mirror of
https://github.com/Relintai/broken_seals_2ds.git
synced 2024-12-25 11:17:13 +01:00
60 lines
1.5 KiB
GDScript
60 lines
1.5 KiB
GDScript
extends GEAction
|
|
class_name GELine
|
|
|
|
|
|
var mouse_start_pos = null
|
|
|
|
func do_action(canvas, data: Array):
|
|
.do_action(canvas, data)
|
|
|
|
if mouse_start_pos == null:
|
|
mouse_start_pos = data[0]
|
|
|
|
action_data.preview.cells.clear()
|
|
action_data.preview.colors.clear()
|
|
canvas.clear_preview_layer()
|
|
|
|
var pixels = GEUtils.get_pixels_in_line(data[0], mouse_start_pos)
|
|
for pixel in pixels:
|
|
if canvas.is_alpha_locked() and canvas.get_pixel_v(pixel) == Color.transparent:
|
|
continue
|
|
|
|
canvas.set_preview_pixel_v(pixel, data[2])
|
|
action_data.preview.cells.append(pixel)
|
|
action_data.preview.colors.append(data[2])
|
|
|
|
|
|
func commit_action(canvas):
|
|
canvas.clear_preview_layer()
|
|
var cells = action_data.preview.cells
|
|
var colors = action_data.preview.colors
|
|
for idx in range(cells.size()):
|
|
if canvas.get_pixel_v(cells[idx]) == null:
|
|
continue
|
|
action_data.undo.cells.append(cells[idx])
|
|
action_data.undo.colors.append(canvas.get_pixel_v(cells[idx]))
|
|
|
|
canvas.set_pixel_v(cells[idx], colors[idx])
|
|
|
|
action_data.redo.cells.append(cells[idx])
|
|
action_data.redo.colors.append(colors[idx])
|
|
mouse_start_pos = null
|
|
return []
|
|
|
|
|
|
func undo_action(canvas):
|
|
var cells = action_data.undo.cells
|
|
var colors = action_data.undo.colors
|
|
for idx in range(cells.size()):
|
|
canvas._set_pixel_v(action_data.layer, cells[idx], colors[idx])
|
|
|
|
|
|
func redo_action(canvas):
|
|
var cells = action_data.redo.cells
|
|
var colors = action_data.redo.colors
|
|
for idx in range(cells.size()):
|
|
canvas._set_pixel_v(action_data.layer, cells[idx], colors[idx])
|
|
|
|
|
|
|