[gd_resource type="Animation" format=2] [resource] length = 0.8 loop = true tracks/0/type = "transform" tracks/0/path = NodePath("Armature/Skeleton:left_foot") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, -5.58794e-09, -5.96046e-08, -5.96046e-08, 0.178851, 0.0815544, -0.19994, 0.959888, 1, 1, 1, 0.17, 1, -5.58794e-09, -5.96046e-08, 2.98023e-08, -0.0200893, 0.118122, -0.275996, 0.953661, 1, 1, 1, 0.4, 1, -5.58794e-09, 0, 2.98023e-08, 0.210634, -0.201289, -0.264238, 0.919399, 1, 1, 1, 0.57, 1, 3.72529e-09, 0, 0, -0.134978, -0.0112273, -0.191692, 0.972064, 1, 1, 1, 0.8, 1, -5.58794e-09, -5.96046e-08, -5.96046e-08, 0.178851, 0.0815544, -0.19994, 0.959888, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Armature/Skeleton:left_calf") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = PoolRealArray( 0, 1, 2.28174e-08, 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tracks/17/type = "transform" tracks/17/path = NodePath("Armature/Skeleton:left_thunb_base") tracks/17/interp = 1 tracks/17/loop_wrap = true tracks/17/imported = false tracks/17/enabled = true tracks/17/keys = PoolRealArray( 0, 1, 3.35276e-08, 0, 1.18744e-07, -0.237434, -0.0912163, 0.00924559, 0.967067, 1, 1, 1, 0.17, 1, 9.31323e-10, -5.96046e-08, -2.32831e-10, -0.368915, -0.188784, 0.00216909, 0.910087, 0.999999, 1, 0.999999, 0.4, 1, 1.39698e-09, 2.23517e-08, 2.93367e-08, -0.237436, -0.0912179, 0.00924567, 0.967067, 1, 1, 1, 0.57, 1, 0, 5.96046e-08, -5.96046e-08, -0.168812, -0.141313, -0.0140907, 0.975364, 1, 1, 1, 0.8, 1, 3.35276e-08, 0, 1.18744e-07, -0.237434, -0.0912163, 0.00924559, 0.967067, 1, 1, 1 ) tracks/18/type = "transform" tracks/18/path = NodePath("Armature/Skeleton:left_hand") tracks/18/interp = 1 tracks/18/loop_wrap = true tracks/18/imported = false tracks/18/enabled = true tracks/18/keys = PoolRealArray( 0, 1, 5.96046e-08, 0, -5.96046e-08, -0.0891864, 0.0454474, 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tracks/24/keys = PoolRealArray( 0, 1, 1.49012e-08, 1.19209e-07, 0, -0.0276955, -0.107299, 0.00386706, 0.993833, 1, 1, 1, 0.17, 1, 1.63425e-13, -1.19209e-07, 2.32831e-10, 0.0114079, -0.166905, 0.00612589, 0.985888, 1, 1, 1, 0.4, 1, -4.4703e-08, 0, 0, -0.0304703, -0.0870086, 0.0359402, 0.995093, 1, 1, 1, 0.57, 1, -3.72573e-09, -1.19209e-07, -1.46683e-08, 0.0126948, -0.131958, 0.00431203, 0.991165, 1, 1, 1, 0.8, 1, 1.49012e-08, 1.19209e-07, 0, -0.0276955, -0.107299, 0.00386706, 0.993833, 1, 1, 1 ) tracks/25/type = "transform" tracks/25/path = NodePath("Armature/Skeleton:spine_1") tracks/25/interp = 1 tracks/25/loop_wrap = true tracks/25/imported = false tracks/25/enabled = true tracks/25/keys = PoolRealArray( 0, 1, -3.84171e-09, 1.19209e-07, 0, 0.0280316, -0.102393, -0.0146942, 0.99424, 1, 1, 1, 0.17, 1, -3.72529e-09, 5.96046e-08, 2.32831e-10, 0.00676155, -0.0520516, -0.0116567, 0.998554, 1, 1, 1, 0.4, 1, 7.45058e-09, 0, 2.32831e-10, 0.048444, -0.123125, -0.0444207, 0.990212, 1, 1, 1, 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tracks/27/enabled = true tracks/27/keys = PoolRealArray( 0, 1, 3.00133e-09, 0.106295, -0.0122837, 0.106086, -0.00327946, 0.0127754, 0.99427, 1, 1, 1, 0.17, 1, 0, -0.0658326, -0.0122838, 0.122639, -3.51874e-08, 1.37076e-07, 0.992451, 1, 1, 1, 0.4, 1, 0, 0.106293, -0.0122837, 0.106086, -0.00327942, 0.0127753, 0.994269, 1, 1, 1, 0.57, 1, 0, -0.0658326, -0.0122838, 0.118299, -3.51867e-08, 1.37073e-07, 0.992978, 1, 1, 1, 0.8, 1, 3.00133e-09, 0.106295, -0.0122837, 0.106086, -0.00327946, 0.0127754, 0.99427, 1, 1, 1 ) tracks/28/type = "transform" tracks/28/path = NodePath("Armature/Skeleton:root") tracks/28/interp = 1 tracks/28/loop_wrap = true tracks/28/imported = false tracks/28/enabled = true tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 ) start_frame_index = 0 keyframe/0/name = "" keyframe/0/animation_keyframe_index = 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