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https://github.com/Relintai/broken_seals_2ds.git
synced 2024-12-25 11:17:13 +01:00
23 lines
544 B
Plaintext
23 lines
544 B
Plaintext
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=1]
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[ext_resource path="res://spritesheet_generator/SpriteMover.gd" type="Script" id=2]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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params_billboard_mode = 1
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[node name="Sprite3D" type="Sprite3D"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.39352, 0 )
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material_override = SubResource( 1 )
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cast_shadow = 0
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flip_v = true
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pixel_size = 0.064
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texture = ExtResource( 1 )
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vframes = 16
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hframes = 16
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script = ExtResource( 2 )
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