add_icon
|
||||
_folder_entry_container.add_child(add_folder_button)
|
||||
add_folder_button.connect("pressed", self, "on_add_folder_button_pressed", [ module ])
|
||||
|
||||
#set_tab(0)
|
||||
|
||||
func on_folder_entry_button_pressed(module, full_folder_path : String, folder_index : int) -> void:
|
||||
#_resource_scene.show()
|
||||
_resource_scene.set_resource_type(full_folder_path, _settings.folder_get_type(folder_index))
|
||||
|
||||
func on_module_entry_button_toggled(on : bool, module) -> void:
|
||||
if on:
|
||||
for m in _active_modules:
|
||||
if m == module:
|
||||
return
|
||||
|
||||
_active_modules.push_back(module)
|
||||
generate_folder_entry_list()
|
||||
else:
|
||||
for i in range(_active_modules.size()):
|
||||
if _active_modules[i] == module:
|
||||
_active_modules.remove(i)
|
||||
generate_folder_entry_list()
|
||||
return
|
||||
|
||||
func on_add_folder_button_pressed(module) -> void:
|
||||
$Popups/AddFolderDialog.set_module(module, _settings)
|
||||
|
||||
func load_modules() -> void:
|
||||
_modules.clear()
|
||||
load_modules_at("res://")
|
||||
_modules.sort_custom(ModulePathSorter, "sort_ascending")
|
||||
|
||||
func load_modules_at(path : String) -> void:
|
||||
var dir = Directory.new()
|
||||
if dir.open(path) == OK:
|
||||
dir.list_dir_begin()
|
||||
var file_name = dir.get_next()
|
||||
while file_name != "":
|
||||
if file_name == "." or file_name == "..":
|
||||
file_name = dir.get_next()
|
||||
continue
|
||||
|
||||
if dir.current_is_dir():
|
||||
if path == "res://":
|
||||
load_modules_at(path + file_name)
|
||||
else:
|
||||
load_modules_at(path + "/" + file_name)
|
||||
else:
|
||||
if file_name == "game_module.tres":
|
||||
var res : Resource = null
|
||||
|
||||
if path == "res://":
|
||||
res = ResourceLoader.load(path + file_name)
|
||||
else:
|
||||
res = ResourceLoader.load(path + "/" + file_name)
|
||||
|
||||
if res.enabled:
|
||||
_modules.append(res)
|
||||
|
||||
file_name = dir.get_next()
|
||||
else:
|
||||
print("An error occurred when trying to access the path: " + path)
|
||||
|
||||
class ModulePathSorter:
|
||||
static func sort_ascending(a, b):
|
||||
if a.resource_path < b.resource_path:
|
||||
return true
|
||||
return false
|
||||
|
||||
func set_tab(tab_index : int) -> void:
|
||||
hide_all()
|
||||
|
||||
_resource_scene.show()
|
||||
_resource_scene.set_resource_type(_settings.folder_get_folder(tab_index), _settings.folder_get_type(tab_index))
|
||||
|
||||
func hide_all() -> void:
|
||||
_resource_scene.hide()
|
||||
|
||||
func inspect_data(var data : Resource) -> void:
|
||||
emit_signal("inspect_data", data)
|
||||
|
||||
func edit_settings() -> void:
|
||||
emit_signal("inspect_data", _settings)
|
||||
|
||||
|
||||
func set_plugin(plugin : EditorPlugin) -> void:
|
||||
_plugin = plugin
|
||||
|
||||
func get_module_label_text(module) -> String:
|
||||
var label_str : String = module.resource_name
|
||||
|
||||
if label_str == "":
|
||||
label_str = module.resource_path
|
||||
label_str = label_str.replace("res://", "")
|
||||
label_str = label_str.replace("/game_module.tres", "")
|
||||
label_str = label_str.replace("game_module.tres", "")
|
||||
|
||||
return label_str
|
||||
|
||||
func on_folders_created() -> void:
|
||||
generate_folder_entry_list()
|
98
game/addons/data_manager/panels/MainPanel.tscn
Normal file
@ -0,0 +1,98 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/panels/MainPanel.gd" type="Script" id=1]
|
||||
[ext_resource path="res://addons/data_manager/panels/ResourcePanel.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://addons/data_manager/panels/AddFolderDialog.gd" type="Script" id=4]
|
||||
|
||||
[node name="Panel" type="MarginContainer"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
script = ExtResource( 1 )
|
||||
resource_scene = ExtResource( 3 )
|
||||
base_folder = "res://data/"
|
||||
main_container = NodePath("HSplitContainer/MarginContainer")
|
||||
module_entry_container_path = NodePath("HSplitContainer/TabContainer/Modules/VBoxContainer")
|
||||
folder_entry_container_path = NodePath("HSplitContainer/TabContainer/Folders/VBoxContainer")
|
||||
|
||||
[node name="HSplitContainer" type="HSplitContainer" parent="."]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
split_offset = 210
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="TabContainer" type="TabContainer" parent="HSplitContainer"]
|
||||
margin_right = 218.0
|
||||
margin_bottom = 600.0
|
||||
|
||||
[node name="Modules" type="ScrollContainer" parent="HSplitContainer/TabContainer"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 4.0
