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https://github.com/Relintai/broken_seals_2ds.git
synced 2024-12-25 11:17:13 +01:00
25 lines
801 B
Plaintext
25 lines
801 B
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://ui/nameplates/NamePlate.tscn" type="PackedScene" id=1]
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[ext_resource path="res://characters/Character.tscn" type="PackedScene" id=2]
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[ext_resource path="res://player/Mob.gd" type="Script" id=3]
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[sub_resource type="CircleShape2D" id=1]
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radius = 20.0
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[node name="Mob" type="Entity" groups=[
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"mobs",
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]]
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body_path = NodePath("KinematicBody2D")
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character_skeleton_path = NodePath("KinematicBody2D/Character")
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script = ExtResource( 3 )
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[node name="NamePlate" parent="." instance=ExtResource( 1 )]
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[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"]
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shape = SubResource( 1 )
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[node name="Character" parent="KinematicBody2D" instance=ExtResource( 2 )]
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