; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "CharacterAtlas", "class": @"CharacterAtlas2D", "language": @"GDScript", "path": "res://scripts/item_visuals/CharacterAtlas2D.gd" }, { "base": "CharacterAtlasEntry", "class": @"CharacterAtlasEntry2D", "language": @"GDScript", "path": "res://scripts/item_visuals/CharacterAtlasEntry2D.gd" }, { "base": "Spatial", "class": @"CharacterSkeketonAttachPoint", "language": @"GDScript", "path": "res://player/CharacterSkeletonAttachPoint.gd" }, { "base": "CharacterSkeleton2D", "class": @"CharacterSkeleton2DGD", "language": @"GDScript", "path": "res://player/CharacterSkeleton2DGD.gd" }, { "base": "Resource", "class": @"Continent", "language": @"GDScript", "path": "res://addons/world_generator/resources/continent.gd" }, { "base": "Entity", "class": @"DisplayPlayerGD", "language": @"GDScript", "path": "res://player/DisplayPlayer.gd" }, { "base": "EntityAI", "class": @"EntityAIGD", "language": @"GDScript", "path": "res://scripts/ai/EntityAIGD.gd" }, { "base": "EntityData", "class": @"EntityDataGD", "language": @"GDScript", "path": "res://scripts/entities/EntityDataGD.gd" }, { "base": "Resource", "class": @"GameModule", "language": @"GDScript", "path": "res://scripts/game_modules/GameModule.gd" }, { "base": "EntityResource", "class": @"HealthResource", "language": @"GDScript", "path": "res://scripts/resources/HealthResource.gd" }, { "base": "CharacterBones", "class": @"HumanoidCharacterBones2D", "language": @"GDScript", "path": "res://player/HumanoidCharacterBones2D.gd" }, { "base": "ItemTemplate", "class": @"ItemTemplateGD", "language": @"GDScript", "path": "res://scripts/items/ItemTemplateGD.gd" }, { "base": "SkeletonModelEntry", "class": @"ItemVisual2D", "language": @"GDScript", "path": "res://scripts/item_visuals/ItemVisual2D.gd" }, { "base": "SkeletonModelEntry", "class": @"ItemVisualEntry2D", "language": @"GDScript", "path": "res://scripts/item_visuals/ItemVisualEntry2D.gd" }, { "base": "Node2D", "class": @"LayeredTextureMaker", "language": @"GDScript", "path": "res://texture_tools/LayeredTextureMaker.gd" }, { "base": "Node", "class": @"Main", "language": @"GDScript", "path": "res://scenes/MainScene.gd" }, { "base": "EntityResource", "class": @"ManaResource", "language": @"GDScript", "path": "res://scripts/resources/ManaResource.gd" }, { "base": "Control", "class": @"Menu", "language": @"GDScript", "path": "res://scenes/Menu.gd" }, { "base": "Entity", "class": @"MobGD", "language": @"GDScript", "path": "res://player/Mob.gd" }, { "base": "", "class": @"NetworkedPlayerGD", "language": @"GDScript", "path": "res://player/NetworkedPlayer.gd" }, { "base": "", "class": @"PlayerGD", "language": @"GDScript", "path": "res://player/Player.gd" }, { "base": "Resource", "class": @"PlayerMaster", "language": @"GDScript", "path": "res://scripts/networking/PlayerMaster.gd" }, { "base": "EntityResource", "class": @"SpeedResource", "language": @"GDScript", "path": "res://scripts/resources/SpeedResource.gd" }, { "base": "SpellEffectVisual", "class": @"SpellEffectVisualBasic", "language": @"GDScript", "path": "res://scripts/resources/spell_effect_visual_basic.gd" }, { "base": "Spell", "class": @"SpellGD", "language": @"GDScript", "path": "res://scripts/spells/gd_spell_script.gd" }, { "base": "Resource", "class": @"SubZone", "language": @"GDScript", "path": "res://addons/world_generator/resources/subzone.gd" }, { "base": "GameModule", "class": @"UIGuiChildModule", "language": @"GDScript", "path": "res://scripts/game_modules/ui_gui_child_module.gd" }, { "base": "GameModule", "class": @"UIWindowModule", "language": @"GDScript", "path": "res://scripts/game_modules/ui_window_module.gd" }, { "base": "Resource", "class": @"WorldGenBaseResource", "language": @"GDScript", "path": "res://addons/world_generator/resources/world_gen_base_resource.gd" }, { "base": "Resource", "class": @"WorldGenWorld", "language": @"GDScript", "path": "res://addons/world_generator/resources/world_gen_world.gd" }, { "base": "Resource", "class": @"WorldGeneratorSettings", "language": @"GDScript", "path": "res://addons/world_generator/resources/world_generator_settings.gd" }, { "base": "Resource", "class": @"Zone", "language": @"GDScript", "path": "res://addons/world_generator/resources/zone.gd" } ] _global_script_class_icons={ @"CharacterAtlasEntry2D": "", @"Continent": "", @"EntityAIGD": "", @"EntityDataGD": "", @"WorldGenWorld": "", @"ItemVisual2D": "", @"MobGD": "", @"PlayerMaster": "", @"SpeedResource": "", @"CharacterAtlas2D": "", @"CharacterSkeketonAttachPoint": "", @"GameModule": "", @"PlayerGD": "", @"WorldGeneratorSettings": "", @"LayeredTextureMaker": "", @"HumanoidCharacterBones2D": "", @"DisplayPlayerGD": "", @"HealthResource": "", @"ItemTemplateGD": "", @"SubZone": "", @"Main": "", @"ManaResource": "", @"Menu": "", @"UIGuiChildModule": "", @"WorldGenBaseResource": "", @"UIWindowModule": "", @"Zone": "", @"CharacterSkeleton2DGD": "", @"ItemVisualEntry2D": "", @"NetworkedPlayerGD": "", @"SpellEffectVisualBasic": "", @"SpellGD": "" } Node="input/actionbar_5_11" [application] config/name="Broken Seals 2DS" config/description="An open source third person RPG " run/main_scene="res://scenes/Main.tscn" config/icon="res://icon.png" config/version="0.2" [autoload] Server="*res://autoload/Server.tscn" ThemeAtlas="*res://ui/autoload/ThemeAtlas.tscn" WorldNumbers="*res://ui/world_numbers_2d/WorldNumbers.tscn" CursorManager="*res://cursors/autoload/CursorManager.tscn" Settings="*res://ui/autoload/SettingsManager.tscn" Logger="*res://autoload/Logger.tscn" DataManager="*res://scripts/game_modules/DataManager.tscn" EntitySpawner="*res://player/bs_entity_spawner.tscn" [debug] gdscript/completion/autocomplete_setters_and_getters=true gdscript/warnings/unused_argument=false gdscript/warnings/unused_signal=false gdscript/warnings/return_value_discarded=false gdscript/warnings/integer_division=false [display] window/dpi/allow_hidpi=true window/handheld/orientation="sensor_landscape" window/stretch/mode="2d" window/stretch/aspect="expand" mouse_cursor/sensitivity=0.9 window/size/viewport_scale=100 window/size/ui_scale=1.2 window/size/ui_scale_touch=1.0 [editor_plugins] enabled=PoolStringArray( "res://addons/data_manager/plugin.cfg", "res://addons/tile_generator/plugin.cfg", "res://addons/world_generator/plugin.cfg" ) [ess] data/ess_resource_db_path="res://data/resource_db.tres" enums/stats="Agility,Strength,Stamina,Intellect,Spirit,Health,Mana,Speed,Global Cooldown,Haste,Haste Rating,Resilience,Armor,Attack Power,Spell Power,Melee Crit,Melee Crit Bonus,Spell Crit,Spell Crit Bonus,Block,Parry,Damage Reduction,Melee Damage Reduction,Spell Damage Reduction,Damage Taken,Heal Taken,Melee Damage,Spell Damage,Holy Resist,Shadow Resist,Nature Resist,Fire Resist,Frost Resist,Lightning Resist,Chaos Resist,Silence Resist,Fear Resist,Stun Resist,Energy,Rage,XP Rate,Weapon Damage Min,Weapon Damage Max" enums/skeletons_bones=PoolStringArray( "", "root,pelvis,spine,spine_1,spine_2,neck,head,left_clavicle,left_upper_arm,left_forearm,left_hand,left_thumb_base,left_thumb_end,left_fingers_base,left_fingers_end,right_clavicle,right_upper_arm,right_forearm,right_hand,right_thumb_base,right_thumb_end,right_fingers_base,right_fingers_end,left_thigh,left_calf,left_foot,right_thigh,right_calf,right_foot" ) enums/skeletons_bone_attachment_points=PoolStringArray( "", "left_hand,right_hand,torso,root,right_hip,left_hip,spine_2,weapon_left,weapon_right,weapon_left_back,weapon_right_back,weapon_shield_left" ) xp/class_xps=PoolIntArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) xp/character_xps=PoolIntArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) profiles/automatic_save=true data/ess_entity_spawner_path="res://player/bs_entity_spawner.tres" level/max_character_level=60 level/max_class_level=60 [importer_defaults] texture_array={ "compress/mode": 0, "compress/no_bptc_if_rgb": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 0, "flags/srgb": 0, "slices/horizontal": 8, "slices/vertical": 8 } texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, "compress/mode": 0, "compress/normal_map": 0, "detect_3d": false, "flags/anisotropic": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 1, "flags/srgb": 2, "process/HDR_as_SRGB": false, "process/fix_alpha_border": false, "process/invert_color": false, "process/premult_alpha": false, "size_limit": 0, "stream": false, "svg/scale": 1.0 } [input] ui_accept={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } actionbar_1_0={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_2={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_3={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_4={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_5={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_6={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_7={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_8={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_9={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_10={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_11={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } actionbar_1_12={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } sheath={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } [layer_names] 3d_physics/layer_1="World" 3d_physics/layer_2="Entities" [memory] limits/message_queue/max_size_kb=2048 [physics] 2d/default_gravity=0 [rendering] quality/driver/fallback_to_gles2=true quality/intended_usage/framebuffer_allocation=0 quality/intended_usage/framebuffer_allocation.mobile=0 vram_compression/import_etc=true quality/directional_shadow/size=256 quality/directional_shadow/size.mobile=256 quality/shadow_atlas/size=256 quality/shadow_atlas/size.mobile=256 quality/shadow_atlas/cubemap_size=64 quality/shadow_atlas/quadrant_0_subdiv=0 quality/shadow_atlas/quadrant_1_subdiv=0 quality/shadow_atlas/quadrant_2_subdiv=0 quality/shadow_atlas/quadrant_3_subdiv=0 quality/reflections/texture_array_reflections=false quality/reflections/high_quality_ggx=false quality/shading/force_vertex_shading=true quality/depth_prepass/enable=false quality/filters/anisotropic_filter_level=1 quality/reflections/atlas_size=0 quality/depth/hdr=false quality/2d/use_batching=true quality/shadows/enabled=false [ui] actionbar/show_keybind_text=true actionbar/show_cooldown_text=true