|
||||
margin_top = 32.0
|
||||
margin_right = -4.0
|
||||
margin_bottom = -4.0
|
||||
size_flags_vertical = 3
|
||||
scroll_horizontal_enabled = false
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="HSplitContainer/TabContainer/Modules"]
|
||||
margin_right = 210.0
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Folders" type="ScrollContainer" parent="HSplitContainer/TabContainer"]
|
||||
visible = false
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 4.0
|
||||
margin_top = 32.0
|
||||
margin_right = -4.0
|
||||
margin_bottom = -4.0
|
||||
size_flags_vertical = 3
|
||||
scroll_horizontal_enabled = false
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="HSplitContainer/TabContainer/Folders"]
|
||||
margin_right = 210.0
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="HSplitContainer"]
|
||||
margin_left = 230.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
|
||||
[node name="Popups" type="Control" parent="."]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
mouse_filter = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="AddFolderDialog" type="ConfirmationDialog" parent="Popups"]
|
||||
margin_left = 287.0
|
||||
margin_top = 100.0
|
||||
margin_right = 751.0
|
||||
margin_bottom = 447.0
|
||||
window_title = "Add folder(s)"
|
||||
resizable = true
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="Popups/AddFolderDialog"]
|
||||
margin_left = 8.0
|
||||
margin_top = 8.0
|
||||
margin_right = 456.0
|
||||
margin_bottom = 311.0
|
||||
scroll_horizontal_enabled = false
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="Popups/AddFolderDialog/ScrollContainer"]
|
||||
margin_right = 448.0
|
||||
size_flags_horizontal = 3
|
299
game/addons/data_manager/panels/ResourcePanel.gd
Normal file
@ -0,0 +1,299 @@
|
||||
tool
|
||||
extends Control
|
||||
|
||||
signal inspect_data
|
||||
signal edit_settings
|
||||
|
||||
export(PackedScene) var resource_row_scene : PackedScene
|
||||
export(PackedScene) var history_row_scene : PackedScene
|
||||
|
||||
export(NodePath) var entry_container_path : NodePath
|
||||
|
||||
export(NodePath) var name_popup_path : NodePath
|
||||
export(NodePath) var create_popup_path : NodePath
|
||||
export(NodePath) var delete_popup_path : NodePath
|
||||
|
||||
export(NodePath) var history_container_path : NodePath
|
||||
|
||||
var _filter_term : String
|
||||
|
||||
var _entry_container : Node
|
||||
var _name_popup : Node
|
||||
var _create_popup : ConfirmationDialog
|
||||
var _delete_popup : ConfirmationDialog
|
||||
|
||||
var _history_container : Node
|
||||
|
||||
var _folder : String
|
||||
var _resource_type : String
|
||||
|
||||
var _queue_deleted : Resource
|
||||
|
||||
var _state : Dictionary
|
||||
var _states : Dictionary
|
||||
|
||||
func _ready():
|
||||
_history_container = get_node(history_container_path)
|
||||
|
||||
_entry_container = get_node(entry_container_path)
|
||||
_name_popup = get_node(name_popup_path)
|
||||
_name_popup.connect("ok_pressed", self, "ok_pressed")
|
||||
|
||||
_create_popup = get_node(create_popup_path)
|
||||
_delete_popup = get_node(delete_popup_path)
|
||||
|
||||
func set_resource_type(folder : String, resource_type : String) -> void:
|
||||
if !folder.ends_with("/"):
|
||||
folder += "/"
|
||||
|
||||
if folder == _folder and _resource_type == resource_type:
|
||||
return
|
||||
|
||||
_states[_folder + "," + _resource_type] = _state
|
||||
|
||||
if _states.has(folder + "," + resource_type):
|
||||
_state = _states[folder + "," + resource_type]
|
||||
else:
|
||||
_state = Dictionary()
|
||||
|
||||
_folder = folder
|
||||
_resource_type = resource_type
|
||||
|
||||
# _filter_term = ""
|
||||
|
||||
_create_popup.set_resource_type(resource_type)
|
||||
|
||||
refresh()
|
||||
|
||||
func refresh() -> void:
|
||||
for ch in _entry_container.get_children():
|
||||
ch.queue_free()
|
||||
|
||||
var dir : Directory = Directory.new()
|
||||
|
||||
if dir.open(_folder) == OK:
|
||||
dir.list_dir_begin()
|
||||
var data_array : Array = Array()
|
||||
|
||||
var file_name = dir.get_next()
|
||||
|
||||
while (file_name != ""):
|
||||
if not dir.current_is_dir():
|
||||
|
||||
if ResourceLoader.exists(_folder + file_name, _resource_type):
|
||||
|
||||
var res = ResourceLoader.load(_folder + file_name, _resource_type)
|
||||
|
||||
if _filter_term != "":
|
||||
var ftext : String = ""
|
||||
|
||||
if res.has_method("get_text_name"):
|
||||
ftext = res.get_text_name()
|
||||
|
||||
if ftext == "":
|
||||
if res.resource_name != "":
|
||||
ftext = res.resource_name
|
||||
else:
|
||||
