Switched to the pandemonium engine, and added the new project setup script.

This commit is contained in:
Relintai 2022-06-11 03:02:58 +02:00
parent 16fb1849d7
commit 26f8ba1cc7
14 changed files with 193 additions and 831 deletions

1
.gitignore vendored
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@ -1,4 +1,5 @@
engine engine
pandemonium_engine
modules/* modules/*
ignore/* ignore/*

2
HEADS
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@ -1 +1 @@
{"engine": {"3.2": "64a9e86c5c20bd4bd5833f0563457d0126617489", "3.x": "cdd4f2722a7c16d9e36521d7180cc80715591554"}, "world_generator": {"master": "260c430f11b0b591eaf4714516419aa327d2842c"}, "entity_spell_system": {"master": "3c334566ff05a74e913cd5c5ff38ae45aba5f5d2"}, "ui_extensions": {"master": "80a3b96fc56991a0f88a1d441ed1e3cebaf3307a"}, "texture_packer": {"master": "ae4d222fbaade063ed6f0bc9f3aaa53df68a7fed"}, "fastnoise": {"master": "46bb1f610bfb7171613b5c708d312bcf94e89356"}, "thread_pool": {"master": "c401b7a027248158dae3fbce20d637d34eaaedb9"}, "mesh_data_resource": {"master": "2bf76b8d07c2821161886ea4ea6edc788ec2ee51"}, "mesh_utils": {"master": "902dae29797789d406faf256a22aa73b7f6d5261"}, "props": {"master": "2afd6eff45f9a921bdf4090ff3029def86df5cb5"}, "terraman_2d": {"master": "b547515ae3817b0088e2cf499af59c8f1dee7189"}, "broken_seals_module": {"master": "52c5a81350db1c29d375c63d95010260911ec034"}, "rtile_map": {"master": "389070cfef387b69902e23e6c4ac53997b69e42e"}} {"engine": {"3.2": "64a9e86c5c20bd4bd5833f0563457d0126617489", "3.x": "cdd4f2722a7c16d9e36521d7180cc80715591554"}, "world_generator": {"master": "260c430f11b0b591eaf4714516419aa327d2842c"}, "entity_spell_system": {"master": "3c334566ff05a74e913cd5c5ff38ae45aba5f5d2"}, "ui_extensions": {"master": "80a3b96fc56991a0f88a1d441ed1e3cebaf3307a"}, "texture_packer": {"master": "ae4d222fbaade063ed6f0bc9f3aaa53df68a7fed"}, "fastnoise": {"master": "46bb1f610bfb7171613b5c708d312bcf94e89356"}, "thread_pool": {"master": "c401b7a027248158dae3fbce20d637d34eaaedb9"}, "mesh_data_resource": {"master": "2bf76b8d07c2821161886ea4ea6edc788ec2ee51"}, "mesh_utils": {"master": "902dae29797789d406faf256a22aa73b7f6d5261"}, "props": {"master": "2afd6eff45f9a921bdf4090ff3029def86df5cb5"}, "terraman_2d": {"master": "b547515ae3817b0088e2cf499af59c8f1dee7189"}, "broken_seals_module": {"master": "52c5a81350db1c29d375c63d95010260911ec034"}, "rtile_map": {"master": "389070cfef387b69902e23e6c4ac53997b69e42e"}, "pandemonium_engine": {"master": "f659bfe561d7177cd5baaf264893fe5f10539c13"}}

