[gd_scene load_steps=3 format=2]

[ext_resource path="res://modules/entity_classes/naturalist/spell_effects/textures/star.png" type="Texture" id=2]

[sub_resource type="Animation" id=3]
resource_name = "Anim"
length = 0.3
step = 0.01
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.11, 0.3 ),
"transitions": PoolRealArray( 5.09823, 1.36604, 1 ),
"update": 0,
"values": [ Vector2( 0.1, 0.1 ), Vector2( 1, 1 ), Vector2( 0.1, 0.1 ) ]
}

[node name="AmplifyPain" type="Node2D"]

[node name="Sprite" type="Sprite" parent="."]
modulate = Color( 0.0627451, 0.741176, 0.619608, 1 )
scale = Vector2( 0.1, 0.1 )
texture = ExtResource( 2 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Anim"
anims/Anim = SubResource( 3 )