ftext = res.resource_path
|
||||
|
||||
ftext = ftext.to_lower()
|
||||
|
||||
if ftext.find(_filter_term) == -1:
|
||||
file_name = dir.get_next()
|
||||
continue
|
||||
|
||||
var id : int = 0
|
||||
|
||||
if res.has_method("get_id"):
|
||||
id = res.get_id()
|
||||
|
||||
data_array.append({
|
||||
"id": id,
|
||||
"resource": res
|
||||
})
|
||||
|
||||
file_name = dir.get_next()
|
||||
|
||||
data_array.sort_custom(self, "sort_entries")
|
||||
|
||||
for d in data_array:
|
||||
|
||||
var resn : Node = resource_row_scene.instance()
|
||||
|
||||
_entry_container.add_child(resn)
|
||||
resn.owner = _entry_container
|
||||
resn.set_resource(d["resource"])
|
||||
resn.connect("inspect_data", self, "inspect_data")
|
||||
resn.connect("duplicate", self, "duplicate_data")
|
||||
resn.connect("delete", self, "delete")
|
||||
|
||||
func inspect_data(var data : Resource) -> void:
|
||||
var found : bool = false
|
||||
|
||||
for ch in _history_container.get_children():
|
||||
if ch.data == data:
|
||||
found = true
|
||||
|
||||
_history_container.move_child(ch, 0)
|
||||
|
||||
break
|
||||
|
||||
if not found:
|
||||
var n : Node = history_row_scene.instance()
|
||||
|
||||
_history_container.add_child(n)
|
||||
_history_container.move_child(n, 0)
|
||||
n.owner = _history_container
|
||||
|
||||
n.data = data
|
||||
n.connect("history_entry_selected", self, "inspect_data")
|
||||
|
||||
if _history_container.get_child_count() > 20:
|
||||
var ch : Node = _history_container.get_child(_history_container.get_child_count() - 1)
|
||||
|
||||
ch.queue_free()
|
||||
|
||||
emit_signal("inspect_data", data)
|
||||
|
||||
func ok_pressed(res_name: String, pclass_name: String) -> void:
|
||||
|
||||
var d : Directory = Directory.new()
|
||||
|
||||
if d.open(_folder) == OK:
|
||||
d.list_dir_begin()
|
||||
|
||||
var file_name = d.get_next()
|
||||
|
||||
var max_ind : int = 0
|
||||
|
||||
while (file_name != ""):
|
||||
|
||||
if not d.current_is_dir():
|
||||
|
||||
var curr_ind : int = int(file_name.split("_")[0])
|
||||
|
||||
if curr_ind > max_ind:
|
||||
max_ind = curr_ind
|
||||
|
||||
file_name = d.get_next()
|
||||
|
||||
max_ind += 1
|
||||
|
||||
var newfname : String = str(res_name)
|
||||
newfname = newfname.replace(" ", "_")
|
||||
newfname = newfname.to_lower()
|
||||
newfname = str(max_ind) + "_" + newfname + ".tres"
|
||||
|
||||
var res : Resource = null
|
||||
|
||||
if ClassDB.class_exists(pclass_name) and ClassDB.can_instance(pclass_name):
|
||||
res = ClassDB.instance(pclass_name)
|
||||
else:
|
||||
var gsc : Array = ProjectSettings.get("_global_script_classes")
|
||||
|
||||
for i in range(gsc.size()):
|
||||
var gsce : Dictionary = gsc[i] as Dictionary
|
||||
|
||||
if gsce["class"] == pclass_name:
|
||||
var script : Script = load(gsce["path"])
|
||||
|
||||
res = script.new()
|
||||
|
||||
break
|
||||
|
||||
if res == null:
|
||||
print("ESSData: Error in creating resource type " + pclass_name)
|
||||
return
|
||||
|
||||
if res.has_method("set_id"):
|
||||
res.set_id(max_ind)
|
||||
|
||||
if res.has_method("set_text_name"):
|
||||
res.set_text_name(str(res_name))
|
||||
|
||||
ResourceSaver.save(_folder + newfname, res)
|
||||
|
||||
refresh()
|
||||
|
||||
func duplicate_data(data):
|
||||
if not data is Resource:
|
||||
return
|
||||
|
||||
var d : Directory = Directory.new()
|
||||
|
||||
if d.open(_folder) == OK:
|
||||
d.list_dir_begin()
|
||||
|
||||
var file_name = d.get_next()
|
||||
|
||||
var max_ind : int = 0
|
||||
|
||||
while (file_name != ""):
|
||||
|
||||
if not d.current_is_dir():
|
||||
|
||||
var curr_ind : int = int(file_name.split("_")[0])
|
||||
|
||||
if curr_ind > max_ind:
|
||||
max_ind = curr_ind
|
||||
|
||||
file_name = d.get_next()
|
||||
|
||||
max_ind += 1
|
||||
|
||||
var res_name : String = ""
|
||||
|
||||
if data.has_method("get_text_name"):
|
||||
res_name = data.get_text_name()
|
||||
|
||||
var newfname : String = res_name
|
||||
newfname = newfname.replace(" ", "_")
|
||||
newfname = newfname.to_lower()
|
||||
newfname = str(max_ind) + "_" + newfname + ".tres"
|
||||
|
||||
var res : Resource = data.duplicate()
|
||||
|
||||
if res.has_method("set_id"):
|
||||
res.set_id(max_ind)
|
||||
|
||||
if res.has_method("set_text_name"):
|
||||
res.set_text_name(str(res_name))
|
||||
|
||||
ResourceSaver.save(_folder + newfname, res)
|
||||
|
||||
refresh()
|
||||
|
||||
func delete(data):
|
||||
if data == null or data as Resource == null:
|
||||
return
|
||||
|
||||
_queue_deleted = data as Resource
|
||||
|
||||
_delete_popup.popup_centered()
|
||||
|
||||