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@ -21,78 +21,49 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE. # SOFTWARE.
EnsureSConsVersion(0, 98, 1)
import sys
import os import os
import subprocess import subprocess
import json import json
import shutil import sys
import traceback
import module_config import module_config
repository_index = 0 repository_index = 0
module_clone_path = '/modules/'
clone_command = 'git clone {0} {1}' clone_command = 'git clone {0} {1}'
visual_studio_call_vcvarsall = False
visual_studio_vcvarsall_path = 'C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Community\\VC\\Auxiliary\\Build\\vcvarsall.bat'
visual_studio_arch = 'amd64'
exports = {
'global': [],
'linux': [],
'windows': [],
'android': [],
'javascript': [],
}
additional_commands = {
'global': [],
'linux': [],
'windows': [],
'android': [],
'javascript': [],
}
target_commits = {} target_commits = {}
def onerror(func, path, exc_info): def setup_repository(data, clone_path, branch = 'master'):
""" cwd = os.getcwd()
https://stackoverflow.com/questions/2656322/shutil-rmtree-fails-on-windows-with-access-is-denied
Because Windows. full_path = cwd + clone_path + data[1] + '/'
Error handler for ``shutil.rmtree``. if not os.path.isdir(full_path):
os.chdir(cwd + clone_path)
If the error is due to an access error (read only file) subprocess.call(clone_command.format(data[0][repository_index], data[1]), shell=True)
it attempts to add write permission and then retries.
If the error is for another reason it re-raises the error. os.chdir(full_path)
Usage : ``shutil.rmtree(path, onerror=onerror)`` subprocess.call('git reset', shell=True)
""" subprocess.call('git reset --hard', shell=True)
import stat subprocess.call('git clean -f -d', shell=True)
if not os.access(path, os.W_OK): subprocess.call('git checkout -B ' + branch + ' origin/' + branch, shell=True)
# Is the error an access error ? subprocess.call('git pull origin ' + branch, shell=True)
os.chmod(path, stat.S_IWUSR) subprocess.call('git reset', shell=True)
func(path) subprocess.call('git reset --hard', shell=True)
else:
raise
def load_target_commits_array(): target = ""
global target_commits
if os.path.isfile('./HEADS'): if data[1] in target_commits:
with open('./HEADS', 'r') as infile: target = target_commits[data[1]][branch]
target_commits = json.load(infile)
else: subprocess.call('git checkout -B ' + branch + ' ' + target, shell=True)
target_commits = {} subprocess.call('git clean -f -d', shell=True)
subprocess.call('git reset', shell=True)
subprocess.call('git reset --hard', shell=True)
os.chdir(cwd)
def save_target_commits_array():
with open('./HEADS', 'w') as outfile:
json.dump(target_commits, outfile)
def update_repository(data, clone_path, branch = 'master'): def update_repository(data, clone_path, branch = 'master'):
cwd = os.getcwd() cwd = os.getcwd()
@ -125,55 +96,6 @@ def update_repository(data, clone_path, branch = 'master'):
os.chdir(cwd) os.chdir(cwd)
def setup_repository(data, clone_path, branch = 'master'):
cwd = os.getcwd()
full_path = cwd + clone_path + data[1] + '/'
if not os.path.isdir(full_path):
os.chdir(cwd + clone_path)
subprocess.call(clone_command.format(data[0][repository_index], data[1]), shell=True)
os.chdir(full_path)
subprocess.call('git reset', shell=True)
subprocess.call('git reset --hard', shell=True)
subprocess.call('git clean -f -d', shell=True)
subprocess.call('git checkout -B ' + branch + ' origin/' + branch, shell=True)
subprocess.call('git pull origin ' + branch, shell=True)
subprocess.call('git reset', shell=True)
subprocess.call('git reset --hard', shell=True)
if data[1] in target_commits:
target = target_commits[data[1]][branch]
subprocess.call('git checkout -B ' + branch + ' ' + target, shell=True)
subprocess.call('git clean -f -d', shell=True)
subprocess.call('git reset', shell=True)
subprocess.call('git reset --hard', shell=True)
os.chdir(cwd)
def copy_repository(data, target_folder, clone_path):
copytree(os.path.abspath(clone_path + data[1] + '/' + data[2]), os.path.abspath(target_folder + data[1]))
def copytree(src, dst):
for item in os.listdir(src):
sp = os.path.join(src, item)
dp = os.path.join(dst, item)
if os.path.isdir(sp):
if os.path.isdir(dp):
shutil.rmtree(dp, onerror=onerror)
shutil.copytree(sp, dp)
else:
if not os.path.isdir(dst):
os.makedirs(dst)
shutil.copy2(sp, dp)
def validate_repository_origin(data, clone_path, branch = 'master'): def validate_repository_origin(data, clone_path, branch = 'master'):
full_path = os.path.abspath(clone_path) full_path = os.path.abspath(clone_path)
@ -223,406 +145,29 @@ def validate_repository_origin(data, clone_path, branch = 'master'):
os.chdir(cwd) os.chdir(cwd)
def remove_repository(data, target_folder):
folder = os.path.abspath(target_folder + data[1])
if os.path.isdir(folder):
shutil.rmtree(folder)
def update_engine(): def update_engine():
validate_repository_origin(module_config.engine_repository, './engine/', module_config.godot_branch) validate_repository_origin(module_config.engine_repository, './pandemonium_engine/', module_config.pandemonium_branch)
update_repository(module_config.engine_repository, '/', module_config.godot_branch) update_repository(module_config.engine_repository, '/', module_config.pandemonium_branch)
def update_modules():
for rep in module_config.module_repositories:
update_repository(rep, module_clone_path)
copy_repository(rep, './engine/modules/', '.' + module_clone_path)
def update_addons():
for rep in module_config.addon_repositories:
update_repository(rep, module_clone_path)
copy_repository(rep, './game/addons/', '.' + module_clone_path)
def update_addons_third_party_addons():
for rep in module_config.third_party_addon_repositories:
update_repository(rep, module_clone_path)
copy_repository(rep, './game/addons/', '.' + module_clone_path)
def update_all():
update_engine()
update_modules()
update_addons()
update_addons_third_party_addons()
save_target_commits_array()
def setup_engine():
validate_repository_origin(module_config.engine_repository, './engine/', module_config.godot_branch)
setup_repository(module_config.engine_repository, '/', module_config.godot_branch)
def setup_modules():
for rep in module_config.module_repositories:
setup_repository(rep, module_clone_path)
copy_repository(rep, './engine/modules/', '.' + module_clone_path)
for rep in module_config.removed_modules:
remove_repository(rep, './engine/modules/')
def setup_addons():
for rep in module_config.addon_repositories:
setup_repository(rep, module_clone_path)
copy_repository(rep, './game/addons/', '.' + module_clone_path)
def setup_addons_third_party_addons():
for rep in module_config.third_party_addon_repositories:
setup_repository(rep, module_clone_path)
copy_repository(rep, './game/addons/', '.' + module_clone_path)
def setup_all():
setup_engine()
setup_modules()
setup_addons()
setup_addons_third_party_addons()
def format_path(path):
if 'win' in sys.platform:
path = path.replace('/', '\\')
path = path.replace('~', '%userprofile%')
return path
def get_exports_for(platform):
export_command = 'export '
command_separator = ';'
if 'win' in sys.platform:
command_separator = '&'
export_command = 'set '
command = ''
for p in exports[platform]:
command += export_command + p + command_separator
return command
def get_additional_commands_for(platform):
command_separator = ';'
if 'win' in sys.platform:
command_separator = '&'
command = ''
for p in additional_commands[platform]:
command += p + command_separator
return command
def parse_config():
global visual_studio_vcvarsall_path
global visual_studio_arch
global visual_studio_call_vcvarsall
global exports
if not os.path.isfile('build.config'):
return
with open('build.config', 'r') as f:
for line in f:
ls = line.strip()
if ls == '' or ls.startswith('#'):
continue
words = line.split()
if (len(words) < 2):
print('This build.config line is malformed, and got ignored: ' + ls)
continue
if words[0] == 'visual_studio_vcvarsall_path':
visual_studio_vcvarsall_path = format_path(ls[29:])
elif words[0] == 'visual_studio_arch':
visual_studio_arch = format_path(ls[19:])
