diff --git a/game/ui/autoload/SettingsManager.gd b/game/ui/autoload/SettingsManager.gd index 51aaec9..4d6d278 100644 --- a/game/ui/autoload/SettingsManager.gd +++ b/game/ui/autoload/SettingsManager.gd @@ -56,22 +56,6 @@ var _settings : Dictionary = { func _ready(): load_settings() - - var actions : Array = InputMap.get_actions() - - for action in actions: - var acts : Array = InputMap.get_action_list(action) - - for i in range(len(acts)): - var a = acts[i] - if a is InputEventKey: - var nie : BSInputEventKey = BSInputEventKey.new() - nie.from_input_event_key(a as InputEventKey) - acts[i] = nie - - InputMap.action_erase_event(action, a) - InputMap.action_add_event(action, nie) - set_stretch() setup_window()