func delete_confirm():
|
||||
if _queue_deleted == null:
|
||||
return
|
||||
|
||||
var d : Directory = Directory.new()
|
||||
d.remove(_queue_deleted.resource_path)
|
||||
|
||||
_queue_deleted = null
|
||||
|
||||
refresh()
|
||||
|
||||
func clear_history() -> void:
|
||||
for ch in _history_container.get_children():
|
||||
ch.queue_free()
|
||||
|
||||
func search(text : String) -> void:
|
||||
_filter_term = text.to_lower()
|
||||
|
||||
refresh()
|
||||
|
||||
func sort_entries(a, b):
|
||||
return a["id"] < b["id"]
|
||||
|
||||
|
||||
func edit_settings():
|
||||
emit_signal("edit_settings")
|
123
game/addons/data_manager/panels/ResourcePanel.tscn
Normal file
@ -0,0 +1,123 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/panels/CreateNamePopup.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://addons/data_manager/panels/ResourceRow.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/data_manager/panels/HistoryEntry.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://addons/data_manager/icons/icon_add.png" type="Texture" id=4]
|
||||
[ext_resource path="res://addons/data_manager/panels/ResourcePanel.gd" type="Script" id=5]
|
||||
[ext_resource path="res://addons/data_manager/icons/icon_empty.png" type="Texture" id=6]
|
||||
[ext_resource path="res://addons/data_manager/icons/icon_reload_small.png" type="Texture" id=7]
|
||||
|
||||
[node name="Panel" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 5 )
|
||||
resource_row_scene = ExtResource( 2 )
|
||||
history_row_scene = ExtResource( 3 )
|
||||
entry_container_path = NodePath("ResourcePanel/VBoxContainer2/ScrollContainer2/VBoxContainer")
|
||||
name_popup_path = NodePath("CreateNamePopup")
|
||||
create_popup_path = NodePath("CreateNamePopup")
|
||||
delete_popup_path = NodePath("DeletePopup")
|
||||
history_container_path = NodePath("ResourcePanel/VBoxContainer/ScrollContainer/VBoxContainer")
|
||||
|
||||
[node name="ResourcePanel" type="HSplitContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
split_offset = 500
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer2" type="VBoxContainer" parent="ResourcePanel"]
|
||||
margin_right = 600.0
|
||||
margin_bottom = 600.0
|
||||
|
||||
[node name="LineEdit" type="LineEdit" parent="ResourcePanel/VBoxContainer2"]
|
||||
margin_right = 600.0
|
||||
margin_bottom = 26.0
|
||||
right_icon = ExtResource( 6 )
|
||||
placeholder_text = "Filter"
|
||||
caret_blink = true
|
||||
|
||||
[node name="CreateButton" type="Button" parent="ResourcePanel/VBoxContainer2"]
|
||||
margin_top = 30.0
|
||||
margin_right = 600.0
|
||||
margin_bottom = 50.0
|
||||
rect_min_size = Vector2( 100, 0 )
|
||||
text = "Create"
|
||||
icon = ExtResource( 4 )
|
||||
expand_icon = true
|
||||
|
||||
[node name="HSeparator" type="HSeparator" parent="ResourcePanel/VBoxContainer2"]
|
||||
margin_top = 54.0
|
||||
margin_right = 600.0
|
||||
margin_bottom = 58.0
|
||||
size_flags_horizontal = 3
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="ScrollContainer2" type="ScrollContainer" parent="ResourcePanel/VBoxContainer2"]
|
||||
margin_top = 62.0
|
||||
margin_right = 600.0
|
||||
margin_bottom = 600.0
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="ResourcePanel/VBoxContainer2/ScrollContainer2"]
|
||||
margin_right = 600.0
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="ResourcePanel"]
|
||||
margin_left = 612.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
|
||||
[node name="Settings" type="Button" parent="ResourcePanel/VBoxContainer"]
|
||||
margin_right = 412.0
|
||||
margin_bottom = 20.0
|
||||
size_flags_horizontal = 3
|
||||
text = "Settings"
|
||||
|
||||
[node name="Button" type="Button" parent="ResourcePanel/VBoxContainer"]
|
||||
margin_top = 24.0
|
||||
margin_right = 412.0
|
||||
margin_bottom = 44.0
|
||||
size_flags_horizontal = 3
|
||||
text = "Clear History"
|
||||
icon = ExtResource( 7 )
|
||||
|
||||
[node name="HSeparator" type="HSeparator" parent="ResourcePanel/VBoxContainer"]
|
||||
margin_top = 48.0
|
||||
margin_right = 412.0
|
||||
margin_bottom = 52.0
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="ScrollContainer" type="ScrollContainer" parent="ResourcePanel/VBoxContainer"]
|
||||
margin_top = 56.0
|
||||
margin_right = 412.0
|
||||
margin_bottom = 600.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="ResourcePanel/VBoxContainer/ScrollContainer"]
|
||||
margin_right = 412.0
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="CreateNamePopup" parent="." instance=ExtResource( 1 )]
|
||||
|
||||
[node name="DeletePopup" type="ConfirmationDialog" parent="."]