elif words[0] == 'visual_studio_call_vcvarsall':
visual_studio_call_vcvarsall = words[1].lower() in [ 'true', '1', 't', 'y', 'yes' ]
elif words[0] == 'export':
if (len(words) < 3) or not words[1] in exports:
print('This build.config line is malformed, and got ignored: ' + ls)
continue
export_path = format_path(ls[8 + len(words[1]):])
exports[words[1]].append(export_path)
elif words[0] == 'run':
if (len(words) < 3) or not words[1] in additional_commands:
print('This build.config line is malformed, and got ignored: ' + ls)
continue
final_cmd = format_path(ls[5 + len(words[1]):])
additional_commands[words[1]].append(final_cmd)
parse_config()
env = Environment()
if len(sys.argv) > 1:
arg = sys.argv[1]
arg_split = arg.split('_')
arg = arg_split[0]
arg_split = arg_split[1:]
if arg[0] == 'b':
build_string = get_exports_for('global') + get_additional_commands_for('global') + 'scons '
build_string += 'tools='
if 'e' in arg:
build_string += 'yes'
else:
build_string += 'no'
build_string += ' '
build_string += 'target='
if 'r' in arg:
build_string += 'release'
elif 'd' in arg:
build_string += 'debug'
else:
build_string += 'release_debug'
build_string += ' '
build_string += 'custom_modules_shared='
if 's' in arg:
build_string += 'yes'
else:
build_string += 'no'
build_string += ' '
if 'm' in arg:
build_string += 'use_mingw=yes'
else:
if 'win' in sys.platform and visual_studio_call_vcvarsall:
build_string = 'call "{0}" {1}&'.format(visual_studio_vcvarsall_path, visual_studio_arch) + build_string
if 'o' in arg:
build_string += 'use_llvm=yes'
if 'v' in arg:
build_string += 'vsproj=yes'
for i in range(2, len(sys.argv)):
build_string += ' ' + sys.argv[i] + ' '
if 'slim' in arg_split:
build_string += module_config.slim_args
build_string += ' '
if 'latomic' in arg_split:
build_string += 'LINKFLAGS="-latomic"'
build_string += ' '
if 'strip' in arg_split:
build_string += 'debug_symbols=no'
build_string += ' '
target = ' '
if 'E' in arg:
target += 'bin/libess.x11.opt.tools.64.so'
elif 'T' in arg:
target += 'bin/libtexture_packer.x11.opt.tools.64.so'
elif 'V' in arg:
target += 'bin/libvoxelman.x11.opt.tools.64.so'
elif 'W' in arg:
target += 'bin/libworld_generator.x11.opt.tools.64.so'
elif 'P' in arg:
target += 'bin/libprocedural_animations.x11.opt.tools.64.so'
cwd = os.getcwd()
full_path = cwd + '/engine/'
if not os.path.isdir(full_path):
print('engine directory doesnt exists.')
exit()
os.chdir(full_path)
if 'l' in arg:
build_string += 'platform=x11'
build_string = get_exports_for('linux') + get_additional_commands_for('linux') + build_string + target
print('Running command: ' + build_string)
subprocess.call(build_string, shell=True)
elif 'w' in arg:
build_string += 'platform=windows'
build_string = get_exports_for('windows') + get_additional_commands_for('windows') + build_string
print('Running command: ' + build_string)
subprocess.call(build_string, shell=True)
elif 'a' in arg:
build_string += 'platform=android'
build_string = get_exports_for('android') + get_additional_commands_for('android') + build_string
print('Running command: ' + build_string + ' android_arch=armv7')
subprocess.call(build_string + ' android_arch=armv7', shell=True)
print('Running command: ' + build_string + ' android_arch=arm64v8')
subprocess.call(build_string + ' android_arch=arm64v8', shell=True)
print('Running command: ' + build_string + ' android_arch=x86')
subprocess.call(build_string + ' android_arch=x86', shell=True)
os.chdir(full_path + 'platform/android/java/')
print('Running command: ' + get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generateGodotTemplates')
subprocess.call(get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generateGodotTemplates', shell=True)
elif 'j' in arg:
build_string += 'platform=javascript'
build_string = get_exports_for('javascript') + get_additional_commands_for('javascript') + build_string
print('Running command: ' + build_string)
subprocess.call(build_string, shell=True)
elif 'i' in arg:
build_string += 'platform=iphone'
subprocess.call(build_string + ' arch=arm', shell=True)
subprocess.call(build_string + ' arch=arm64', shell=True)
#subprocess.call('lipo -create bin/libgodot.iphone.{0}.arm.a bin/libgodot.iphone.{0}.arm64.a -output bin/libgodot.iphone.{1}.fat.a'.fomat(), shell=True)
#lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a
#rm bin/ios_xcode/libgodot.iphone.debug.fat.a
#cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a
#lipo -create bin/libgodot.iphone.opt.arm.a bin/libgodot.iphone.opt.arm64.a -output bin/libgodot.iphone.release.fat.a
#rm bin/ios_xcode/libgodot.iphone.release.fat.a
#cp bin/libgodot.iphone.release.fat.a bin/ios_xcode/libgodot.iphone.release.fat.a
subprocess.call('rm bin/iphone.zip', shell=True)
#cd bin/ios_xcode
subprocess.call(build_string + ' arch=arm64', shell=True)
subprocess.call('zip -r -X ../iphone.zip .', shell=True)
else:
print('No platform specified')
exit()
exit()
elif arg[0] == 'p':
if arg == 'p':
print("Applies a patch. No Patches right now.Append s for the skeleton editor patch. For example: ps ")
exit()
cwd = os.getcwd()
full_path = cwd + '/engine/'
if not os.path.isdir(full_path):
print('engine directory does not exists.')
exit()
os.chdir(full_path)
#apply the patch to just the working directory, without creating a commit
if 's' in arg:
subprocess.call('git apply --index ../patches/custom_skeleton_3d_editor_plugin.patch', shell=True)
#unstage all files
subprocess.call('git reset', shell=True)
vman_full_path = cwd + '/engine/modules/voxelman/'
#also patch voxelman as the plugin changes forward_spatial_gui_input's definition
if os.path.isdir(vman_full_path):
os.chdir(vman_full_path)
subprocess.call('git apply --index ../../../patches/fix-voxel-editor-after-the-skeleton-editor-patch.patch', shell=True)
#unstage all files
subprocess.call('git reset', shell=True)
else:
print('Voxelman directory does not exists, skipping patch.')
engine_abspath = os.path.abspath(module_config.engine_repository[1])
if not os.path.isdir(engine_abspath):
if not os.path.isfile('./HEADS'):
print("Error! HEADS file doesn't exists! Exiting.")
exit() exit()
opts = Variables(args=ARGUMENTS) with open('./HEADS', 'r') as infile:
target_commits = json.load(infile)
opts.Add('a', 'What to do', '') if 'repository_type=ssh' in sys.argv:
opts.Add(EnumVariable('action', 'What to do', 'setup', ('setup', 'update'))) repository_index = 1
opts.Add('t', 'Action target', '')
opts.Add(EnumVariable('target', 'Action target', 'all', ('all', 'engine', 'modules', 'all_addons', 'addons', 'third_party_addons')))
opts.Add(EnumVariable('repository_type', 'Type of repositories to clone from first', 'http', ('http', 'ssh')))
opts.Update(env) setup_repository(module_config.engine_repository, '/', module_config.pandemonium_branch)
Help(opts.GenerateHelpText(env)) else:
if not os.path.isfile('pandemonium_engine/misc/scripts_app/SConstruct'):
load_target_commits_array()
rt = env['repository_type']
if rt == 'ssh':
repository_index = 1
action = env['action']
target = env['target']
if env['a']:
action = env['a']
if env['t']:
target = env['t']
if not os.path.isdir('./modules'):
os.mkdir('./modules')
if 'm' in action:
godot_branch = 'master'
if 'setup' in action or action[0] == 's':
if target == 'all':
setup_all()
elif target == 'engine':
setup_engine()
elif target == 'modules':
setup_modules()
elif target == 'all_addons':
setup_addons()
setup_addons_third_party_addons()
elif target == 'addons':
setup_addons()
elif target == 'third_party_addons':
setup_addons_third_party_addons()
elif 'update' in action or action[0] == 'u':
if target == 'all':
update_all()
elif target == 'engine':
update_engine() update_engine()
save_target_commits_array()
elif target == 'modules':
update_modules() SConscript("pandemonium_engine/misc/scripts_app/SConstruct")
save_target_commits_array()
elif target == 'all_addons':
update_addons()
update_addons_third_party_addons()
save_target_commits_array()
elif target == 'addons':
update_addons()
save_target_commits_array()
elif target == 'third_party_addons':
update_addons_third_party_addons()
save_target_commits_array()

