broken_seals_roguelike/game/tilesets/rogue_db32/tileset.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://tilesets/rogue_db32/rogue_db32_plus_cc0.png" type="Texture" id=1]
[node name="Node2D" type="Node2D"]
[node name="Floor" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 82, 180, 8, 8 )
[node name="Wall" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 91, 207, 8, 8 )
[node name="Wall2" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 91, 207, 8, 8 )