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
margin_left = -139.0
|
||||
margin_top = -55.0
|
||||
margin_right = 139.0
|
||||
margin_bottom = 55.0
|
||||
dialog_text = "Delete?"
|
||||
|
||||
[connection signal="text_entered" from="ResourcePanel/VBoxContainer2/LineEdit" to="." method="search"]
|
||||
[connection signal="pressed" from="ResourcePanel/VBoxContainer2/CreateButton" to="CreateNamePopup" method="popup"]
|
||||
[connection signal="pressed" from="ResourcePanel/VBoxContainer/Settings" to="." method="edit_settings"]
|
||||
[connection signal="pressed" from="ResourcePanel/VBoxContainer/Button" to="." method="clear_history"]
|
||||
[connection signal="confirmed" from="DeletePopup" to="." method="delete_confirm"]
|
47
game/addons/data_manager/panels/ResourceRow.tscn
Normal file
@ -0,0 +1,47 @@
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/previews/TexturePreview.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://addons/data_manager/previews/ControlPreview.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://addons/data_manager/previews/Node2DPreview.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://addons/data_manager/previews/SpatialPreview.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://addons/data_manager/panels/ResourceRowMainButton.gd" type="Script" id=5]
|
||||
[ext_resource path="res://addons/data_manager/panels/EntryButton.gd" type="Script" id=6]
|
||||
[ext_resource path="res://addons/data_manager/icons/icon_duplicate.png" type="Texture" id=7]
|
||||
[ext_resource path="res://addons/data_manager/icons/icon_remove.png" type="Texture" id=8]
|
||||
|
||||
|
||||
[node name="ResourceRow" type="HBoxContainer"]
|
||||
margin_right = 634.0
|
||||
margin_bottom = 37.0
|
||||
rect_min_size = Vector2( 100, 0 )
|
||||
size_flags_horizontal = 3
|
||||
script = ExtResource( 6 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
spatial_preview = ExtResource( 4 )
|
||||
node2d_preview = ExtResource( 3 )
|
||||
control_preview = ExtResource( 2 )
|
||||
texture_preview = ExtResource( 1 )
|
||||
main_button_path = NodePath("ResourceRowMainButton")
|
||||
|
||||
[node name="ResourceRowMainButton" type="Button" parent="."]
|
||||
margin_right = 570.0
|
||||
margin_bottom = 37.0
|
||||
size_flags_horizontal = 3
|
||||
script = ExtResource( 5 )
|
||||
|
||||
[node name="Button2" type="Button" parent="."]
|
||||
margin_left = 574.0
|
||||
margin_right = 602.0
|
||||
margin_bottom = 37.0
|
||||
icon = ExtResource( 7 )
|
||||
|
||||
[node name="Button3" type="Button" parent="."]