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@ -1,6 +1,6 @@
#!/bin/bash #!/bin/bash
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64 cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
export LD_LIBRARY_PATH=`pwd`/engine/bin/ export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
./engine/bin/run.godot.x11.opt.tools.64 -v ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -v

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@ -1,39 +0,0 @@
#!/bin/bash
set -e
project_root=$(pwd)
rm -Rf ./export
mkdir export
mkdir export/broken_seals_android_release
mkdir export/broken_seals_android_debug
mkdir export/broken_seals_linux
mkdir export/broken_seals_windows
mkdir export/broken_seals_javascript
mkdir export/broken_seals_pi4
mkdir export/export_templates
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android-Release ${project_root}/export/broken_seals_android_release/broken_seals.apk
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android ${project_root}/export/broken_seals_android_debug/broken_seals_debug.apk
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export Linux/X11 ${project_root}/export/broken_seals_linux/broken_seals_x11
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export "Windows Desktop" ${project_root}/export/broken_seals_windows/broken_seals.exe
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export HTML5 ${project_root}/export/broken_seals_javascript/broken_seals.html
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export PI4/X11 ${project_root}/export/broken_seals_pi4/broken_seals_pi4
cp ./engine/bin/godot.windows.opt.tools.64.exe ${project_root}/export/godot.bs.windows.opt.tools.64.exe
cp ./engine/bin/godot.x11.opt.tools.64 ${project_root}/export/godot.bs.x11.opt.tools.64
cp ./engine/bin/godot.x11.pi4.opt.tools.32 ${project_root}/export/godot.bs.x11.pi4.opt.tools.32
cp ./engine/bin/android_debug.apk ${project_root}/export/export_templates/android_debug.apk
cp ./engine/bin/android_release.apk ${project_root}/export/export_templates/android_release.apk
cp ./engine/bin/godot.javascript.opt.debug.zip ${project_root}/export/export_templates/godot.javascript.opt.debug.zip
cp ./engine/bin/godot.javascript.opt.zip ${project_root}/export/export_templates/godot.javascript.opt.zip
cp ./engine/bin/godot.windows.opt.64.exe ${project_root}/export/export_templates/godot.windows.opt.64.exe
cp ./engine/bin/godot.windows.opt.debug.64.exe ${project_root}/export/export_templates/godot.windows.opt.debug.64.exe
cp ./engine/bin/godot.x11.opt.64 ${project_root}/export/export_templates/godot.x11.opt.64
cp ./engine/bin/godot.x11.opt.debug.64 ${project_root}/export/export_templates/godot.x11.opt.debug.64
cp ./engine/bin/godot.x11.pi4.opt.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.32
cp ./engine/bin/godot.x11.pi4.opt.debug.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.debug.32

