[gd_resource type="TileSet" load_steps=7 format=2] [ext_resource path="res://tilesets/tiles.png" type="Texture" id=1] [ext_resource path="res://tilesets/new_atlastexture.tres" type="Texture" id=2] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] [sub_resource type="NavigationPolygon" id=2] vertices = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] [sub_resource type="NavigationPolygon" id=3] vertices = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] [sub_resource type="FastnoiseNoiseParams" id=4] [resource] noise = SubResource( 4 ) 0/name = "Grass" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 38, 39, 18, 17 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/navigation = SubResource( 1 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 1/name = "Grass Variant" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 104, 6, 20, 19 ) 1/tile_mode = 0 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/navigation = SubResource( 2 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape_one_way = false 1/shape_one_way_margin = 0.0 1/shapes = [ ] 1/z_index = 0 2/name = "Grass Variant 2" 2/texture = ExtResource( 1 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 100, 37, 23, 21 ) 2/tile_mode = 0 2/occluder_offset = Vector2( 0, 0 ) 2/navigation_offset = Vector2( 0, 0 ) 2/navigation = SubResource( 3 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape_one_way = false 2/shape_one_way_margin = 0.0 2/shapes = [ ] 2/z_index = 0 3/name = "new_atlastexture.tres 3" 3/texture = ExtResource( 2 ) 3/tex_offset = Vector2( 0, 0 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 0, 0, 16, 16 ) 3/tile_mode = 0 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shape_offset = Vector2( 0, 0 ) 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 3/shape_one_way = false 3/shape_one_way_margin = 0.0 3/shapes = [ ] 3/z_index = 0