broken_seals_2ds/game/steering_ai_framework/GSAIAgentLocation.gd
2022-01-30 23:20:50 +01:00

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228 B
GDScript

# Represents an agent with only a location and an orientation.
class_name GSAIAgentLocation
# The agent's position in space.
var position := Vector3.ZERO
# The agent's orientation on its Y axis rotation.
var orientation := 0.0