View File

@ -9,337 +9,223 @@
config_version=4 config_version=4
_global_script_classes=[ { _global_script_classes=[ {
"base": "Reference",
"class": "BrushPrefabs",
"language": "GDScript",
"path": "res://addons/Godoxel/BrushPrefabs.gd"
}, {
"base": "CharacterAtlas", "base": "CharacterAtlas",
"class": "CharacterAtlas2D", "class": @"CharacterAtlas2D",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/item_visuals/CharacterAtlas2D.gd" "path": "res://scripts/item_visuals/CharacterAtlas2D.gd"
}, { }, {
"base": "CharacterAtlasEntry", "base": "CharacterAtlasEntry",
"class": "CharacterAtlasEntry2D", "class": @"CharacterAtlasEntry2D",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/item_visuals/CharacterAtlasEntry2D.gd" "path": "res://scripts/item_visuals/CharacterAtlasEntry2D.gd"
}, { }, {
"base": "Spatial", "base": "Spatial",
"class": "CharacterSkeketonAttachPoint", "class": @"CharacterSkeketonAttachPoint",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/CharacterSkeletonAttachPoint.gd" "path": "res://player/CharacterSkeletonAttachPoint.gd"
}, { }, {
"base": "CharacterSkeleton2D", "base": "CharacterSkeleton2D",
"class": "CharacterSkeleton2DGD", "class": @"CharacterSkeleton2DGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/CharacterSkeleton2DGD.gd" "path": "res://player/CharacterSkeleton2DGD.gd"
}, { }, {
"base": "ColorRect", "base": "ColorRect",
"class": "ColorTile", "class": @"ColorTile",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/color-palette/ColorTile.gd" "path": "res://addons/color-palette/ColorTile.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "Continent", "class": @"Continent",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/world_generator/resources/continent.gd" "path": "res://addons/world_generator/resources/continent.gd"
}, { }, {
"base": "Entity", "base": "Entity",
"class": "DisplayPlayerGD", "class": @"DisplayPlayerGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/DisplayPlayer.gd" "path": "res://player/DisplayPlayer.gd"
}, { }, {
"base": "EntityAI", "base": "EntityAI",
"class": "EntityAIGD", "class": @"EntityAIGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/ai/EntityAIGD.gd" "path": "res://scripts/ai/EntityAIGD.gd"
}, { }, {
"base": "EntityData", "base": "EntityData",
"class": "EntityDataGD", "class": @"EntityDataGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/entities/EntityDataGD.gd" "path": "res://scripts/entities/EntityDataGD.gd"
}, { }, {
"base": "Container", "base": "Container",
"class": "FlexGridContainer", "class": @"FlexGridContainer",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/color-palette/utilities/FlexGridContainer.gd" "path": "res://addons/color-palette/utilities/FlexGridContainer.gd"
}, { }, {
"base": "Node",
"class": "GEAction",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Action.gd"
}, {
"base": "GEAction",
"class": "GEBrighten",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Brighten.gd"
}, {
"base": "GEAction",
"class": "GEBrush",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Brush.gd"
}, {
"base": "GEAction",
"class": "GEBucket",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Bucket.gd"
}, {
"base": "Control",
"class": "GECanvas",
"language": "GDScript",
"path": "res://addons/Godoxel/Canvas.gd"
}, {
"base": "GEAction",
"class": "GECut",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Cut.gd"
}, {
"base": "GEAction",
"class": "GEDarken",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Darken.gd"
}, {
"base": "Reference",
"class": "GELayer",
"language": "GDScript",
"path": "res://addons/Godoxel/Layer.gd"
}, {
"base": "GEAction",
"class": "GELine",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Line.gd"
}, {
"base": "GEAction",
"class": "GEMultiLine",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/MultiLine.gd"
}, {
"base": "GEAction",
"class": "GEPasteCut",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/PasteCut.gd"
}, {
"base": "GEAction",
"class": "GEPencil",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Pencil.gd"
}, {
"base": "GEAction",
"class": "GERainbow",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Rainbow.gd"
}, {
"base": "GEAction",
"class": "GERect",
"language": "GDScript",
"path": "res://addons/Godoxel/actions/Rect.gd"
}, {
"base": "Node",
"class": "GEUtils",
"language": "GDScript",
"path": "res://addons/Godoxel/Util.gd"
}, {
"base": "Resource", "base": "Resource",
"class": "GameModule", "class": @"GameModule",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/game_modules/GameModule.gd" "path": "res://scripts/game_modules/GameModule.gd"
}, { }, {
"base": "EntityResource", "base": "EntityResource",
"class": "HealthResource", "class": @"HealthResource",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/resources/HealthResource.gd" "path": "res://scripts/resources/HealthResource.gd"
}, { }, {
"base": "CharacterBones", "base": "CharacterBones",
"class": "HumanoidCharacterBones2D", "class": @"HumanoidCharacterBones2D",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/HumanoidCharacterBones2D.gd" "path": "res://player/HumanoidCharacterBones2D.gd"
}, { }, {
"base": "ItemTemplate", "base": "ItemTemplate",
"class": "ItemTemplateGD", "class": @"ItemTemplateGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/items/ItemTemplateGD.gd" "path": "res://scripts/items/ItemTemplateGD.gd"
}, { }, {
"base": "SkeletonModelEntry", "base": "SkeletonModelEntry",
"class": "ItemVisual2D", "class": @"ItemVisual2D",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/item_visuals/ItemVisual2D.gd" "path": "res://scripts/item_visuals/ItemVisual2D.gd"
}, { }, {
"base": "SkeletonModelEntry", "base": "SkeletonModelEntry",
"class": "ItemVisualEntry2D", "class": @"ItemVisualEntry2D",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/item_visuals/ItemVisualEntry2D.gd" "path": "res://scripts/item_visuals/ItemVisualEntry2D.gd"
}, { }, {
"base": "Node2D", "base": "Node2D",
"class": "LayeredTextureMaker", "class": @"LayeredTextureMaker",
"language": "GDScript", "language": @"GDScript",
"path": "res://texture_tools/LayeredTextureMaker.gd" "path": "res://texture_tools/LayeredTextureMaker.gd"
}, { }, {
"base": "Resource",
"class": "MMMateial",
"language": "GDScript",
"path": "res://addons/mat_maker_gd/nodes/mm_material.gd"
}, {
"base": "Resource",
"class": "MMNode",
"language": "GDScript",
"path": "res://addons/mat_maker_gd/nodes/mm_node.gd"
}, {
"base": "Resource",
"class": "MMNodeUniversalProperty",
"language": "GDScript",
"path": "res://addons/mat_maker_gd/nodes/mm_node_universal_property.gd"
}, {
"base": "Node", "base": "Node",
"class": "Main", "class": @"Main",
"language": "GDScript", "language": @"GDScript",
"path": "res://scenes/MainScene.gd" "path": "res://scenes/MainScene.gd"
}, { }, {
"base": "EntityResource", "base": "EntityResource",
"class": "ManaResource", "class": @"ManaResource",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/resources/ManaResource.gd" "path": "res://scripts/resources/ManaResource.gd"
}, { }, {
"base": "Control", "base": "Control",
"class": "Menu", "class": @"Menu",