|
||||
margin_left = 606.0
|
||||
margin_right = 634.0
|
||||
margin_bottom = 37.0
|
||||
icon = ExtResource( 8 )
|
||||
[connection signal="pressed" from="ResourceRowMainButton" to="." method="inspect"]
|
||||
[connection signal="pressed" from="Button2" to="." method="duplicate_data"]
|
||||
[connection signal="pressed" from="Button3" to="." method="delete"]
|
18
game/addons/data_manager/panels/ResourceRowMainButton.gd
Normal file
@ -0,0 +1,18 @@
|
||||
tool
|
||||
extends Button
|
||||
|
||||
var _data : Resource
|
||||
|
||||
func get_drag_data(position):
|
||||
if _data == null:
|
||||
return null
|
||||
|
||||
var d : Dictionary = Dictionary()
|
||||
d["type"] = "resource"
|
||||
d["resource"] = _data
|
||||
d["from"] = self
|
||||
|
||||
return d
|
||||
|
||||
func set_resource(data : Resource) -> void:
|
||||
_data = data
|
7
game/addons/data_manager/plugin.cfg
Normal file
@ -0,0 +1,7 @@
|
||||
[plugin]
|
||||
|
||||
name="Data Manager"
|
||||
description=""
|
||||
author="Relintai"
|
||||
version="1.0"
|
||||
script="plugin.gd"
|
47
game/addons/data_manager/plugin.gd
Normal file
@ -0,0 +1,47 @@
|
||||
tool
|
||||
extends EditorPlugin
|
||||
|
||||
const DataManagerAddonSettings = preload("res://addons/data_manager/resources/data_manager_addon_settings.gd")
|
||||
|
||||
const _main_panel : PackedScene = preload("res://addons/data_manager/panels/MainPanel.tscn")
|
||||
const _script_icon : Texture = preload("res://addons/data_manager/icons/icon_multi_line.png")
|
||||
|
||||
var settings : DataManagerAddonSettings = null
|
||||
|
||||
var _main_panel_instance : Control
|
||||
|
||||
func _enter_tree():
|
||||
load_settings()
|
||||
|
||||
_main_panel_instance = _main_panel.instance() as Control
|
||||
_main_panel_instance.set_plugin(self)
|
||||
_main_panel_instance.connect("inspect_data", self, "inspect_data")
|
||||
|
||||
get_editor_interface().get_editor_viewport().add_child(_main_panel_instance)
|
||||
|
||||
make_visible(false)
|
||||
|
||||
func _exit_tree():
|
||||
_main_panel_instance.queue_free()
|
||||
|
||||
func has_main_screen():
|
||||
return true
|
||||
|
||||
func make_visible(visible):
|
||||
if visible:
|
||||
_main_panel_instance.show()
|
||||
else:
|
||||
_main_panel_instance.hide()
|
||||
|
||||
func get_plugin_icon():
|
||||
return _script_icon
|
||||
|
||||
func get_plugin_name():
|
||||
return "Data"
|
||||
|
||||
func inspect_data(var data : Resource) -> void:
|
||||
get_editor_interface().inspect_object(data)
|
||||
|
||||
func load_settings() -> void:
|
||||
settings = DataManagerAddonSettings.new()
|
||||
settings.load_from_project_settings()
|
14
game/addons/data_manager/previews/ControlPreview.gd
Normal file
@ -0,0 +1,14 @@
|
||||
tool
|
||||
extends ViewportContainer
|
||||
|
||||
export(NodePath) var container_path : NodePath
|
||||
|
||||
var _container : Node
|
||||
|
||||
func _ready() -> void:
|
||||
_container = get_node(container_path)
|
||||
|
||||
func preview(n: Control) -> void:
|
||||
_container.add_child(n)
|
||||
n.owner = _container
|
||||
|
22
game/addons/data_manager/previews/ControlPreview.tscn
Normal file
@ -0,0 +1,22 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/previews/ControlPreview.gd" type="Script" id=1]
|
||||
|
||||
|
||||
[node name="ControlPreview" type="ViewportContainer"]
|
||||
margin_right = 60.0
|
||||
margin_bottom = 60.0
|
||||
rect_min_size = Vector2( 60, 60 )
|
||||
rect_pivot_offset = Vector2( -198.876, -96.6558 )
|
||||
stretch = true
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
container_path = NodePath("Viewport")
|
||||
|
||||
[node name="Viewport" type="Viewport" parent="."]
|
||||
size = Vector2( 500, 500 )
|
||||
own_world = true
|
||||
handle_input_locally = false
|
||||
render_target_update_mode = 3
|
14
game/addons/data_manager/previews/Node2DPreview.gd
Normal file
@ -0,0 +1,14 @@
|
||||
tool
|
||||
extends ViewportContainer
|
||||
|
||||
export(NodePath) var container_path : NodePath
|
||||
|
||||
var _container : Node
|
||||
|
||||
func _ready() -> void:
|
||||
_container = get_node(container_path)
|
||||
|
||||
func preview(n: Node2D) -> void:
|
||||
_container.add_child(n)
|
||||
n.owner = _container
|
||||
|
25
game/addons/data_manager/previews/Node2DPreview.tscn
Normal file
@ -0,0 +1,25 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/previews/Node2DPreview.gd" type="Script" id=1]
|
||||
|
||||
|
||||
[node name="Node2DPreview" type="ViewportContainer"]
|
||||
margin_right = 60.0
|
||||
margin_bottom = 60.0
|
||||
rect_min_size = Vector2( 60, 60 )
|
||||
rect_pivot_offset = Vector2( -198.876, -96.6558 )
|
||||
stretch = true
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
container_path = NodePath("Viewport")
|
||||
|
||||
[node name="Viewport" type="Viewport" parent="."]
