mirror of
https://github.com/Relintai/broken_seals_2ds.git
synced 2024-11-22 03:07:17 +01:00
30 lines
905 B
Plaintext
30 lines
905 B
Plaintext
[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/data_manager/previews/SpatialPreview.gd" type="Script" id=1]
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[node name="SpatialPreview" type="ViewportContainer"]
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margin_right = 60.0
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margin_bottom = 60.0
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rect_min_size = Vector2( 60, 60 )
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rect_pivot_offset = Vector2( -198.876, -96.6558 )
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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container_path = NodePath("Viewport")
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[node name="Viewport" type="Viewport" parent="."]
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size = Vector2( 60, 60 )
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size_override_stretch = true
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own_world = true
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handle_input_locally = false
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render_target_update_mode = 3
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[node name="Camera" type="Camera" parent="Viewport"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10.9828 )
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current = true
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[node name="DirectionalLight" type="DirectionalLight" parent="Viewport"]
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transform = Transform( 0.276929, 0, -0.96089, 0, 1, 0, 0.96089, 0, 0.276929, -13.093, 0, 6.67786 )
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