[gd_scene load_steps=6 format=2]

[ext_resource path="res://tools/texture_tools/LayeredTextureMaker.gd" type="Script" id=1]
[ext_resource path="res://icons/Naturalist/AspectOfScorpions.png" type="Texture" id=2]
[ext_resource path="res://icons/ parts/circles.svg" type="Texture" id=3]
[ext_resource path="res://icons/icons.png" type="Texture" id=4]


[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 0.166667, 1 )
colors = PoolColorArray( 0, 0, 0, 1, 0.871094, 0.871094, 0.871094, 1, 1, 1, 1, 1 )

[node name="LayeredTextureMaker" type="Node2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_lock_": true
}
texture = ExtResource( 2 )

[node name="Sprite" type="Sprite" parent="."]
modulate = Color( 0, 0, 0, 1 )
self_modulate = Color( 0, 0, 0, 1 )
position = Vector2( 22.1815, 14.0857 )
scale = Vector2( 0.85584, 0.746345 )
texture = ExtResource( 4 )

[node name="circles" type="Sprite" parent="."]
visible = false
modulate = Color( 0.427451, 0.0588235, 0.0588235, 1 )
self_modulate = Color( 0.772549, 0.458824, 0.458824, 1 )
position = Vector2( 5.77751, 5.69682 )
scale = Vector2( 0.0683068, 0.0707925 )
texture = ExtResource( 3 )

[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
modulate = Color( 0.662745, 0.207843, 0.207843, 1 )
position = Vector2( 6.35167, 10.2869 )
scale = Vector2( 0.05, 0.05 )
amount = 24
texture = ExtResource( 3 )
direction = Vector2( 0.5, 0.5 )
spread = 108.36
gravity = Vector2( 0, 0 )
initial_velocity = 40.0
linear_accel = 3.2
linear_accel_random = 0.21
color_ramp = SubResource( 1 )
hue_variation_random = 0.02

[node name="CPUParticles2D2" type="CPUParticles2D" parent="."]
modulate = Color( 0.662745, 0.207843, 0.207843, 1 )
position = Vector2( 4.59298, 2.6762 )
scale = Vector2( 0.02, 0.02 )
amount = 20
lifetime = 0.74
explosiveness = 0.14
randomness = 0.59
lifetime_randomness = 0.38
texture = ExtResource( 3 )
direction = Vector2( 0.5, 0.5 )
spread = 108.36
gravity = Vector2( 0, 0 )
initial_velocity = 40.0
linear_accel = 3.2
linear_accel_random = 0.21
color_ramp = SubResource( 1 )

[node name="CPUParticles2D3" type="CPUParticles2D" parent="."]
modulate = Color( 0.662745, 0.207843, 0.207843, 1 )
position = Vector2( 10.675, 2.7188 )
scale = Vector2( 0.02, 0.02 )
amount = 20
lifetime = 0.74
preprocess = 14.4
explosiveness = 0.14
randomness = 0.59
lifetime_randomness = 0.38
texture = ExtResource( 3 )
direction = Vector2( 0.5, 0.5 )
spread = 108.36
gravity = Vector2( 0, 0 )
initial_velocity = 40.0
linear_accel = 3.2
linear_accel_random = 0.21
color_ramp = SubResource( 1 )

[node name="CPUParticles2D4" type="CPUParticles2D" parent="."]
modulate = Color( 0.662745, 0.207843, 0.207843, 1 )
position = Vector2( 13.4834, 6.60399 )
scale = Vector2( 0.02, 0.02 )
amount = 20
lifetime = 0.74
preprocess = 9.6
explosiveness = 0.14
randomness = 0.59
lifetime_randomness = 0.38
texture = ExtResource( 3 )
direction = Vector2( 0.5, 0.5 )
spread = 108.36
gravity = Vector2( 0, 0 )
initial_velocity = 40.0
linear_accel = 3.2
linear_accel_random = 0.21
color_ramp = SubResource( 1 )