|
||||
size = Vector2( 500, 500 )
|
||||
own_world = true
|
||||
handle_input_locally = false
|
||||
render_target_update_mode = 3
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="Viewport"]
|
||||
current = true
|
14
game/addons/data_manager/previews/SpatialPreview.gd
Normal file
@ -0,0 +1,14 @@
|
||||
tool
|
||||
extends ViewportContainer
|
||||
|
||||
export(NodePath) var container_path : NodePath
|
||||
|
||||
var _container : Node
|
||||
|
||||
func _ready() -> void:
|
||||
_container = get_node(container_path)
|
||||
|
||||
func preview(n: Spatial) -> void:
|
||||
_container.add_child(n)
|
||||
n.owner = _container
|
||||
|
29
game/addons/data_manager/previews/SpatialPreview.tscn
Normal file
@ -0,0 +1,29 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/previews/SpatialPreview.gd" type="Script" id=1]
|
||||
|
||||
|
||||
[node name="SpatialPreview" type="ViewportContainer"]
|
||||
margin_right = 60.0
|
||||
margin_bottom = 60.0
|
||||
rect_min_size = Vector2( 60, 60 )
|
||||
rect_pivot_offset = Vector2( -198.876, -96.6558 )
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
container_path = NodePath("Viewport")
|
||||
|
||||
[node name="Viewport" type="Viewport" parent="."]
|
||||
size = Vector2( 60, 60 )
|
||||
size_override_stretch = true
|
||||
own_world = true
|
||||
handle_input_locally = false
|
||||
render_target_update_mode = 3
|
||||
|
||||
[node name="Camera" type="Camera" parent="Viewport"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10.9828 )
|
||||
current = true
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="Viewport"]
|
||||
transform = Transform( 0.276929, 0, -0.96089, 0, 1, 0, 0.96089, 0, 0.276929, -13.093, 0, 6.67786 )
|
12
game/addons/data_manager/previews/TexturePreview.gd
Normal file
@ -0,0 +1,12 @@
|
||||
tool
|
||||
extends TextureRect
|
||||
|
||||
func set_texture(tex: Texture)-> void:
|
||||
texture = tex
|
||||
|
||||
if tex is PackerImageResource:
|
||||
var t : ImageTexture = ImageTexture.new()
|
||||
|
||||
t.create_from_image(tex.data, 0)
|
||||
|
||||
texture = t
|
13
game/addons/data_manager/previews/TexturePreview.tscn
Normal file
@ -0,0 +1,13 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/data_manager/previews/TexturePreview.gd" type="Script" id=1]
|
||||
|
||||
|
||||
[node name="TexturePreview" type="TextureRect"]
|
||||
margin_bottom = 37.0
|
||||
rect_min_size = Vector2( 50, 50 )
|
||||
expand = true
|
||||
script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
@ -0,0 +1,230 @@
|
||||
tool
|
||||
extends Resource
|
||||
|
||||
class SettingEntry:
|
||||
var folder : String = ""
|
||||
var header : String = ""
|
||||
var name : String = ""
|
||||
var type : String = ""
|
||||
|
||||
var folders : Array = Array()
|
||||
|
||||
func get_folder_count() -> int:
|
||||
return folders.size()
|
||||
|
||||
func folder_get(index : int) -> SettingEntry:
|
||||
return folders[index]
|
||||
|
||||
func folder_get_folder(index : int) -> String:
|
||||
return folders[index].folder
|
||||
|
||||
func folder_get_header(index : int) -> String:
|
||||
return folders[index].header
|
||||
|
||||
func folder_get_name(index : int) -> String:
|
||||
return folders[index].name
|
||||
|
||||
func folder_get_type(index : int) -> String:
|
||||
return folders[index].type
|
||||
|
||||
func _get(property : StringName):
|
||||
var sprop : String = property
|
||||
|
||||
if sprop == "folder_count":
|
||||
return folders.size()
|
||||
|
||||
if sprop.begins_with("folders/"):
|
||||
var sindex : String = sprop.get_slice("/", 1)
|
||||
|
||||
if sindex == "":
|
||||
return null
|
||||
|
||||
var index : int = sindex.to_int()
|
||||
|
||||
if index < 0 || index >= folders.size():
|
||||
return null
|
||||
|
||||
var p : String = sprop.get_slice("/", 2)
|
||||
|
||||
if p == "folder":
|
||||
return folders[index].folder
|
||||
elif p == "header":
|
||||
return folders[index].header
|
||||
elif p == "name":
|
||||
return folders[index].name
|
||||
elif p == "type":
|
||||
return folders[index].type
|
||||
else:
|
||||
return null
|
||||
|
||||
return null
|
||||
|
||||
func _set(property : StringName, val) -> bool:
|
||||
var sprop : String = property
|
||||
|
||||
if property == "folder_count":
|
||||
set_folder_count(val)
|
||||
return true
|
||||
|
||||
if sprop.begins_with("folders/"):
|
||||
var sindex : String = sprop.get_slice("/", 1)