"language": "GDScript", "language": @"GDScript",
"path": "res://scenes/Menu.gd" "path": "res://scenes/Menu.gd"
}, { }, {
"base": "Entity", "base": "Entity",
"class": "MobGD", "class": @"MobGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/Mob.gd" "path": "res://player/Mob.gd"
}, { }, {
"base": "", "base": "",
"class": "NetworkedPlayerGD", "class": @"NetworkedPlayerGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/NetworkedPlayer.gd" "path": "res://player/NetworkedPlayer.gd"
}, { }, {
"base": "Reference", "base": "Reference",
"class": "Palette", "class": @"Palette",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/color-palette/Palette.gd" "path": "res://addons/color-palette/Palette.gd"
}, { }, {
"base": "Reference", "base": "Reference",
"class": "PaletteImporter", "class": @"PaletteImporter",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/color-palette/PaletteImporter.gd" "path": "res://addons/color-palette/PaletteImporter.gd"
}, { }, {
"base": "", "base": "",
"class": "PlayerGD", "class": @"PlayerGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://player/Player.gd" "path": "res://player/Player.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "PlayerMaster", "class": @"PlayerMaster",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/networking/PlayerMaster.gd" "path": "res://scripts/networking/PlayerMaster.gd"
}, { }, {
"base": "EntityResource", "base": "EntityResource",
"class": "SpeedResource", "class": @"SpeedResource",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/resources/SpeedResource.gd" "path": "res://scripts/resources/SpeedResource.gd"
}, { }, {
"base": "SpellEffectVisual", "base": "SpellEffectVisual",
"class": "SpellEffectVisualBasic", "class": @"SpellEffectVisualBasic",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/resources/spell_effect_visual_basic.gd" "path": "res://scripts/resources/spell_effect_visual_basic.gd"
}, { }, {
"base": "Spell", "base": "Spell",
"class": "SpellGD", "class": @"SpellGD",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/spells/gd_spell_script.gd" "path": "res://scripts/spells/gd_spell_script.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "SubZone", "class": @"SubZone",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/world_generator/resources/subzone.gd" "path": "res://addons/world_generator/resources/subzone.gd"
}, { }, {
"base": "GameModule", "base": "GameModule",
"class": "UIGuiChildModule", "class": @"UIGuiChildModule",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/game_modules/ui_gui_child_module.gd" "path": "res://scripts/game_modules/ui_gui_child_module.gd"
}, { }, {
"base": "GameModule", "base": "GameModule",
"class": "UIWindowModule", "class": @"UIWindowModule",
"language": "GDScript", "language": @"GDScript",
"path": "res://scripts/game_modules/ui_window_module.gd" "path": "res://scripts/game_modules/ui_window_module.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "WorldGenBaseResource", "class": @"WorldGenBaseResource",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/world_generator/resources/world_gen_base_resource.gd" "path": "res://addons/world_generator/resources/world_gen_base_resource.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "WorldGenWorld", "class": @"WorldGenWorld",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/world_generator/resources/world_gen_world.gd" "path": "res://addons/world_generator/resources/world_gen_world.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "WorldGeneratorSettings", "class": @"WorldGeneratorSettings",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/world_generator/resources/world_generator_settings.gd" "path": "res://addons/world_generator/resources/world_generator_settings.gd"
}, { }, {
"base": "Resource", "base": "Resource",
"class": "Zone", "class": @"Zone",
"language": "GDScript", "language": @"GDScript",
"path": "res://addons/world_generator/resources/zone.gd" "path": "res://addons/world_generator/resources/zone.gd"
} ] } ]
_global_script_class_icons={ _global_script_class_icons={
"BrushPrefabs": "", @"LayeredTextureMaker": "",
"CharacterAtlas2D": "", @"Palette": "",
"CharacterAtlasEntry2D": "", @"CharacterAtlas2D": "",
"CharacterSkeketonAttachPoint": "", @"CharacterSkeketonAttachPoint": "",
"CharacterSkeleton2DGD": "", @"FlexGridContainer": "res://addons/color-palette/utilities/FlexGridContainerIcon.png",
"ColorTile": "", @"GameModule": "",
"Continent": "", @"PlayerGD": "",
"DisplayPlayerGD": "", @"WorldGeneratorSettings": "",
"EntityAIGD": "", @"ItemVisual2D": "",
"EntityDataGD": "", @"MobGD": "",
"FlexGridContainer": "res://addons/color-palette/utilities/FlexGridContainerIcon.png", @"PaletteImporter": "",
"GEAction": "", @"PlayerMaster": "",
"GEBrighten": "", @"SpeedResource": "",
"GEBrush": "", @"CharacterAtlasEntry2D": "",
"GEBucket": "", @"Continent": "",
"GECanvas": "", @"EntityAIGD": "",
"GECut": "", @"EntityDataGD": "",
"GEDarken": "", @"WorldGenWorld": "",
"GELayer": "", @"CharacterSkeleton2DGD": "",
"GELine": "", @"ItemVisualEntry2D": "",
"GEMultiLine": "", @"NetworkedPlayerGD": "",
"GEPasteCut": "", @"SpellEffectVisualBasic": "",
"GEPencil": "", @"SpellGD": "",
"GERainbow": "", @"UIWindowModule": "",
"GERect": "", @"Zone": "",
"GEUtils": "", @"ColorTile": "",
"GameModule": "", @"Main": "",
"HealthResource": "", @"ManaResource": "",
"HumanoidCharacterBones2D": "", @"Menu": "",
"ItemTemplateGD": "", @"UIGuiChildModule": "",
"ItemVisual2D": "", @"WorldGenBaseResource": "",
"ItemVisualEntry2D": "", @"DisplayPlayerGD": "",
"LayeredTextureMaker": "", @"HealthResource": "",
"MMMateial": "", @"ItemTemplateGD": "",
"MMNode": "", @"SubZone": "",
"MMNodeUniversalProperty": "", @"HumanoidCharacterBones2D": ""
"Main": "",
"ManaResource": "",
"Menu": "",
"MobGD": "",
"NetworkedPlayerGD": "",
"Palette": "",
"PaletteImporter": "",
"PlayerGD": "",
"PlayerMaster": "",
"SpeedResource": "",
"SpellEffectVisualBasic": "",
"SpellGD": "",
"SubZone": "",
"UIGuiChildModule": "",
"UIWindowModule": "",
"WorldGenBaseResource": "",
"WorldGenWorld": "",
"WorldGeneratorSettings": "",
"Zone": ""
} }
Node="input/actionbar_5_11" Node="input/actionbar_5_11"
@ -383,7 +269,7 @@ window/size/ui_scale_touch=1.0
[editor_plugins] [editor_plugins]
enabled=PoolStringArray( "res://addons/Godoxel/plugin.cfg", "res://addons/color-palette/plugin.cfg", "res://addons/data_manager/plugin.cfg", "res://addons/mat_maker_gd/plugin.cfg", "res://addons/tile_generator/plugin.cfg", "res://addons/world_generator/plugin.cfg" ) enabled=PoolStringArray( "res://addons/color-palette/plugin.cfg", "res://addons/tile_generator/plugin.cfg", "res://addons/world_generator/plugin.cfg" )
[ess] [ess]
@ -525,13 +411,8 @@ limits/message_queue/max_size_kb=2048
2d/default_gravity=0 2d/default_gravity=0
[props]
default_prop_material_cache_class="PropMaterialCachePCM"
[rendering] [rendering]
quality/driver/driver_name="GLES2"
quality/driver/fallback_to_gles2=true quality/driver/fallback_to_gles2=true
quality/intended_usage/framebuffer_allocation=0 quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0 quality/intended_usage/framebuffer_allocation.mobile=0

