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https://github.com/Relintai/broken_seals_2ds.git
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21 lines
594 B
GDScript
21 lines
594 B
GDScript
extends ConfirmationDialog
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tool
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func _ready():
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yield(owner, "ready")
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find_node("Width").value = owner.paint_canvas.canvas_width
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find_node("Height").value = owner.paint_canvas.canvas_height
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func _on_ConfirmationDialog_confirmed():
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var width = find_node("Width").value
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var height = find_node("Height").value
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print("change canvas size: ", width, " ", height)
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owner.paint_canvas.resize(width, height)
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func _on_ChangeCanvasSize_visibility_changed():
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if visible:
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find_node("Width").value = owner.paint_canvas.canvas_width
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find_node("Height").value = owner.paint_canvas.canvas_height
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