|
||||
|
||||
if sindex == "":
|
||||
return false
|
||||
|
||||
var index : int = sindex.to_int()
|
||||
|
||||
if index < 0:
|
||||
return false
|
||||
|
||||
if index >= folders.size():
|
||||
return false
|
||||
|
||||
var p : String = sprop.get_slice("/", 2)
|
||||
|
||||
if p == "folder":
|
||||
folders[index].folder = val
|
||||
return true
|
||||
elif p == "header":
|
||||
folders[index].header = val
|
||||
return true
|
||||
elif p == "name":
|
||||
folders[index].name = val
|
||||
return true
|
||||
elif p == "type":
|
||||
folders[index].type = val
|
||||
return true
|
||||
|
||||
return false
|
||||
|
||||
func _get_property_list() -> Array:
|
||||
var props : Array = Array()
|
||||
|
||||
props.append({
|
||||
"name": "save",
|
||||
"type": TYPE_NIL,
|
||||
"hint": PROPERTY_HINT_BUTTON,
|
||||
"hint_string": "save_to_project_settings",
|
||||
})
|
||||
|
||||
# props.append({
|
||||
# "name": "convert_to_json",
|
||||
# "type": TYPE_NIL,
|
||||
# "hint": PROPERTY_HINT_BUTTON,
|
||||
# "hint_string": "convert_to_json",
|
||||
# })
|
||||
#
|
||||
# props.append({
|
||||
# "name": "convert_from_json",
|
||||
# "type": TYPE_NIL,
|
||||
# "hint": PROPERTY_HINT_BUTTON,
|
||||
# "hint_string": "convert_from_json",
|
||||
# })
|
||||
|
||||
props.append({
|
||||
"name": "folder_count",
|
||||
"type": TYPE_INT,
|
||||
})
|
||||
|
||||
for i in range(folders.size()):
|
||||
props.append({
|
||||
"name": "folders/" + str(i) + "/folder",
|
||||
"type": TYPE_STRING,
|
||||
})
|
||||
props.append({
|
||||
"name": "folders/" + str(i) + "/header",
|
||||
"type": TYPE_STRING,
|
||||
})
|
||||
props.append({
|
||||
"name": "folders/" + str(i) + "/name",
|
||||
"type": TYPE_STRING,
|
||||
})
|
||||
props.append({
|
||||
"name": "folders/" + str(i) + "/type",
|
||||
"type": TYPE_STRING,
|
||||
})
|
||||
|
||||
return props
|
||||
|
||||
func apply_folder_size(val : int) -> void:
|
||||
folders.resize(val)
|
||||
|
||||
for i in range(folders.size()):
|
||||
if !folders[i]:
|
||||
folders[i] = SettingEntry.new()
|
||||
|
||||
func set_folder_count(val : int) -> void:
|
||||
apply_folder_size(val)
|
||||
|
||||
emit_changed()
|
||||
property_list_changed_notify()
|
||||
|
||||
func convert_to_json() -> void:
|
||||
var f : File = File.new()
|
||||
|
||||
f.open("res://addons/data_manager/_data/settings.json", File.WRITE)
|
||||
f.store_string(get_as_json())
|
||||
f.close()
|
||||
|
||||
PLogger.log_message("Saved settings to res://addons/data_manager/_data/settings.json")
|
||||
|
||||
func convert_from_json() -> void:
|
||||
var f : File = File.new()
|
||||
|
||||
if (!f.file_exists("res://addons/data_manager/_data/settings.json")):
|
||||
PLogger.log_message("File res://addons/data_manager/_data/settings.json doesn't exist!")
|
||||
return
|
||||
|
||||
f.open("res://addons/data_manager/_data/settings.json", File.READ)
|
||||
set_from_json(f.get_as_text())
|
||||
f.close()
|
||||
|
||||
PLogger.log_message("Loaded settings from res://addons/data_manager/_data/settings.json")
|
||||
|
||||
func get_as_json() -> String:
|
||||
var arr : Array
|
||||
|
||||
for i in range(folders.size()):
|
||||
var s : SettingEntry = folders[i]
|
||||
|
||||
var dict : Dictionary
|
||||
|
||||
dict["folder"] = s.folder
|
||||
dict["header"] = s.header
|
||||
dict["name"] = s.name
|
||||
dict["type"] = s.type
|
||||
|
||||
arr.push_back(dict)
|
||||
|
||||
return to_json(arr);
|
||||
|
||||
func set_from_json(data : String) -> void:
|
||||
var jpr : JSONParseResult = JSON.parse(data)
|
||||
|
||||
if jpr.error != OK:
|
||||
PLogger.log_message("DataManagerAddonSettings: set_from_json: Couldn't load data!");
|
||||
return
|
||||
|
||||
var arr = jpr.result
|
||||
|
||||
for i in range(arr.size()):
|
||||
var dict : Dictionary = arr[i]
|
||||
|
||||
var s : SettingEntry = SettingEntry.new()
|
||||
|
||||
s.folder = dict["folder"]
|
||||
s.header = dict["header"]
|
||||
s.name = dict["name"]
|
||||
s.type = dict["type"]
|
||||
|
||||
folders.push_back(s)
|
||||
|
||||
func save_to_project_settings() -> void:
|
||||
ProjectSettings.set("addons/data_manager/folder_settings", get_as_json())
|
||||
|
||||
func load_from_project_settings() -> void:
|
||||
var d : String = ProjectSettings.get("addons/data_manager/folder_settings")
|
||||
|
||||
if d != "":
|
||||
set_from_json(d)
|
||||
|