View File

@ -24,7 +24,7 @@ class_name PlayerMaster
# Player info, associate ID to data # Player info, associate ID to data
var player_info = {} var player_info = {}
# Info we send to other players # Info we send to other players
var my_info = { name = "Testname", selected_class = 1 } #var my_info = { name = "Testname", selected_class = 1 }
var sid : int var sid : int
var player : Entity var player : Entity

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2] [gd_scene load_steps=3 format=2]
[ext_resource path="res://tilesets/tileset.tres" type="TileSet" id=1] [ext_resource path="res://tilesets/tileset.tres" type="RTileSet" id=1]
[ext_resource path="res://world/WorldLayer.gd" type="Script" id=2] [ext_resource path="res://world/WorldLayer.gd" type="Script" id=2]

6
ged.sh
View File

@ -1,6 +1,6 @@
#!/bin/bash #!/bin/bash
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64 cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
export LD_LIBRARY_PATH=`pwd`/engine/bin/ export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
./engine/bin/run.godot.x11.opt.tools.64 -e --path ./game/ ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -e --path ./game/

6
leditor.sh Executable file
View File

@ -0,0 +1,6 @@
#!/bin/bash
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64.llvm ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm

6
lged.sh Executable file
View File

@ -0,0 +1,6 @@
#!/bin/bash
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64.llvm ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64.llvm -e --path ./game/

View File

@ -1,38 +0,0 @@
#!/bin/bash
set -e
project_root=$(pwd)
rm -Rf ./release
mkdir release
cd export
rm -Rf broken_seals_full_source
rm -Rf broken_seals_game_source
mkdir broken_seals_full_source
mkdir broken_seals_game_source
python ../tools/copy_repos.py ../ ./broken_seals_full_source
python ../tools/copy_repos.py ../game/ ./broken_seals_game_source
zip ../release/broken_seals_android_debug.zip ./broken_seals_android_debug/*
zip ../release/broken_seals_android_release.zip ./broken_seals_android_release/*
zip ../release/broken_seals_javascript.zip ./broken_seals_javascript/*
zip ../release/broken_seals_linux.zip ./broken_seals_linux/*
zip ../release/broken_seals_windows.zip ./broken_seals_windows/*
zip ../release/broken_seals_pi4.zip ./broken_seals_pi4/*
zip ../release/editor_windows.zip ./godot.bs.windows.opt.tools.64.exe
zip ../release/editor_linux.zip ./godot.bs.x11.opt.tools.64
zip ../release/editor_pi4.zip ./godot.bs.x11.pi4.opt.tools.32
zip ../release/export_templates.zip ./export_templates/*
zip -r ../release/broken_seals_full_source.zip ./broken_seals_full_source/*
zip -r ../release/broken_seals_game_source.zip ./broken_seals_game_source/*
cd ..

View File

@ -1,22 +1,24 @@
engine_repository = [ ['https://github.com/Relintai/godot.git', 'git@github.com:Relintai/godot.git'], 'engine', '' ]
pandemonium_branch = 'master'
engine_repository = [ ['https://github.com/Relintai/pandemonium_engine.git', 'git@github.com:Relintai/pandemonium_engine.git'], 'pandemonium_engine', '' ]
module_repositories = [ module_repositories = [
#[ ['https://github.com/Relintai/entity_spell_system.git', 'git@github.com:Relintai/entity_spell_system.git'], 'entity_spell_system', '' ],
[ ['https://github.com/Relintai/entity_spell_system.git', 'git@github.com:Relintai/entity_spell_system.git'], 'entity_spell_system', '' ], #[ ['https://github.com/Relintai/ui_extensions.git', 'git@github.com:Relintai/ui_extensions.git'], 'ui_extensions', '' ],
[ ['https://github.com/Relintai/ui_extensions.git', 'git@github.com:Relintai/ui_extensions.git'], 'ui_extensions', '' ], #[ ['https://github.com/Relintai/texture_packer.git', 'git@github.com:Relintai/texture_packer.git'], 'texture_packer', '' ],
[ ['https://github.com/Relintai/texture_packer.git', 'git@github.com:Relintai/texture_packer.git'], 'texture_packer', '' ], #[ ['https://github.com/Relintai/godot_fastnoise.git', 'git@github.com:Relintai/godot_fastnoise.git'], 'fastnoise', '' ],
[ ['https://github.com/Relintai/godot_fastnoise.git', 'git@github.com:Relintai/godot_fastnoise.git'], 'fastnoise', '' ], #[ ['https://github.com/Relintai/thread_pool.git', 'git@github.com:Relintai/thread_pool.git'], 'thread_pool', '' ],
[ ['https://github.com/Relintai/thread_pool.git', 'git@github.com:Relintai/thread_pool.git'], 'thread_pool', '' ], #[ ['https://github.com/Relintai/mesh_data_resource.git', 'git@github.com:Relintai/mesh_data_resource.git'], 'mesh_data_resource', '' ],
[ ['https://github.com/Relintai/mesh_data_resource.git', 'git@github.com:Relintai/mesh_data_resource.git'], 'mesh_data_resource', '' ], #[ ['https://github.com/Relintai/mesh_utils.git', 'git@github.com:Relintai/mesh_utils.git'], 'mesh_utils', '' ],
[ ['https://github.com/Relintai/mesh_utils.git', 'git@github.com:Relintai/mesh_utils.git'], 'mesh_utils', '' ], #[ ['https://github.com/Relintai/broken_seals_module.git', 'git@github.com:Relintai/broken_seals_module.git'], 'broken_seals_module', '' ],
[ ['https://github.com/Relintai/broken_seals_module.git', 'git@github.com:Relintai/broken_seals_module.git'], 'broken_seals_module', '' ], #[ ['https://github.com/Relintai/rtile_map.git', 'git@github.com:Relintai/rtile_map.git'], 'rtile_map', '' ],
[ ['https://github.com/Relintai/rtile_map.git', 'git@github.com:Relintai/rtile_map.git'], 'rtile_map', '' ],
] ]
removed_modules = [ removed_modules = [
[ ['https://github.com/Relintai/world_generator.git', 'git@github.com:Relintai/world_generator.git'], 'world_generator', '' ], #[ ['https://github.com/Relintai/world_generator.git', 'git@github.com:Relintai/world_generator.git'], 'world_generator', '' ],
[ ['https://github.com/Relintai/terraman_2d.git', 'git@github.com:Relintai/terraman_2d.git'], 'terraman_2d', '' ], #[ ['https://github.com/Relintai/terraman_2d.git', 'git@github.com:Relintai/terraman_2d.git'], 'terraman_2d', '' ],
[ ['https://github.com/Relintai/props.git', 'git@github.com:Relintai/props.git'], 'props', '' ], #[ ['https://github.com/Relintai/props.git', 'git@github.com:Relintai/props.git'], 'props', '' ],
] ]
addon_repositories = [ addon_repositories = [
@ -25,6 +27,4 @@ addon_repositories = [
third_party_addon_repositories = [ third_party_addon_repositories = [
] ]
godot_branch = '3.x'
slim_args = 'module_webm_enabled=no module_arkit_enabled=no module_visual_script_enabled=no module_gdnative_enabled=no module_mobile_vr_enabled=no module_theora_enabled=no module_xatlas_unwrap_enabled=no no_editor_splash=yes module_bullet_enabled=no module_camera_enabled=no module_csg_enabled=no module_denoise_enabled=no module_fbx_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_lightmapper_cpu_enabled=no module_raycast_enabled=no module_recast_enabled=no module_vhacd_enabled=no module_webxr_enabled=no' slim_args = 'module_webm_enabled=no module_arkit_enabled=no module_visual_script_enabled=no module_gdnative_enabled=no module_mobile_vr_enabled=no module_theora_enabled=no module_xatlas_unwrap_enabled=no no_editor_splash=yes module_bullet_enabled=no module_camera_enabled=no module_csg_enabled=no module_denoise_enabled=no module_fbx_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_lightmapper_cpu_enabled=no module_raycast_enabled=no module_recast_enabled=no module_vhacd_enabled=no module_webxr_enabled=no'

View File

@ -1,6 +1,6 @@
#!/bin/bash #!/bin/bash
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64 cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
export LD_LIBRARY_PATH=`pwd`/engine/bin/ export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
./engine/bin/run.godot.x11.opt.tools.64 -v --path ./game/ ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -v --path ./game/